mirror of
https://github.com/wassname/DeepRL.git
synced 2026-08-29 11:12:17 +08:00
Pixel atari games with DQN
This commit is contained in:
@@ -6,6 +6,6 @@
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* Asynchronous N-Step Q-Learning
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* Asynchronous Advantage Actor Critic (A3C)
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>Benchmarked by classical control tasks (CartPole, LunarLander). Atari games will make it difficult to replicate in a regular laptop without a good GPU. However it's fairly easy to adapt the components to fit Atari games.
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>Tested with both classical control tasks (CartPole, LunarLander) and Atari games.
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>Try it out from ```main.py```!
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+1
-1
@@ -79,7 +79,6 @@ class AsyncAgent:
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episode_steps = 0
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episode_return = 0
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episode += 1
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policy.update_epsilon()
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terminal = False
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state = task.reset()
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state = state.reshape([1, -1])
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@@ -97,6 +96,7 @@ class AsyncAgent:
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state = state.reshape([1, -1])
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value = worker_network.predict(state)
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action = policy.sample(value.flatten())
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policy.update_epsilon()
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batch_rewards = self.bootstrap_fn(batch_states, batch_actions, batch_rewards,
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state, action, terminal, self)
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+37
-12
@@ -10,7 +10,18 @@ from policy import *
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import numpy as np
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class DQNAgent:
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def __init__(self, task_fn, network_fn, optimizer_fn, policy_fn, replay_fn, discount, step_limit, target_network_update_freq):
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def __init__(self,
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task_fn,
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network_fn,
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optimizer_fn,
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policy_fn,
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replay_fn,
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discount,
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step_limit,
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target_network_update_freq,
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explore_steps,
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history_length,
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logger):
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self.learning_network = network_fn(optimizer_fn)
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self.target_network = network_fn(optimizer_fn)
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self.target_network.load_state_dict(self.learning_network.state_dict())
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@@ -21,24 +32,37 @@ class DQNAgent:
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self.target_network_update_freq = target_network_update_freq
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self.policy = policy_fn()
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self.total_steps = 0
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self.explore_steps = explore_steps
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self.history_length = history_length
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self.logger = logger
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def get_state(self, history_buffer):
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if self.history_length > 1:
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return np.vstack(history_buffer)
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return history_buffer[0]
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def episode(self):
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state = self.task.reset()
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history_buffer = [state] * self.history_length
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total_reward = 0.0
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steps = 0
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while not self.step_limit or steps < self.step_limit:
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value = self.learning_network.predict(np.reshape(state, (1, -1)))
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state = self.get_state(history_buffer)
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value = self.learning_network.predict(np.reshape(state, (1, ) + state.shape))
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action = self.policy.sample(value.flatten())
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next_state, reward, done, info = self.task.step(action)
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history_buffer.pop(0)
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history_buffer.append(next_state)
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next_state = self.get_state(history_buffer)
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total_reward += reward
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self.replay.feed([state, action, reward, next_state, int(done)])
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steps += 1
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self.total_steps += 1
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state = next_state
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self.logger.debug('steps %d, reward %f, action %d' % (steps, reward, action))
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if done:
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break
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experiences = self.replay.sample()
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if experiences is not None:
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if self.total_steps > self.explore_steps:
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experiences = self.replay.sample()
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states, actions, rewards, next_states, terminals = experiences
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targets = self.learning_network.predict(states)
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q_next = self.target_network.predict(next_states)
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@@ -46,10 +70,13 @@ class DQNAgent:
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q_next = np.where(terminals, 0, q_next)
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q_next = rewards + self.discount * q_next
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targets[np.arange(len(actions)), actions] = q_next
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self.logger.debug('start minibatch')
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self.learning_network.learn(states, targets)
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self.logger.debug('minibatch ended')
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if self.total_steps % self.target_network_update_freq == 0:
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self.target_network.load_state_dict(self.learning_network.state_dict())
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self.policy.update_epsilon()
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if self.total_steps > self.explore_steps:
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self.policy.update_epsilon()
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return total_reward
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def run(self):
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@@ -60,10 +87,8 @@ class DQNAgent:
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ep += 1
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reward = self.episode()
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rewards.append(reward)
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if len(rewards) > window_size:
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reward = np.mean(rewards[-window_size:])
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print 'episode %d, epsilon %f, reward %f' % (
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ep, self.policy.epsilon, reward)
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if reward > self.task.success_threshold:
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avg_reward = np.mean(rewards[-window_size:])
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self.logger.info('episode %d, epsilon %f, reward %f, avg reward %f, total steps %d' % (
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ep, self.policy.epsilon, reward, avg_reward, self.total_steps))
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if avg_reward > self.task.success_threshold:
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break
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@@ -1,12 +1,13 @@
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from async_agent import *
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from dqn_agent import *
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import logging
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def async_cart_pole():
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config = dict()
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config['task_fn'] = lambda: CartPole()
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config['optimizer_fn'] = lambda params: torch.optim.SGD(params, 0.001)
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config['network_fn'] = lambda: FullyConnectedNet([4, 50, 200, 2])
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, end_episode=500, min_epsilon=0.1)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, final_step=5000, min_epsilon=0.1)
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# config['bootstrap_fn'] = OneStepQLearning
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# config['bootstrap_fn'] = NStepQLearning
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config['bootstrap_fn'] = OneStepSarsa
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@@ -25,7 +26,7 @@ def async_lunar_lander():
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config['task_fn'] = lambda: LunarLander()
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config['optimizer_fn'] = lambda params: torch.optim.Adam(params, 0.001)
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config['network_fn'] = lambda: FullyConnectedNet([8, 50, 200, 4])
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, end_episode=2000, min_epsilon=0.05)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, final_step=40000, min_epsilon=0.05)
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config['bootstrap_fn'] = OneStepQLearning
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config['discount'] = 0.99
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config['target_network_update_freq'] = 200
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@@ -37,30 +38,19 @@ def async_lunar_lander():
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agent = AsyncAgent(**config)
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agent.run()
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# Mountain Car is fairly unstable
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def dqn_mountain_car():
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config = dict()
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config['task_fn'] = lambda: MountainCar()
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config['optimizer_fn'] = lambda params: torch.optim.SGD(params, 0.001)
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config['network_fn'] = lambda optimizer_fn: FullyConnectedNet([2, 50, 200, 3], optimizer_fn)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=0.5, end_episode=500, min_epsilon=0.1)
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config['replay_fn'] = lambda: Replay(memory_size=10000, batch_size=10)
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config['discount'] = 0.99
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config['target_network_update_freq'] = 1000
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config['step_limit'] = 5000
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agent = DQNAgent(**config)
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agent.run()
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def dqn_cart_pole():
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config = dict()
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config['task_fn'] = lambda: CartPole()
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config['optimizer_fn'] = lambda params: torch.optim.SGD(params, 0.001)
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config['network_fn'] = lambda optimizer_fn: FullyConnectedNet([4, 50, 200, 2], optimizer_fn)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, end_episode=500, min_epsilon=0.1)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, final_step=10000, min_epsilon=0.1)
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config['replay_fn'] = lambda: Replay(memory_size=10000, batch_size=10)
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config['discount'] = 0.99
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config['target_network_update_freq'] = 200
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config['step_limit'] = 300
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config['step_limit'] = 0
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config['explore_steps'] = 1000
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config['logger'] = gym.logger
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config['history_length'] = 1
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agent = DQNAgent(**config)
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agent.run()
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@@ -81,9 +71,28 @@ def actor_critic_cart_pole():
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agent = AsyncAgent(**config)
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agent.run()
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def dqn_pixel_atari(name):
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config = dict()
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config['task_fn'] = lambda: PixelAtari(name)
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config['optimizer_fn'] = lambda params: torch.optim.RMSprop(params, lr=0.00025)
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config['network_fn'] = lambda optimizer_fn: ConvNet(4, 6, optimizer_fn)
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config['policy_fn'] = lambda: GreedyPolicy(epsilon=1.0, final_step=1000000, min_epsilon=0.1)
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config['replay_fn'] = lambda: Replay(memory_size=1000000, batch_size=32)
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config['discount'] = 0.99
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config['target_network_update_freq'] = 10000
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config['step_limit'] = 0
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config['explore_steps'] = 50000
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config['logger'] = gym.logger
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config['history_length'] = 4
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agent = DQNAgent(**config)
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agent.run()
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if __name__ == '__main__':
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# gym.logger.setLevel(logging.DEBUG)
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gym.logger.setLevel(logging.INFO)
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# async_cart_pole()
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# async_lunar_lander()
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# dqn_cart_pole()
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# dqn_mountain_car()
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actor_critic_cart_pole()
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# actor_critic_cart_pole()
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dqn_pixel_atari('Breakout-v0')
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+46
-5
@@ -36,10 +36,6 @@ class FullyConnectedNet(nn.Module):
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y = self.fc3(y)
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return y
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def sync_with(self, src_net):
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for param_dst, param_src in zip(self.parameters(), src_net.parameters()):
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param_dst.data.copy_(param_src.data)
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def predict(self, x):
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return self.forward(x).cpu().data.numpy()
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@@ -103,4 +99,49 @@ class ActorCriticNet(nn.Module):
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def critic(self, x):
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phi = self.forward(x)
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return self.fc_critic(phi).cpu().data.numpy()
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return self.fc_critic(phi).cpu().data.numpy()
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class ConvNet(nn.Module):
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def __init__(self, in_channels, n_actions, optimizer_fn=None, gpu=True):
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super(ConvNet, self).__init__()
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self.conv1 = nn.Conv2d(in_channels, 32, kernel_size=8, stride=4)
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self.conv2 = nn.Conv2d(32, 64, kernel_size=4, stride=2)
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self.conv3 = nn.Conv2d(64, 64, kernel_size=3, stride=1)
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self.fc4 = nn.Linear(7 * 7 * 64, 512)
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self.fc5 = nn.Linear(512, n_actions)
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self.criterion = nn.MSELoss()
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if optimizer_fn is not None:
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self.optimizer = optimizer_fn(self.parameters())
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self.gpu = gpu and torch.cuda.is_available()
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if self.gpu:
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print 'Transferring network to GPU...'
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self.cuda()
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print 'Network transferred.'
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def to_torch_variable(self, x):
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x = torch.from_numpy(np.asarray(x, dtype='float32'))
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if self.gpu:
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x = x.cuda()
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return Variable(x)
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def forward(self, x):
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y = F.relu(self.conv1(x))
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y = F.relu(self.conv2(y))
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y = F.relu(self.conv3(y))
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y = y.view(y.size(0), -1)
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y = F.relu(self.fc4(y))
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return self.fc5(y)
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def predict(self, x):
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return self.forward(self.to_torch_variable(x)).cpu().data.numpy()
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def learn(self, x, target):
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x = self.to_torch_variable(x)
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target = self.to_torch_variable(target)
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y = self.forward(x)
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loss = self.criterion(y, target)
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self.zero_grad()
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loss.backward()
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self.optimizer.step()
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@@ -7,11 +7,11 @@
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import numpy as np
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class GreedyPolicy:
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def __init__(self, epsilon, end_episode, min_epsilon):
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def __init__(self, epsilon, final_step, min_epsilon):
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self.init_epsilon = self.epsilon = epsilon
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self.current_episode = 0
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self.current_steps = 0
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self.min_epsilon = min_epsilon
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self.end_episode = end_episode
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self.final_step = final_step
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def sample(self, action_value):
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if np.random.rand() < self.epsilon:
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@@ -19,9 +19,9 @@ class GreedyPolicy:
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return np.argmax(action_value)
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def update_epsilon(self):
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self.epsilon = self.init_epsilon - float(self.current_episode) / self.end_episode * (self.init_epsilon - self.min_epsilon)
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self.epsilon = self.init_epsilon - float(self.current_steps) / self.final_step * (self.init_epsilon - self.min_epsilon)
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self.epsilon = max(self.epsilon, self.min_epsilon)
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self.current_episode += 1
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self.current_steps += 1
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class SamplePolicy:
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def sample(self, action_value):
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@@ -37,10 +37,21 @@ class Replay:
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sampled_indices = np.arange(len(self.terminals))
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np.random.shuffle(sampled_indices)
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sampled_indices = sampled_indices[: self.batch_size]
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return [np.asarray(self.states)[sampled_indices],
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np.asarray(self.actions)[sampled_indices],
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np.asarray(self.rewards)[sampled_indices],
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np.asarray(self.next_states)[sampled_indices],
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np.asarray(self.terminals)[sampled_indices]]
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sampled_states = []
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sampled_actions = []
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sampled_rewards = []
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sampled_next_states = []
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sampled_terminals = []
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for ind in sampled_indices:
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sampled_states.append(self.states[ind])
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sampled_actions.append(self.actions[ind])
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sampled_rewards.append(self.rewards[ind])
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sampled_next_states.append(self.next_states[ind])
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sampled_terminals.append(self.terminals[ind])
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return [np.asarray(sampled_states),
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np.asarray(sampled_actions),
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np.asarray(sampled_rewards),
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np.asarray(sampled_next_states),
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np.asarray(sampled_terminals)]
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return None
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@@ -5,6 +5,8 @@
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#######################################################################
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import gym
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import sys
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import numpy as np
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import cv2
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class BasicTask:
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def transfer_state(self, state):
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@@ -16,7 +18,7 @@ class BasicTask:
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def step(self, action):
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next_state, reward, done, info = self.env.step(action)
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next_state = self.transfer_state(next_state)
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return next_state, reward, done, info
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return next_state, np.sign(reward), done, info
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class MountainCar(BasicTask):
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name = 'MountainCar-v0'
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@@ -38,4 +40,17 @@ class LunarLander(BasicTask):
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success_threshold = 200
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def __init__(self):
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self.env = gym.make(self.name)
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self.env = gym.make(self.name)
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class PixelAtari(BasicTask):
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width = 84
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height = 84
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success_threshold = 1000
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def __init__(self, name):
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self.env = gym.make(name)
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def transfer_state(self, state):
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img = (state[:, :, 0] * 0.299 + state[:, :, 1] * 0.587 + state[:, :, 2] * 0.114) / 255.0
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img = cv2.resize(img, (self.width, self.height))
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return np.reshape(img, (1, self.width, self.height))
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