Update ACVP

This commit is contained in:
Shangtong Zhang
2018-04-10 11:25:59 -06:00
parent 3254809162
commit af1cc11669
6 changed files with 113 additions and 118 deletions
+4 -1
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@@ -57,10 +57,13 @@ class LunarLander(BasicTask):
class PixelAtari(BasicTask):
def __init__(self, name, seed=0, log_dir=None, max_steps=sys.maxsize,
frame_skip=4, history_length=4):
frame_skip=4, history_length=4, dataset=False):
BasicTask.__init__(self, max_steps)
env = make_atari(name, frame_skip)
env.seed(seed)
if dataset:
env = DatasetEnv(env)
self.dataset_env = env
if log_dir is not None:
mkdir(log_dir)
env = Monitor(env, '%s/%s' % (log_dir, uuid.uuid1()))
-103
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@@ -1,103 +0,0 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
from agent import *
from component import *
from utils import *
import torchvision
import torch
from skimage import io
# PREFIX = '.'
PREFIX = '/local/data'
def dqn_pixel_atari(name):
config = Config()
config.history_length = 4
config.task_fn = lambda: PixelAtari(name, frame_skip=4, history_length=config.history_length,
log_dir=get_default_log_dir(dqn_pixel_atari.__name__))
config.optimizer_fn = lambda params: torch.optim.RMSprop(params, lr=0.00025, alpha=0.95, eps=0.01)
config.network_fn = lambda state_dim, action_dim: ConvNet(config.history_length, action_dim, gpu=0)
# config.network_fn = lambda state_dim, action_dim: DuelingConvNet(config.history_length, action_dim)
config.policy_fn = lambda: GreedyPolicy(epsilon=1.0, final_step=1000000, min_epsilon=0.1)
config.replay_fn = lambda: Replay(memory_size=1000000, batch_size=32, dtype=np.uint8)
config.state_normalizer = ImageNormalizer()
config.reward_normalizer = SignNormalizer()
config.discount = 0.99
config.target_network_update_freq = 10000
config.exploration_steps= 50000
config.logger = Logger('./log', logger)
# config.double_q = True
config.double_q = False
return DQNAgent(config)
def train_dqn(game):
agent = dqn_pixel_atari(game)
run_episodes(agent)
def episode(env, agent):
config = agent.config
policy = GreedyPolicy(epsilon=0.3, final_step=1, min_epsilon=0.3)
state = env.reset()
history_buffer = [state] * config.history_length
state = np.vstack(history_buffer)
total_reward = 0.0
steps = 0
while True:
value = agent.network.predict(np.stack([state]), False)
value = value.cpu().data.numpy().flatten()
action = policy.sample(value)
next_state, reward, done, info = env.step(action)
history_buffer.pop(0)
history_buffer.append(next_state)
state = np.vstack(history_buffer)
done = (done or (config.max_episode_length and steps > config.max_episode_length))
steps += 1
total_reward += reward
if done:
break
return total_reward, steps
def generate_dateset(game):
agent = dqn_pixel_atari(game)
model_file = 'data/%s-%s-model-%s.bin' % (agent.__class__.__name__, agent.config.tag, agent.task.name)
agent.load(model_file)
env = make_atari(game, frame_skip=4)
env = EpisodicLifeEnv(env)
dataset_env = DatasetEnv(env)
env = wrap_deepmind(env, history_length=4)
ep = 0
max_ep = 200
mkdir('%s/dataset/%s' % (PREFIX, game))
obs_sum = 0.0
obs_count = 0
while True:
rewards, steps = episode(env, agent)
path = '%s/dataset/%s/%05d' % (PREFIX, game, ep)
mkdir(path)
logger.info('Episode %d, reward %f, steps %d' % (ep, rewards, steps))
with open('%s/action.bin' % (path), 'wb') as f:
pickle.dump(dataset_env.saved_actions, f)
obs_sum += np.asarray(dataset_env.saved_obs).sum(0)
obs_count += len(dataset_env.saved_obs)
for ind, obs in enumerate(dataset_env.saved_obs):
io.imsave('%s/%05d.png' % (path, ind), obs)
dataset_env.clear_saved()
ep += 1
if ep >= max_ep:
break
obs_mean = np.transpose(obs_sum, (2, 0, 1)) / obs_count
with open('%s/dataset/%s/meta.bin' % (PREFIX, game), 'wb') as f:
pickle.dump({'episodes': ep,
'mean_obs': obs_mean}, f)
if __name__ == '__main__':
mkdir('dataset')
game = 'PongNoFrameskip-v4'
# train_dqn(game)
generate_dateset(game)
+20 -4
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@@ -8,7 +8,7 @@ import logging
from agent import *
from component import *
from utils import *
import model.action_conditional_video_prediction as acvp
from model import *
## cart pole
@@ -124,7 +124,7 @@ def a2c_pixel_atari(name):
config.task_fn = lambda: ParallelizedTask(task_fn, config.num_workers, log_dir=get_default_log_dir(a2c_pixel_atari.__name__))
config.optimizer_fn = lambda params: torch.optim.RMSprop(params, lr=0.0007)
config.network_fn = lambda state_dim, action_dim: ActorCriticConvNet(
config.history_length, action_dim, gpu=3)
config.history_length, action_dim, gpu=1)
config.policy_fn = SamplePolicy
config.state_normalizer = ImageNormalizer()
config.reward_normalizer = SignNormalizer()
@@ -294,9 +294,25 @@ def plot():
plt.savefig('images/%s.png' % (name))
plt.close()
def action_conditional_video_prediction():
game = 'PongNoFrameskip-v4'
prefix = '.'
# Train an agent to generate the dataset
# a2c_pixel_atari(game)
# Generate a dataset with the trained model
a2c_model_file = './data/A2CAgent-vanilla-model-%s.bin' % (game)
generate_dataset(game, a2c_model_file, prefix)
# Train the action conditional video prediction model
acvp_train(game, prefix)
if __name__ == '__main__':
mkdir('data')
mkdir('data/video')
mkdir('dataset')
mkdir('log')
os.system('export OMP_NUM_THREADS=1')
# logger.setLevel(logging.DEBUG)
@@ -318,7 +334,7 @@ if __name__ == '__main__':
# ddpg_continuous()
# ppo_continuous()
# acvp.train('PongNoFrameskip-v4')
action_conditional_video_prediction()
plot()
# plot()
+2 -1
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@@ -1 +1,2 @@
from .action_conditional_video_prediction import train
from .action_conditional_video_prediction import *
from .dataset import *
+6 -9
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@@ -19,9 +19,6 @@ from utils import *
from tqdm import tqdm
from network import *
PREFIX = '.'
# PREFIX = '/local/data'
class Network(nn.Module, BasicNet):
def __init__(self, num_actions, gpu=0):
super(Network, self).__init__()
@@ -104,8 +101,8 @@ class Network(nn.Module, BasicNet):
a = self.variable(a)
return self.forward(x, a).cpu().data.numpy()
def load_episode(game, ep, num_actions):
path = '%s/dataset/%s/%05d' % (PREFIX, game, ep)
def load_episode(game, ep, num_actions, prefix):
path = '%s/dataset/%s/%05d' % (prefix, game, ep)
with open('%s/action.bin' % (path), 'rb') as f:
actions = pickle.load(f)
num_frames = len(actions) + 1
@@ -136,13 +133,13 @@ def extend_frames(frames, actions):
return np.stack(extended_frames), actions, np.stack(targets)
def train(game):
def acvp_train(game, prefix):
env = gym.make(game)
num_actions = env.action_space.n
net = Network(num_actions)
with open('%s/dataset/%s/meta.bin' % (PREFIX, game), 'rb') as f:
with open('%s/dataset/%s/meta.bin' % (prefix, game), 'rb') as f:
meta = pickle.load(f)
episodes = meta['episodes']
mean_obs = meta['mean_obs']
@@ -164,7 +161,7 @@ def train(game):
while True:
np.random.shuffle(indices_train)
for ep in indices_train:
frames, actions = load_episode(game, ep, num_actions)
frames, actions = load_episode(game, ep, num_actions, prefix)
frames, actions, targets = extend_frames(frames, actions)
batcher = Batcher(32, [frames, actions, targets])
batcher.shuffle()
@@ -175,7 +172,7 @@ def train(game):
test_indices = range(train_episodes, episodes)
ep_to_print = np.random.choice(test_indices)
for test_ep in tqdm(test_indices):
frames, actions = load_episode(game, test_ep, num_actions)
frames, actions = load_episode(game, test_ep, num_actions, prefix)
frames, actions, targets = extend_frames(frames, actions)
test_batcher = Batcher(32, [frames, actions, targets])
while not test_batcher.end():
+81
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@@ -0,0 +1,81 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
__all__ = ['generate_dataset']
import logging
from agent import *
from component import *
from utils import *
from skimage import io
def episode(agent, task):
policy = GreedyPolicy(epsilon=0.2, final_step=1, min_epsilon=0.2)
state_normalizer = ImageNormalizer()
state = task.reset()
total_rewards = 0.0
steps = 0
while True:
state = np.stack([state_normalizer(state)])
action_prob = agent.network.predict(state, True).flatten()
action = policy.sample(action_prob)
next_state, reward, done, _ = task.step(action)
steps += 1
total_rewards += reward
state = next_state
if done:
break
return total_rewards, steps
def generate_dataset(game, a2c_model, prefix):
config = Config()
config.history_length = 4
config.num_workers = 1
task_fn = lambda log_dir: PixelAtari(game, frame_skip=4, history_length=config.history_length, log_dir=log_dir)
config.task_fn = lambda: ParallelizedTask(task_fn, config.num_workers, log_dir=None)
config.optimizer_fn = lambda params: torch.optim.RMSprop(params, lr=0.0007)
config.network_fn = lambda state_dim, action_dim: ActorCriticConvNet(
config.history_length, action_dim, gpu=1)
config.policy_fn = SamplePolicy
config.state_normalizer = ImageNormalizer()
config.reward_normalizer = SignNormalizer()
config.discount = 0.99
config.use_gae = False
config.gae_tau = 0.97
config.entropy_weight = 0.01
config.rollout_length = 5
config.gradient_clip = 0.5
config.logger = Logger('./log', logger, skip=True)
agent = A2CAgent(config)
agent.load(a2c_model)
task = PixelAtari(game, frame_skip=4, history_length=4, log_dir=None, dataset=True)
ep = 0
max_ep = 200
mkdir('%s/dataset/%s' % (prefix, game))
obs_sum = 0.0
obs_count = 0
while True:
rewards, steps = episode(agent, task)
path = '%s/dataset/%s/%05d' % (prefix, game, ep)
mkdir(path)
logger.info('Episode %d, reward %f, steps %d' % (ep, rewards, steps))
with open('%s/action.bin' % (path), 'wb') as f:
pickle.dump(task.dataset_env.saved_actions, f)
obs_sum += np.asarray(task.dataset_env.saved_obs).sum(0)
obs_count += len(task.dataset_env.saved_obs)
for ind, obs in enumerate(task.dataset_env.saved_obs):
io.imsave('%s/%05d.png' % (path, ind), obs)
task.dataset_env.clear_saved()
ep += 1
if ep >= max_ep:
break
obs_mean = np.transpose(obs_sum, (2, 0, 1)) / obs_count
with open('%s/dataset/%s/meta.bin' % (prefix, game), 'wb') as f:
pickle.dump({'episodes': ep,
'mean_obs': obs_mean}, f)