mirror of
https://github.com/wassname/DeepRL.git
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Support A2C
This commit is contained in:
@@ -0,0 +1,118 @@
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#######################################################################
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# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
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# Permission given to modify the code as long as you keep this #
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# declaration at the top #
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#######################################################################
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import numpy as np
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import torch.multiprocessing as mp
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from network import *
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from utils import *
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from component import *
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import pickle
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import os
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import time
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import gym.monitoring
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class A2CAgent:
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def __init__(self, config):
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self.config = config
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self.task = config.task_fn()
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self.evaluator = self.task.task_fn()
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self.network = config.network_fn()
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self.optimizer = config.optimizer_fn(self.network.parameters())
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self.policy = config.policy_fn()
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self.total_steps = 0
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self.states = self.task.reset()
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self.episode_counts = np.zeros(config.num_workers)
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self.episode_rewards = np.zeros(config.num_workers)
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self.total_rewards = np.zeros(config.num_workers)
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self.prev_episode_counts = 0.0
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self.prev_total_rewards = 0.0
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def close(self):
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self.task.close()
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def save(self, file_name):
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with open(file_name, 'wb') as f:
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torch.save(self.network.state_dict(), f)
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def evaluate(self):
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state = self.evaluator.reset()
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total_rewards = 0
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steps = 0
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while True:
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prob, _, _ = self.network.predict(np.stack([state]))
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action = self.policy.sample(prob.data.numpy().flatten(), True)
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state, reward, done, _ = self.evaluator.step(action)
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total_rewards += reward
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steps += 1
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if done:
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break
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return total_rewards, steps
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def episode(self, deterministic=False):
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if deterministic:
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return self.evaluate()
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config = self.config
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rollout = []
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states = self.states
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for i in range(config.rollout_length):
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prob, log_prob, value = self.network.predict(states)
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actions = [self.policy.sample(p, deterministic) for p in prob.data.numpy()]
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actions = config.action_shift_fn(actions)
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next_states, rewards, terminals, _ = self.task.step(actions)
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self.episode_rewards += rewards
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rewards = config.reward_shift_fn(rewards)
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for i, terminal in enumerate(terminals):
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if terminals[i]:
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next_states[i] = self.task.reset(i)
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self.episode_counts[i] += 1
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self.total_rewards[i] += self.episode_rewards[i]
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self.episode_rewards[i] = 0
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rollout.append([prob, log_prob, value, actions, rewards, 1 - terminals])
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states = next_states
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self.states = states
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_, _, pending_value = self.network.predict(states)
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rollout.append([None, None, pending_value, None, None, None])
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processed_rollout = [None] * (len(rollout) - 1)
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advantages = self.network.FloatTensor(np.zeros((config.num_workers, 1)))
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returns = pending_value.data
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for i in reversed(range(len(rollout) - 1)):
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prob, log_prob, value, actions, rewards, terminals = rollout[i]
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terminals = self.network.FloatTensor(terminals).unsqueeze(1)
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rewards = self.network.FloatTensor(rewards).unsqueeze(1)
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actions = self.network.LongTensor(actions).unsqueeze(1)
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next_value = rollout[i + 1][2]
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returns = rewards + terminals * config.discount * returns
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td_error = rewards + config.discount * terminals * next_value.data - value.data
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advantages = advantages * config.gae_tau * config.discount * terminals + td_error
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processed_rollout[i] = [prob, log_prob, value, actions, returns, advantages]
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prob, log_prob, value, actions, returns, advantages = map(lambda x: torch.cat(x, dim=0), zip(*processed_rollout))
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policy_loss = -log_prob.gather(1, Variable(actions)) * Variable(advantages)
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policy_loss += config.entropy_weight * torch.sum(prob * log_prob, dim=1, keepdim=True)
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value_loss = 0.5 * (Variable(returns) - value).pow(2)
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self.optimizer.zero_grad()
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(policy_loss + value_loss).mean().backward()
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nn.utils.clip_grad_norm(self.network.parameters(), config.gradient_clip)
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self.optimizer.step()
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steps = config.rollout_length * config.num_workers
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self.total_steps += steps
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new_episode_counts = np.sum(self.episode_counts)
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new_total_rewards = np.sum(self.total_rewards)
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avg_reward = (new_total_rewards - self.prev_total_rewards) / \
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(new_episode_counts - self.prev_episode_counts + 1e-5)
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self.prev_total_rewards = new_total_rewards
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self.prev_episode_counts = new_episode_counts
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return avg_reward, steps
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+2
-1
@@ -1,3 +1,4 @@
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from .async_agent import *
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from .DQN_agent import *
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from .DDPG_agent import *
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from .DDPG_agent import *
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from .A2C_agent import *
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+57
-121
@@ -7,15 +7,20 @@ import gym
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import sys
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import numpy as np
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from .atari_wrapper import *
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import torch.multiprocessing as mp
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import sys
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class BasicTask:
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def __init__(self):
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def __init__(self, max_steps=sys.maxsize):
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self.normalized_state = True
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self.steps = 0
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self.max_steps = max_steps
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def normalize_state(self, state):
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return state
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def reset(self):
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self.steps = 0
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state = self.env.reset()
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if self.normalized_state:
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return self.normalize_state(state)
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@@ -23,6 +28,8 @@ class BasicTask:
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def step(self, action):
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next_state, reward, done, info = self.env.step(action)
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self.steps += 1
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done = (done or self.steps >= self.max_steps)
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if self.normalized_state:
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next_state = self.normalize_state(next_state)
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return next_state, np.sign(reward), done, info
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@@ -34,8 +41,8 @@ class MountainCar(BasicTask):
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name = 'MountainCar-v0'
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success_threshold = -110
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def __init__(self):
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BasicTask.__init__(self)
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def __init__(self, max_steps=200):
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BasicTask.__init__(self, max_steps)
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self.env = gym.make(self.name)
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self.env._max_episode_steps = sys.maxsize
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@@ -43,8 +50,8 @@ class CartPole(BasicTask):
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name = 'CartPole-v0'
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success_threshold = 195
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def __init__(self):
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BasicTask.__init__(self)
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def __init__(self, max_steps=200):
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BasicTask.__init__(self, max_steps)
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self.env = gym.make(self.name)
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self.env._max_episode_steps = sys.maxsize
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@@ -182,121 +189,50 @@ class Roboschool(BasicTask):
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next_state, reward, done, info = self.env.step(action)
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return next_state, reward, done, info
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class Fruit(BasicTask):
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def __init__(self, hybrid_reward=False, pseudo_reward=False, atomic_state=True):
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self.hybrid_reward = hybrid_reward
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self.atomic_state = atomic_state
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self.pseudo_reward = pseudo_reward
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self.name = "Fruit"
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self.success_threshold = 5
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self.width = 10
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self.height = 10
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self.possible_fruits = 10
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self.actual_fruits = 5
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xs = np.random.randint(0, self.width, size=self.possible_fruits)
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ys = np.random.randint(0, self.height, size=self.possible_fruits)
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self.possible_locations = list(zip(xs, ys))
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self.x = 0
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self.y = 0
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self.indices = np.arange(self.possible_fruits)
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self.taken = []
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self.remaining_fruits = 0
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def get_nearest(self):
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def distance(i):
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x, y = self.possible_locations[i]
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return np.abs(self.x - x) + np.abs(self.y - y)
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pool = []
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for i in range(self.possible_fruits):
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if not self.taken[i]:
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pool.append([i, distance(i)])
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pool = sorted(pool, key=lambda x:x[1])
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return pool[0][0]
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def encode_pos(self, x, y):
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return '{:04b}'.format(x) + '{:04b}'.format(y)
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def encode_atomic_state(self):
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offset = 8 * self.possible_fruits
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state = np.copy(self.base_state)
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str = self.encode_pos(self.x, self.y)
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for i in range(len(str)):
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state[offset + i] = int(str[i])
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offset += 8
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for i in range(len(self.taken)):
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state[offset + i] = self.taken[i]
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return state
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def encode_decomposed_state(self):
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state_size = (4 + 4) * 2 + 1
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base_state = np.zeros(state_size)
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str = self.encode_pos(self.x, self.y)
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for i in range(len(str)):
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base_state[i] = int(str[i])
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states = []
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for i in range(self.possible_fruits):
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states.append(np.copy(base_state))
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str = self.encode_pos(*self.possible_locations[i])
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for j in range(len(str)):
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states[-1][8 + j] = int(str[j])
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states[-1][-1] = self.taken[i]
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return np.asarray(states)
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def encode_state(self):
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if self.atomic_state:
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return self.encode_atomic_state()
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return self.encode_decomposed_state()
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def reset(self):
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self.x = np.random.randint(0, self.width)
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self.y = np.random.randint(0, self.height)
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np.random.shuffle(self.indices)
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self.taken = np.ones(self.possible_fruits, dtype=np.bool)
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self.taken[self.indices[: self.actual_fruits]] = False
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self.remaining_fruits = self.actual_fruits
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state_size = (4 + 4) * (self.possible_fruits + 1) + self.possible_fruits
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self.base_state = np.zeros(state_size)
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offset = 0
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for x, y in self.possible_locations:
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str = self.encode_pos(x, y)
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for i in range(len(str)):
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self.base_state[offset + i] = int(str[i])
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offset += 8
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return self.encode_state()
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def step(self, action):
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# action = action[0]
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if action == 0:
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self.x -= 1
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elif action == 1:
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self.x += 1
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elif action == 2:
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self.y -= 1
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elif action == 3:
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self.y += 1
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def sub_task(parent_pipe, pipe, task_fn):
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parent_pipe.close()
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task = task_fn()
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while True:
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op, data = pipe.recv()
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if op == 'step':
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pipe.send(task.step(data))
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elif op == 'reset':
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pipe.send(task.reset())
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elif op == 'exit':
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pipe.close()
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return
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else:
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assert False
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self.x = min(max(self.x, 0), self.width - 1)
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self.y = min(max(self.y, 0), self.height - 1)
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try:
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pos = self.possible_locations.index((self.x, self.y))
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except ValueError:
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pos = -1
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if self.hybrid_reward:
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reward = np.zeros(self.possible_fruits)
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if pos >= 0 and not self.taken[pos]:
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reward[pos] = 10
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self.taken[pos] = True
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self.remaining_fruits -= 1
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if self.pseudo_reward:
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pseudo_reward = np.zeros(self.possible_fruits)
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if pos >= 0:
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pseudo_reward[pos] = 1
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reward = (reward, pseudo_reward)
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assert False, 'Unknown Operation'
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class ParallelizedTask:
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def __init__(self, task_fn, num_workers):
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self.task_fn = task_fn
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self.task = task_fn()
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self.name = self.task.name
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self.pipes, worker_pipes = zip(*[mp.Pipe() for _ in range(num_workers)])
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args = [(p, wp, task_fn) for p, wp in zip(self.pipes, worker_pipes)]
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self.workers = [mp.Process(target=sub_task, args=arg) for arg in args]
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for p in self.workers: p.start()
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for p in worker_pipes: p.close()
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def step(self, actions):
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for pipe, action in zip(self.pipes, actions):
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pipe.send(('step', action))
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results = [p.recv() for p in self.pipes]
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results = map(lambda x: np.stack(x), zip(*results))
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return results
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def reset(self, i=None):
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if i is None:
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for pipe in self.pipes:
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pipe.send(('reset', None))
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results = [p.recv() for p in self.pipes]
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else:
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reward = 0.0
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if pos >= 0 and not self.taken[pos]:
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reward = 1.0
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self.taken[pos] = True
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self.remaining_fruits -= 1
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return self.encode_state(), reward, not self.remaining_fruits, self.taken
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self.pipes[i].send(('reset', None))
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results = self.pipes[i].recv()
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return np.stack(results)
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def close(self):
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for pipe in self.pipes:
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pipe.send(('exit', None))
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for p in self.workers: p.join()
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@@ -69,6 +69,24 @@ def a3c_cart_pole():
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agent = AsyncAgent(config)
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agent.run()
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def a2c_cart_pole():
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config = Config()
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task_fn = lambda: CartPole(max_steps=200)
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config.num_workers = 3
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config.task_fn = lambda: ParallelizedTask(task_fn, config.num_workers)
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config.optimizer_fn = lambda params: torch.optim.Adam(params, 0.001)
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config.network_fn = lambda: ActorCriticFCNet(4, 2)
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config.policy_fn = SamplePolicy
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config.discount = 0.99
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config.test_interval = 20
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config.test_repetitions = 10
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config.logger = Logger('./log', logger)
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config.gae_tau = 1.0
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config.entropy_weight = 0.01
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config.rollout_length = 50
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config.success_threshold = 195
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run_episodes(A2CAgent(config))
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def dqn_pixel_atari(name):
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config = Config()
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config.history_length = 4
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@@ -317,9 +335,10 @@ if __name__ == '__main__':
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# logger.setLevel(logging.DEBUG)
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logger.setLevel(logging.INFO)
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dqn_cart_pole()
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# dqn_cart_pole()
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# async_cart_pole()
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# a3c_cart_pole()
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a2c_cart_pole()
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# a3c_continuous()
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# p3o_continuous()
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# d3pg_continuous()
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@@ -18,8 +18,10 @@ class BasicNet:
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if self.gpu:
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self.cuda()
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self.FloatTensor = torch.cuda.FloatTensor
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self.LongTensor = torch.cuda.LongTensor
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else:
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self.FloatTensor = torch.FloatTensor
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self.LongTensor = torch.LongTensor
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def to_torch_variable(self, x, dtype='float32'):
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if isinstance(x, Variable):
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@@ -51,3 +51,4 @@ class Config:
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self.max_steps = 0
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self.success_threshold = float('inf')
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self.render_episode_freq = 0
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self.rollout_length = None
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@@ -60,6 +60,7 @@ def run_episodes(agent):
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if avg_reward > config.success_threshold:
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break
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agent.close()
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return steps, rewards, avg_test_rewards
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def sync_grad(target_network, src_network):
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