Refactor file structure

This commit is contained in:
Shangtong Zhang
2017-07-25 21:00:13 -06:00
parent c79cdb18ea
commit fb71f51ea7
8 changed files with 317 additions and 287 deletions
+4 -1
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@@ -10,7 +10,10 @@ import numpy as np
import torch.multiprocessing as mp
from task import *
from network import *
from worker import *
from async_workers.one_step_sarsa import *
from async_workers.n_step_q import *
from async_workers.actor_critic import *
from async_workers.one_step_sarsa import *
import pickle
import os
import time
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+77
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@@ -0,0 +1,77 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class AdvantageActorCritic:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
prob, log_prob, value = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(prob.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
pending.append([prob, log_prob, value, action, reward])
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R = self.worker_network.critic(np.stack([next_state])).data
GAE = torch.FloatTensor([[0]])
for i in reversed(range(len(pending))):
prob, log_prob, value, action, reward = pending[i]
R = reward + config.discount * R
advantage = Variable(R) - value
GAE = config.discount * GAE + advantage.data
loss += 0.5 * advantage.pow(2)
loss += -log_prob.gather(1, Variable(torch.LongTensor([[action]]))) * Variable(GAE)
loss += 0.01 * torch.sum(torch.mul(prob, log_prob))
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
return steps, total_reward
+77
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@@ -0,0 +1,77 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class NStepQLearning:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
with config.steps_lock:
config.total_steps.value += 1
pending.append([q, action, reward])
if terminal or len(pending) >= config.update_interval:
loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R, _ = config.target_network.predict(
np.stack([next_state])).data.max(1)
for i in reversed(range(len(pending))):
q, action, reward = pending[i]
R = reward + config.discount * R
loss += 0.5 * (Variable(R) - q.gather(1, Variable(torch.LongTensor([[action]])))).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward
+75
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@@ -0,0 +1,75 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class OneStepQLearning:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
with config.steps_lock:
config.total_steps.value += 1
pending.append([q, action, reward, next_state])
if terminal or len(pending) >= config.update_interval:
loss = 0
for i in range(len(pending)):
q, action, reward, next_state = pending[i]
q_next, _ = config.target_network.predict(np.stack([next_state])).data.max(1)
if terminal and i == len(pending) - 1:
q_next = torch.FloatTensor([[0]])
q_next = config.discount * q_next + reward
q = q.gather(1, Variable(torch.LongTensor([[action]])))
loss += 0.5 * (q - Variable(q_next)).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward
+82
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@@ -0,0 +1,82 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class OneStepSarsa:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
next_state, reward, terminal, _ = self.task.step(action)
next_q = self.worker_network.predict(np.stack([next_state]))
next_action = self.policy.sample(next_q.data.numpy().flatten(), deterministic)
pending.append([q, action, reward, next_state, next_action])
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
action = next_action
continue
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
loss = 0
for i in range(len(pending)):
q, action, reward, next_state, next_action = pending[i]
q_next = config.target_network.predict(np.stack([next_state])).data
if terminal and i == len(pending) - 1:
q_next = torch.FloatTensor([[0]])
else:
q_next = q_next.gather(1, torch.LongTensor([[next_action]]))
q_next = config.discount * q_next + reward
q = q.gather(1, Variable(torch.LongTensor([[action]])))
loss += 0.5 * (q - Variable(q_next)).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
else:
q = next_q
action = next_action
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward
+2 -2
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@@ -189,11 +189,11 @@ if __name__ == '__main__':
# dqn_cart_pole()
# async_cart_pole()
# a3c_cart_pole()
a3c_cart_pole()
# dqn_pixel_atari('PongNoFrameskip-v3')
# async_pixel_atari('PongNoFrameskip-v3')
a3c_pixel_atari('PongNoFrameskip-v3')
# a3c_pixel_atari('PongNoFrameskip-v3')
# dqn_pixel_atari('BreakoutNoFrameskip-v3')
# async_pixel_atari('BreakoutNoFrameskip-v3')
-284
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@@ -1,284 +0,0 @@
#######################################################################
# Copyright (C) 2017 Shangtong Zhang(zhangshangtong.cpp@gmail.com) #
# Permission given to modify the code as long as you keep this #
# declaration at the top #
#######################################################################
import numpy as np
import torch
from torch.autograd import Variable
import torch.nn as nn
class AdvantageActorCritic:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
prob, log_prob, value = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(prob.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
pending.append([prob, log_prob, value, action, reward])
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R = self.worker_network.critic(np.stack([next_state])).data
GAE = torch.FloatTensor([[0]])
for i in reversed(range(len(pending))):
prob, log_prob, value, action, reward = pending[i]
R = reward + config.discount * R
advantage = Variable(R) - value
GAE = config.discount * GAE + advantage.data
loss += 0.5 * advantage.pow(2)
loss += -log_prob.gather(1, Variable(torch.LongTensor([[action]]))) * Variable(GAE)
loss += 0.01 * torch.sum(torch.mul(prob, log_prob))
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
return steps, total_reward
class NStepQLearning:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
with config.steps_lock:
config.total_steps.value += 1
pending.append([q, action, reward])
if terminal or len(pending) >= config.update_interval:
loss = 0
if terminal:
R = torch.FloatTensor([[0]])
else:
R, _ = config.target_network.predict(
np.stack([next_state])).data.max(1)
for i in reversed(range(len(pending))):
q, action, reward = pending[i]
R = reward + config.discount * R
loss += 0.5 * (Variable(R) - q.gather(1, Variable(torch.LongTensor([[action]])))).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward
class OneStepQLearning:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
next_state, reward, terminal, _ = self.task.step(action)
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
continue
with config.steps_lock:
config.total_steps.value += 1
pending.append([q, action, reward, next_state])
if terminal or len(pending) >= config.update_interval:
loss = 0
for i in range(len(pending)):
q, action, reward, next_state = pending[i]
q_next, _ = config.target_network.predict(np.stack([next_state])).data.max(1)
if terminal and i == len(pending) - 1:
q_next = torch.FloatTensor([[0]])
q_next = config.discount * q_next + reward
q = q.gather(1, Variable(torch.LongTensor([[action]])))
loss += 0.5 * (q - Variable(q_next)).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
state = next_state
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward
class OneStepSarsa:
def __init__(self, config):
self.config = config
self.optimizer = config.optimizer_fn(config.learning_network.parameters())
self.worker_network = config.network_fn()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.task = config.task_fn()
self.policy = config.policy_fn()
def episode(self, deterministic=False):
config = self.config
state = self.task.reset()
q = self.worker_network.predict(np.stack([state]))
action = self.policy.sample(q.data.numpy().flatten(), deterministic)
steps = 0
total_reward = 0
pending = []
while not config.stop_signal.value and \
(not config.max_episode_length or steps < config.max_episode_length):
next_state, reward, terminal, _ = self.task.step(action)
next_q = self.worker_network.predict(np.stack([next_state]))
next_action = self.policy.sample(next_q.data.numpy().flatten(), deterministic)
pending.append([q, action, reward, next_state, next_action])
steps += 1
total_reward += reward
if deterministic:
if terminal:
break
state = next_state
action = next_action
continue
with config.steps_lock:
config.total_steps.value += 1
if terminal or len(pending) >= config.update_interval:
loss = 0
for i in range(len(pending)):
q, action, reward, next_state, next_action = pending[i]
q_next = config.target_network.predict(np.stack([next_state])).data
if terminal and i == len(pending) - 1:
q_next = torch.FloatTensor([[0]])
else:
q_next = q_next.gather(1, torch.LongTensor([[next_action]]))
q_next = config.discount * q_next + reward
q = q.gather(1, Variable(torch.LongTensor([[action]])))
loss += 0.5 * (q - Variable(q_next)).pow(2)
pending = []
self.worker_network.zero_grad()
loss.backward()
nn.utils.clip_grad_norm(self.worker_network.parameters(), config.gradient_clip)
self.optimizer.zero_grad()
for param, worker_param in zip(
config.learning_network.parameters(), self.worker_network.parameters()):
param._grad = worker_param.grad.clone()
self.optimizer.step()
self.worker_network.load_state_dict(config.learning_network.state_dict())
self.worker_network.reset(terminal)
if terminal:
break
else:
q = next_q
action = next_action
if config.total_steps.value % config.target_network_update_freq == 0:
config.target_network.load_state_dict(config.learning_network.state_dict())
return steps, total_reward