mirror of
https://github.com/wassname/DefinitelyTyped.git
synced 2026-09-09 11:13:57 +08:00
Added enum definition values to make Intellisense work in Visual Studio.
Changed the type of Mapping to functions from enum Changed the type of PathActions members to a user type string from enum
This commit is contained in:
Vendored
+201
-30
@@ -1,4 +1,4 @@
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// Type definitions for three.js r71
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// Type definitions for three.js r71
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// Project: http://mrdoob.github.com/three.js/
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// Definitions by: Kon <http://phyzkit.net/>, Satoru Kimura <https://github.com/gyohk>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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@@ -8,22 +8,186 @@ interface WebGLRenderingContext {}
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declare module THREE {
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export var REVISION: string;
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// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.button
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export enum MOUSE {LEFT, MIDDLE, RIGHT}
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const enum MOUSE {
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LEFT = 0,
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MIDDLE = 1,
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RIGHT = 2,
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}
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// GL STATE CONSTANTS
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export enum CullFace { }
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const enum CullFace {
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None = 0,
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Back = 1,
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Front = 2,
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FrontBack = 3,
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}
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const enum FrontFaceDirection {
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CW = 0,
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CCW = 1,
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}
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// Shadowing Type
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const enum ShadowMapType {
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Basic = 0,
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PCF = 1,
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PCFSoft = 2,
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}
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// MATERIAL CONSTANTS
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// side
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const enum Side {
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Front = 0,
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Back = 1,
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Double = 2,
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}
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// shading
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const enum Shading {
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None = 0,
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Flat = 1,
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Smooth = 2,
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}
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// colors
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const enum Colors {
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None = 0,
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Face = 1,
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Vertex = 2,
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}
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// blending modes
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const enum Blending {
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None = 0,
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Normal = 1,
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Additive = 2,
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Subtractive = 3,
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Multiply = 4,
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Custom = 5,
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}
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// custom blending equations
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// (numbers start from 100 not to clash with other
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// mappings to OpenGL constants defined in Texture.js)
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const enum BlendingEquation {
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Add = 100,
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Subtract = 101,
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ReverseSubtract = 102,
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}
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// custom blending destination factors
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const enum BlendingDstFactor {
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Zero = 200,
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One = 201,
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SrcColor = 202,
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OneMinusSrcColor = 203,
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SrcAlpha = 204,
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OneMinusSrcAlpha = 205,
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DstAlpha = 206,
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OneMinusDstAlpha = 207,
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}
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// custom blending src factors
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const enum BlendingSrcFactor {
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//Zero = 200,
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//One = 201,
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//SrcAlpha = 204,
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//OneMinusSrcAlpha = 205,
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//DstAlpha = 206,
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//OneMinusDstAlpha = 207,
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DstColor = 208,
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OneMinusDstColor = 209,
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SrcAlphaSaturate = 210,
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}
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// TEXTURE CONSTANTS
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// Operations
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const enum Combine {
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Multiply = 0,
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Mix = 1,
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Add = 2,
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}
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// Mapping modes
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interface Mapping {e
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new (): { };
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}
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var UVMapping: Mapping;
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var CubeReflectionMapping: Mapping;
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var CubeRefractionMapping: Mapping;
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var SphericalReflectionMapping: Mapping;
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var SphericalRefractionMapping: Mapping;
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// Wrapping modes
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const enum Wrapping {
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Repeat = 1000,
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ClampToEdge = 1001,
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MirroredRepeat = 1002,
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}
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// Filters
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const enum TextureFilter {
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Nearest = 1003,
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NearestMipMapNearest = 1004,
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NearestMipMapLinear = 1005,
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Linear = 1006,
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LinearMipMapNearest = 1007,
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LinearMipMapLinear = 1008,
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}
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// Data types
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const enum TextureDataType {
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UnsignedByte = 1009,
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Byte = 1010,
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Short = 1011,
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UnsignedShort = 1012,
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Int = 1013,
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UnsignedInt = 1014,
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Float = 1015,
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}
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// Pixel types
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const enum PixelType {
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UnsignedShort4444 = 1016,
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UnsignedShort5551 = 1017,
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UnsignedShort565 = 1018,
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}
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// Pixel formats
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const enum PixelFormat {
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Alpha = 1019,
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RGB = 1020,
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RGBA = 1021,
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Luminance = 1022,
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LuminanceAlpha = 1023,
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}
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// Compressed texture formats
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const enum CompressedPixelFormat {
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RGB_S3TC_DXT1 = 2001,
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RGBA_S3TC_DXT1 = 2002,
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RGBA_S3TC_DXT3 = 2003,
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RGBA_S3TC_DXT5 = 2004,
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}
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// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.button
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// export enum MOUSE {LEFT, MIDDLE, RIGHT}
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// GL STATE CONSTANTS
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// export enum CullFace { }
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export var CullFaceNone: CullFace;
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export var CullFaceBack: CullFace;
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export var CullFaceFront: CullFace;
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export var CullFaceFrontBack: CullFace;
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export enum FrontFaceDirection { }
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// export enum FrontFaceDirection { }
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export var FrontFaceDirectionCW: FrontFaceDirection;
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export var FrontFaceDirectionCCW: FrontFaceDirection;
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// Shadowing Type
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export enum ShadowMapType { }
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// export enum ShadowMapType { }
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export var BasicShadowMap: ShadowMapType;
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export var PCFShadowMap: ShadowMapType;
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export var PCFSoftShadowMap: ShadowMapType;
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@@ -31,25 +195,25 @@ declare module THREE {
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// MATERIAL CONSTANTS
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// side
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export enum Side { }
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// export enum Side { }
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export var FrontSide: Side;
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export var BackSide: Side;
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export var DoubleSide: Side;
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// shading
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export enum Shading { }
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// export enum Shading { }
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export var NoShading: Shading;
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export var FlatShading: Shading;
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export var SmoothShading: Shading;
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// colors
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export enum Colors { }
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// export enum Colors { }
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export var NoColors: Colors;
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export var FaceColors: Colors;
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export var VertexColors: Colors;
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// blending modes
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export enum Blending { }
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// export enum Blending { }
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export var NoBlending: Blending;
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export var NormalBlending: Blending;
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export var AdditiveBlending: Blending;
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@@ -60,7 +224,7 @@ declare module THREE {
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// custom blending equations
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// (numbers start from 100 not to clash with other
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// mappings to OpenGL constants defined in Texture.js)
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export enum BlendingEquation { }
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// export enum BlendingEquation { }
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export var AddEquation: BlendingEquation;
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export var SubtractEquation: BlendingEquation;
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export var ReverseSubtractEquation: BlendingEquation;
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@@ -68,7 +232,7 @@ declare module THREE {
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export var MaxEquation: BlendingEquation;
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// custom blending destination factors
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export enum BlendingDstFactor { }
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// export enum BlendingDstFactor { }
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export var ZeroFactor: BlendingDstFactor;
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export var OneFactor: BlendingDstFactor;
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export var SrcColorFactor: BlendingDstFactor;
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@@ -79,20 +243,25 @@ declare module THREE {
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export var OneMinusDstAlphaFactor: BlendingDstFactor;
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// custom blending src factors
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export enum BlendingSrcFactor { }
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// export enum BlendingSrcFactor { }
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export var DstColorFactor: BlendingSrcFactor;
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export var OneMinusDstColorFactor: BlendingSrcFactor;
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export var SrcAlphaSaturateFactor: BlendingSrcFactor;
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// TEXTURE CONSTANTS
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// Operations
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export enum Combine { }
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// export enum Combine { }
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export var MultiplyOperation: Combine;
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export var MixOperation: Combine;
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export var AddOperation: Combine;
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// Mapping modes
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export enum Mapping { }
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// export enum Mapping { }
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// These are functions, not enums
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export interface Mapping {
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new (): {};
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}
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export var UVMapping: Mapping;
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export var CubeReflectionMapping: Mapping;
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export var CubeRefractionMapping: Mapping;
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@@ -101,13 +270,13 @@ declare module THREE {
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export var SphericalReflectionMapping: Mapping;
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// Wrapping modes
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export enum Wrapping { }
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// export enum Wrapping { }
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export var RepeatWrapping: Wrapping;
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export var ClampToEdgeWrapping: Wrapping;
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export var MirroredRepeatWrapping: Wrapping;
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// Filters
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export enum TextureFilter { }
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// export enum TextureFilter { }
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export var NearestFilter: TextureFilter;
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export var NearestMipMapNearestFilter: TextureFilter;
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export var NearestMipMapLinearFilter: TextureFilter;
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@@ -116,7 +285,7 @@ declare module THREE {
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export var LinearMipMapLinearFilter: TextureFilter;
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// Data types
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export enum TextureDataType { }
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// export enum TextureDataType { }
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export var UnsignedByteType: TextureDataType;
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export var ByteType: TextureDataType;
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export var ShortType: TextureDataType;
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@@ -127,13 +296,13 @@ declare module THREE {
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export var HalfFloatType: TextureDataType;
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// Pixel types
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export enum PixelType { }
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// export enum PixelType { }
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export var UnsignedShort4444Type: PixelType;
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export var UnsignedShort5551Type: PixelType;
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export var UnsignedShort565Type: PixelType;
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// Pixel formats
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export enum PixelFormat { }
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// export enum PixelFormat { }
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export var AlphaFormat: PixelFormat;
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export var RGBFormat: PixelFormat;
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export var RGBAFormat: PixelFormat;
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@@ -143,7 +312,7 @@ declare module THREE {
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// Compressed texture formats
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// DDS / ST3C Compressed texture formats
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export enum CompressedPixelFormat { }
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// export enum CompressedPixelFormat { }
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export var RGB_S3TC_DXT1_Format: CompressedPixelFormat;
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export var RGBA_S3TC_DXT1_Format: CompressedPixelFormat;
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export var RGBA_S3TC_DXT3_Format: CompressedPixelFormat;
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@@ -5290,18 +5459,20 @@ declare module THREE {
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updateMatrixWorld(force?: boolean): void;
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}
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export enum PathActions {
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MOVE_TO,
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LINE_TO,
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QUADRATIC_CURVE_TO, // Bezier quadratic curve
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BEZIER_CURVE_TO, // Bezier cubic curve
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CSPLINE_THRU, // Catmull-rom spline
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ARC, // Circle
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ELLIPSE,
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export type PathAct = string; // these are strings not enums
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export interface PathActions {
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MOVE_TO: PathAct;
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LINE_TO: PathAct;
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QUADRATIC_CURVE_TO: PathAct; // Bezier quadratic curve
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BEZIER_CURVE_TO: PathAct; // Bezier cubic curve
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CSPLINE_THRU: PathAct; // Catmull-rom spline
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ARC: PathAct; // Circle
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ELLIPSE: PathAct;
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}
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export interface PathAction {
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action: PathActions;
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action: PathAct;
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args: any;
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}
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