Updating phonegap-plugin-push definition to 1.4.4

This commit is contained in:
fredericogalvao
2015-11-24 00:38:17 -02:00
parent ba424f7ee3
commit c0efbdf8f4
2 changed files with 143 additions and 54 deletions
@@ -1,26 +1,39 @@
/// <reference path="phonegap-plugin-push.d.ts" />
function test() {
var options:PhonegapPluginPush.InitOptions = {
let options: PhonegapPluginPush.InitOptions = {
android: {
senderID: '123456789',
icon: 'phonegap',
iconColor: 'blue',
sound: true,
vibrate: true,
clearNotifications: false
clearNotifications: false,
forceShow: true
},
ios: {
badge: true,
sound: true,
alert: true
alert: true,
clearBadge: true
},
windows: {}
};
var push:PhonegapPluginPush.PushNotification;
let iosStringOptions = {
badge: 'true',
sound: 'true',
alert: 'true',
clearBadge: 'true'
};
options.ios = iosStringOptions;
let push: PhonegapPluginPush.PushNotification;
/*from constructor*/
push = new PushNotification(options);
push = new window.PushNotification(options);
push.unregister(() => {
console.log('did unregister');
@@ -30,12 +43,13 @@ function test() {
/*from init*/
push = PushNotification.init(options);
push = window.PushNotification.init(options);
push.on('registration', (data:PhonegapPluginPush.RegistrationEventResponse) => {
let registrationHandler = (data: PhonegapPluginPush.RegistrationEventResponse) => {
console.log(data.registrationId);
});
};
push.on('notification', (data:PhonegapPluginPush.NotificationEventResponse) => {
let notificationHandler = (data: PhonegapPluginPush.NotificationEventResponse) => {
console.log(data.message);
console.log(data.title);
console.log(data.count);
@@ -45,15 +59,35 @@ function test() {
/*the rest of the additional fields are not 'canon'*/
console.log(data.additionalData);
console.log(data.additionalData.foreground);
});
push.on('error', (e:Error) => {
push.finish(() => {
console.log('did finish');
}, () => {
console.log('did not finish');
})
};
let errorHandler = (e: Error) => {
console.log(e.message);
});
};
push.on('registration', registrationHandler);
push.on('notification', notificationHandler);
push.on('error', errorHandler);
push.off('registration', registrationHandler);
push.off('notification', notificationHandler);
push.off('error', errorHandler);
push.setApplicationIconBadgeNumber(() => {
console.log('did setApplicationIconBadgeNumber');
}, () => {
console.log('did not setApplicationIconBadgeNumber');
}, 1);
push.getApplicationIconBadgeNumber((count: number) => {
console.log('did getApplicationIconBadgeNumber', count);
}, () => {
console.log('did not getApplicationIconBadgeNumber');
});
}
+99 -44
View File
@@ -12,43 +12,77 @@ declare module PhonegapPluginPush {
* @param event
* @param callback
*/
on(event:"registration", callback:(response:RegistrationEventResponse)=>any):void
on(event: "registration", callback: (response: RegistrationEventResponse) => any): void
/**
* The event notification will be triggered each time a push notification is received by a 3rd party push service on the device.
* @param event
* @param callback
*/
on(event:"notification", callback:(response:NotificationEventResponse)=>any):void
on(event: "notification", callback: (response: NotificationEventResponse) => any): void
/**
* The event error will trigger when an internal error occurs and the cache is aborted.
* @param event
* @param callback
*/
on(event:"error", callback:(response:Error)=>any):void
/*Generic one, needed for the overloads*/
on(event: "error", callback: (response: Error) => any): void
/**
*
* @param event Name of the event to listen to. See below(above) for all the event names.
* @param callback is called when the event is triggered.
* @param event
* @param callback
*/
on(event:string, callback:(response:EventResponse)=>any):void
on(event: string, callback: (response: EventResponse) => any): void
off(event: "registration", callback: (response: RegistrationEventResponse) => any): void
off(event: "notification", callback: (response: NotificationEventResponse) => any): void
off(event: "error", callback: (response: Error) => any): void
/**
* As stated in the example, you will have to store your event handler if you are planning to remove it.
* @param event Name of the event type. The possible event names are the same as for the push.on function.
* @param callback handle to the function to get removed.
* @param event
* @param callback
*/
off(event: string, callback: (response: EventResponse) => any): void
/**
* The unregister method is used when the application no longer wants to receive push notifications.
* Beware that this cleans up all event handlers previously registered,
* so you will need to re-register them if you want them to function again without an application reload.
* @param successHandler
* @param errorHandler
*/
unregister(successHandler:()=>any, errorHandler?:()=>any):void
unregister(successHandler: () => any, errorHandler?: () => any): void
/*TODO according to js source code, "errorHandler" is optional, but is "count" also optional? I can't read objetive-C code (can anyone at all? I wonder...)*/
/**
* Set the badge count visible when the app is not running
*
* The count is an integer indicating what number should show up in the badge. Passing 0 will clear the badge. Each notification event contains a data.count value which can be used to set the badge to correct number.
* The count is an integer indicating what number should show up in the badge.
* Passing 0 will clear the badge.
* Each notification event contains a data.count value which can be used to set the badge to correct number.
* @param successHandler
* @param errorHandler
* @param count
*/
setApplicationIconBadgeNumber(successHandler:()=>any, errorHandler:()=>any, count:number):void
setApplicationIconBadgeNumber(successHandler: () => any, errorHandler: () => any, count: number): void
/**
* Get the current badge count visible when the app is not running
* successHandler gets called with an integer which is the current badge count
* @param successHandler
* @param errorHandler
*/
getApplicationIconBadgeNumber(successHandler: (count: number) => any, errorHandler: () => any): void
/**
* iOS only
* Tells the OS that you are done processing a background push notification.
* successHandler gets called when background push processing is successfully completed.
* @param successHandler
* @param errorHandler
*/
finish(successHandler: () => any, errorHandler: () => any): void
}
/**
@@ -62,28 +96,32 @@ declare module PhonegapPluginPush {
/**
* Maps to the project number in the Google Developer Console.
*/
senderID:string
senderID: string
/**
* The name of a drawable resource to use as the small-icon.
* The name of a drawable resource to use as the small-icon. The name should not include the extension.
*/
icon?:string
icon?: string
/**
* Sets the background color of the small icon.
* Sets the background color of the small icon on Android 5.0 and greater.
* Supported Formats - http://developer.android.com/reference/android/graphics/Color.html#parseColor(java.lang.String)
*/
iconColor?:string
iconColor?: string
/**
* If true it plays the sound specified in the push data or the default system sound. Default is true.
*/
sound?:boolean
sound?: boolean
/**
* If true the device vibrates on receipt of notification. Default is true.
*/
vibrate?:boolean
vibrate?: boolean
/**
* If true the app clears all pending notifications when it is closed. Default is true.
*/
clearNotifications?:boolean
clearNotifications?: boolean
/**
* If true will always show a notification, even when the app is on the foreground. Default is false.
*/
forceShow?: boolean
}
/**
@@ -91,17 +129,33 @@ declare module PhonegapPluginPush {
*/
ios?: {
/**
* If true the device shows an alert on receipt of notification. Default is false.
* If true|"true" the device sets the badge number on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
badge?: boolean
badge?: boolean | string
/**
* If true the device sets the badge number on receipt of notification. Default is false.
* If true|"true" the device plays a sound on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
sound?: boolean
sound?: boolean | string
/**
* If true the device plays a sound on receipt of notification. Default is false.
* If true|"true" the device shows an alert on receipt of notification.
* Default is false|"false".
* Note: the value you set this option to the first time you call the init method will be how the application always acts.
* Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name.
* This is normal iOS behaviour.
*/
alert?: boolean
alert?: boolean | string
/**
* Boolean|String Optional. If true|"true" the badge will be cleared on app startup. Default is false|"false".
*/
clearBadge?: boolean | string
}
/**
@@ -116,63 +170,64 @@ declare module PhonegapPluginPush {
/**
* The registration ID provided by the 3rd party remote push service.
*/
registrationId:string
registrationId: string
}
interface NotificationEventResponse {
/**
* The text of the push message sent from the 3rd party service.
*/
message:string
message: string
/**
* The optional title of the push message sent from the 3rd party service.
*/
title?:string
title?: string
/**
* The number of messages to be displayed in the badge iOS or message count in the notification shade in Android.
* For windows, it represents the value in the badge notification which could be a number or a status glyph.
*/
count:string
count: string
/**
* The name of the sound file to be played upon receipt of the notification.
*/
sound:string
sound: string
/**
* The path of the image file to be displayed in the notification.
*/
image:string
image: string
/**
* An optional collection of data sent by the 3rd party push service that does not fit in the above properties.
*/
additionalData: NotificationEventAdditionalData
}
/**
* TODO: document all possible properties (I only got the android ones)
*
* Loosened up with a dictionary notation, but all non-defined properties need to use (map['prop']) notation
*
* Ideally the developer would overload (merged declaration) this or create a new interface that would extend this one
* so that he could specify any custom code without having to use array notation (map['prop']) for all of them.
*/
interface NotificationEventAdditionalData {
/**
* TODO: document all possible properties (I only got the android ones)
*
* Loosened up with a dictionary notation, but all non-defined properties need to use (map['prop']) notation
*
* Ideally the developer would overload (merged declaration) this or create a new interface that would extend this one
* so that he could specify any custom code without having to use array notation (map['prop']) for all of them.
*/
[name: string]: any
/**
* Whether the notification was received while the app was in the foreground
*/
foreground?:boolean
collapse_key?:string
from?:string
notId?:string
foreground?: boolean
collapse_key?: string
from?: string
notId?: string
}
interface PushNotificationStatic {
init(options:InitOptions):PushNotification
new(options:InitOptions):PushNotification
init(options: InitOptions): PushNotification
new (options: InitOptions): PushNotification
}
}
interface Window {
PushNotification:PhonegapPluginPush.PushNotificationStatic
PushNotification: PhonegapPluginPush.PushNotificationStatic
}
declare var PushNotification:PhonegapPluginPush.PushNotificationStatic;
declare var PushNotification: PhonegapPluginPush.PushNotificationStatic;