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Merge pull request #474 from vvakame/add-gae-channelapi
Added definitions for GAE's Channel API library
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@@ -59,6 +59,7 @@ List of Definitions
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* [Gamepad](http://www.w3.org/TR/gamepad/) (by [Kon](http://phyzkit.net/))
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* [glDatePicker](http://glad.github.com/glDatePicker/) (by [D�niel Tar](https://github.com/qcz))
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* [GreenSock Animation Platform (GSAP)](http://www.greensock.com/get-started-js/) (by [Robert S.](https://github.com/codeBelt))
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* [Google App Engine Channel API](https://developers.google.com/appengine/docs/java/channel/javascript) (by [vvakame](https://github.com/vvakame))
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* [GoogleMaps](https://developers.google.com/maps/) (by [Esben Nepper](https://github.com/eNepper))
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* [Google Geolocation](https://code.google.com/p/geo-location-javascript/) (by [Vincent Bortone](https://github.com/vbortone))
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* [Hammer.js](http://eightmedia.github.com/hammer.js/) (by [Boris Yankov](https://github.com/borisyankov))
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@@ -0,0 +1,17 @@
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/// <reference path="gae.channel.api.d.ts" />
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function test_channel() {
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var channel = new goog.appengine.Channel("test");
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var socket = channel.open();
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socket.onopen = () => {
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console.log("onopen");
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};
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socket.onmessage = (message) => {
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console.log("onmessage", message.data);
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};
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socket.onclose = ()=> {
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console.log("onclose");
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}
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socket.close();
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}
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Vendored
+63
@@ -0,0 +1,63 @@
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// Type definitions for GoogleAppEngine's Channel API
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// Project: https://developers.google.com/appengine/docs/java/channel/javascript
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// Definitions by: vvakame <https://github.com/vvakame>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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declare module goog.appengine {
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export class Channel {
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/**
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* Create a channel object using the token returned by the createChannel() call on the server.
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* @param token {string}
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*/
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constructor(token:string);
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/**
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* Open a socket on this channel. open() returns a goog.appengine.Socket object.
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* You can set the callback properties directly on the returned socket object or set them using an optional object handler with the following properties:
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* onopen, onmessage, onerror, onclose .
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* If the token specified during channel creation is invalid or expired then the onerror and onclose callbacks will be called.
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* The code field for the error object will be 401 (Unauthorized) and the description field will be 'Invalid+token.' or 'Token+timed+out.' respectively.
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* The onerror callback is also called asynchronously whenever the token for the channel expires.
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* An onerror call is always followed by an onclose call and the channel object will have to be recreated after this event.
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* @param {Function} [handler]
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* @return {Socket}
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*/
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open(handler?:Function):Socket;
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}
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export class Socket {
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/**
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* Close the socket.
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* The socket cannot be used again after calling close; the server must create a new socket.
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*/
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close():void;
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/**
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* Set this to a function called when the socket is ready to receive messages.
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*/
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onopen:()=>void;
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/**
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* Set this to a function called when the socket receives a message.
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* The function is passed one parameter: a message object.
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* The data field of this object is the string passed to the send_message method on the server.
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* @param message
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* @param message.data
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*/
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onmessage:(message:any)=>void;
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/**
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* Set this property to a function called when an error occurs on the socket.
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* The function is passed one parameter: an error object.
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* The description field is a description of the error and the code field is an HTTP error code indicating the error.
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*/
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onerror:Function;
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/**
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* Set this property to a function that called when the socket is closed.
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* When the socket is closed, it cannot be reopened.
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* Use the open() method on a goog.appengine.Channel object to create a new socket.
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*/
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onclose:()=>void;
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}
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}
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