mirror of
https://github.com/wassname/GarageServer.IO.git
synced 2026-06-27 16:10:34 +08:00
Added onReady callback
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@@ -12,6 +12,7 @@ options = {
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onPing: function (pingDelay),
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onUpdatePlayerPhysics: function (state, inputs, deltaTime),
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onInterpolation: function(previousState, targetState, amount)
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onReady: function (),
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logging: true
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}
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api methods
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@@ -199,6 +200,10 @@ var GarageServerIO = (function (socketio) {
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_stateController.smoothingFactor = data.smoothingFactor;
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_stateController.worldState = data.worldState;
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if(_options.onReady) {
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_options.onReady();
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}
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setInterval(function (){
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_socket.emit('ping', new Date().getTime());
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}, _stateController.pingInterval);
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@@ -7,6 +7,7 @@ $(function () {
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GarageServerIO.initializeGarageServer('http://garageserver_io.jbillmann.c9.io', {
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logging: true,
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onReady: startGame,
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onUpdatePlayerPhysics: GamePhysics.getNewPlayerState,
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onInterpolation: GamePhysics.getInterpolatedState,
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onWorldState: function (state) {
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@@ -17,37 +18,39 @@ $(function () {
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}
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});
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GameLoop.start(
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//Render Loop
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function () {
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ctxCanvas.clearRect(0, 0, canvas.width, canvas.height);
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GarageServerIO.getStates(function (playerStates, entityStates) {
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playerStates.forEach(function (player) {
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ctxCanvas.fillRect(player.state.x, player.state.y, playerSize, playerSize);
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});
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function startGame() {
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GameLoop.start(
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//Render Loop
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function () {
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ctxCanvas.clearRect(0, 0, canvas.width, canvas.height);
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GarageServerIO.getStates(function (playerStates, entityStates) {
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playerStates.forEach(function (player) {
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ctxCanvas.fillRect(player.state.x, player.state.y, playerSize, playerSize);
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});
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entityStates.forEach(function (entity) {
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ctxCanvas.fillRect(entity.state.x, entity.state.y, entitySize, entitySize);
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entityStates.forEach(function (entity) {
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ctxCanvas.fillRect(entity.state.x, entity.state.y, entitySize, entitySize);
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});
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});
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});
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},
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//Update Loop
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function () {
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if (keyboard.pressed('left')) {
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GarageServerIO.addInput('left');
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},
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//Update Loop
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function () {
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if (keyboard.pressed('left')) {
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GarageServerIO.addInput('left');
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}
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if (keyboard.pressed('right')) {
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GarageServerIO.addInput('right');
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}
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if (keyboard.pressed('down')) {
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GarageServerIO.addInput('down');
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}
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if (keyboard.pressed('up')) {
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GarageServerIO.addInput('up');
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}
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if (keyboard.pressed('space')) {
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GarageServerIO.addInput('space');
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}
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}
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if (keyboard.pressed('right')) {
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GarageServerIO.addInput('right');
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}
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if (keyboard.pressed('down')) {
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GarageServerIO.addInput('down');
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}
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if (keyboard.pressed('up')) {
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GarageServerIO.addInput('up');
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}
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if (keyboard.pressed('space')) {
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GarageServerIO.addInput('space');
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}
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}
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);
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);
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}
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});
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