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Code cleanup
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+1
-3
@@ -13,9 +13,7 @@ function Game (sockets) {
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logging: true,
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interpolation: true,
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clientSidePrediction: true,
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smoothingFactor: this.physicsDelta * 20,
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onUpdatePlayerPhysics: gamePhysics.onUpdatePlayerPhysics,
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onUpdateEntityPhysics: gamePhysics.onUpdateEntityPhysics
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smoothingFactor: this.physicsDelta * 20
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});
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}
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