mirror of
https://github.com/wassname/GarageServer.IO.git
synced 2026-07-14 01:00:07 +08:00
Used world state for heigh/width
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+2
-1
@@ -13,7 +13,8 @@ function Game (sockets) {
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logging: true,
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interpolation: true,
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clientSidePrediction: true,
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smoothingFactor: this.physicsDelta * 20
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smoothingFactor: this.physicsDelta * 20,
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worldState: { height: '400px', width: '800px' }
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});
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}
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@@ -7,7 +7,11 @@ $(function () {
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GarageServerIO.initializeGarageServer('http://garageserver_io.jbillmann.c9.io', {
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logging: true,
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onUpdatePlayerPhysics: GamePhysics.getNewState,
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onInterpolation: GamePhysics.getInterpolatedState
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onInterpolation: GamePhysics.getInterpolatedState,
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onWorldState: function (state) {
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document.getElementById('gameCanvas').style.width = state.width;
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document.getElementById('gameCanvas').style.height = state.height;
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}
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});
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GarageServerIO.setState({ x: 0, y: 0 });
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@@ -5,7 +5,6 @@
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margin-left: auto;
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margin-right: auto;
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display: block;
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width: 800px;
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}
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#fps {
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