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Progress: #3
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+7
-1
@@ -26,10 +26,16 @@ Game.prototype.start = function () {
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Game.prototype.update = function () {
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var players = this.server.getPlayers(),
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entities = this.server.getEntities(),
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self = this;
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players.forEach(function (player) {
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var newState = gamePhysics.getNewState(player.state, player.inputs, self.physicsDelta);
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var newState = gamePhysics.getNewPlayerState(player.state, player.inputs, self.physicsDelta);
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self.server.updatePlayerState(player.id, newState);
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});
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entities.forEach(function (entity) {
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var newState = gamePhysics.getNewPlayerState(entity.state, self.physicsDelta);
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self.server.updateEntityState(entity.id, newState);
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});
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};
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