mirror of
https://github.com/wassname/GarageServer.IO.git
synced 2026-06-27 16:10:34 +08:00
Shared physics code - meant to show sharing, not best practices
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+4
-20
@@ -9,7 +9,8 @@ var express = require('express'),
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http = require('http'),
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path = require('path'),
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io = require('socket.io'),
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garageServer = require('../lib/server/garageserver.io');
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garageServer = require('../lib/server/garageserver.io'),
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gamePhysics = require('./shared/core');
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var app = express();
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@@ -24,6 +25,7 @@ app.configure(function () {
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app.use(app.router);
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app.use(express.static(path.join(__dirname, 'public')));
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app.use(express.static(path.join(__dirname, '..', 'client')));
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app.use(express.static(path.join(__dirname, 'shared')));
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});
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app.configure('development', function () {
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@@ -45,23 +47,5 @@ sockets.set('log level', 0);
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garageServer.createGarageServer(sockets,{
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logging: true,
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onUpdatePlayerPhysics: function (state, inputs) {
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var i = 0;
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if (!state.x && !state.y) {
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state.x = 0;
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state.y = 0;
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}
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for (i = 0; i < inputs.length; i ++) {
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if (inputs[i].input === 'left') {
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state.x -= 1;
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} else if (inputs[i].input === 'right') {
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state.x += 1;
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} else if (inputs[i].input === 'down') {
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state.y += 1;
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} else if (inputs[i].input === 'up') {
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state.y -= 1;
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}
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}
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return state;
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}
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onUpdatePlayerPhysics: gamePhysics.OnProcessGamePhysics
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});
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@@ -3,25 +3,7 @@ $(function () {
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logging: true,
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clientSidePrediction: true,
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interpolation: true,
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onUpdatePlayerPhysics: function (state, inputs) {
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var i = 0;
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if (!state.x && !state.y) {
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state.x = 0;
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state.y = 0;
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}
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for (i = 0; i < inputs.length; i ++) {
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if (inputs[i].input === 'left') {
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state.x -= 1;
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} else if (inputs[i].input === 'right') {
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state.x += 1;
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} else if (inputs[i].input === 'down') {
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state.y += 1;
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} else if (inputs[i].input === 'up') {
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state.y -= 1;
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}
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}
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return state;
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},
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onUpdatePlayerPhysics: OnProcessGamePhysics,
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onInterpolation: function (currentState, previousState, targetState, amount) {
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var interpolationState = {};
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@@ -0,0 +1,23 @@
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(function(exports){
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exports.OnProcessGamePhysics = function (state, inputs) {
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var i = 0;
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if (!state.x && !state.y) {
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state.x = 0;
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state.y = 0;
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}
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for (i = 0; i < inputs.length; i ++) {
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if (inputs[i].input === 'left') {
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state.x -= 1;
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} else if (inputs[i].input === 'right') {
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state.x += 1;
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} else if (inputs[i].input === 'down') {
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state.y += 1;
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} else if (inputs[i].input === 'up') {
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state.y -= 1;
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}
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}
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return state;
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};
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})(typeof exports === 'undefined' ? window : exports);
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@@ -7,6 +7,7 @@ html
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script(src='/garageserver.io.js')
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script(src='/javascripts/jquery-2.0.0.min.js')
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script(src='/javascripts/keyboard.min.js')
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script(src='core.js')
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script(src='/javascripts/game.js')
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body
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block content
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