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Shared physics code - meant to show sharing, not best practices
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@@ -0,0 +1,23 @@
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(function(exports){
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exports.OnProcessGamePhysics = function (state, inputs) {
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var i = 0;
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if (!state.x && !state.y) {
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state.x = 0;
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state.y = 0;
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}
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for (i = 0; i < inputs.length; i ++) {
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if (inputs[i].input === 'left') {
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state.x -= 1;
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} else if (inputs[i].input === 'right') {
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state.x += 1;
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} else if (inputs[i].input === 'down') {
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state.y += 1;
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} else if (inputs[i].input === 'up') {
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state.y -= 1;
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}
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}
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return state;
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};
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})(typeof exports === 'undefined' ? window : exports);
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