Files
GarageServer.IO/example/app.js
T

52 lines
1.3 KiB
JavaScript

/**
* Module dependencies.
*/
var express = require('express'),
routes = require('./routes'),
user = require('./routes/user'),
http = require('http'),
path = require('path'),
io = require('socket.io'),
garageServer = require('../lib/server/garageserver.io'),
gamePhysics = require('./shared/core');
var app = express();
app.configure(function () {
app.set('port', process.env.PORT || 2121);
app.set('views', __dirname + '/views');
app.set('view engine', 'jade');
app.use(express.favicon());
app.use(express.logger('dev'));
app.use(express.bodyParser());
app.use(express.methodOverride());
app.use(app.router);
app.use(express.static(path.join(__dirname, 'public')));
app.use(express.static(path.join(__dirname, '..', 'client')));
app.use(express.static(path.join(__dirname, 'shared')));
});
app.configure('development', function () {
app.use(express.errorHandler());
});
app.get('/', routes.index);
app.get('/users', user.list);
var server = http.createServer(app);
server.listen(app.get('port'), function () {
console.log("Express server listening on port " + app.get('port'));
});
var sockets = io.listen(server);
sockets.set('log level', 0);
garageServer.createGarageServer(sockets,{
logging: true,
onUpdatePlayerPhysics: gamePhysics.OnProcessGamePhysics
});