gitea
e1306cf35a
Animation for score
2016-02-27 19:43:08 +08:00
gitea
c59c5eef0d
Fixed double fire on drag and click
2016-02-27 15:20:01 +08:00
gitea
67eaa637c6
Made into next card game
2016-02-27 14:50:06 +08:00
gitea
1ceecc417d
Added rules and tests for them
2016-02-26 14:21:01 +08:00
gitea
a82d04af1a
Added some tests
2016-02-24 17:12:08 +08:00
gitea
b3a4e8ca4f
Better observations table
2016-02-24 10:45:27 +08:00
gitea
1805afe17a
Observations and reactions almost working
2016-02-23 21:08:32 +08:00
gitea
e4cde4d8c7
Element store, and clear all
2016-02-23 17:53:48 +08:00
gitea
f01955571d
Dragging back and forth between elements and test-tube workds
2016-02-23 16:47:55 +08:00
gitea
8840634f6f
Simplified ui, refactored detector and app.js
2016-02-23 14:31:36 +08:00
gitea
a4bce5bc3c
Refactored flame and bubbles
2016-02-23 11:33:34 +08:00
gitea
d9551548ec
Generate basic rules
2016-02-22 21:55:04 +08:00
gitea
b4de19ec99
Changed icons
2016-02-22 20:22:48 +08:00
gitea
8e7d83cc11
Added elements
2016-02-22 19:46:34 +08:00
gitea
7c925c4332
Fixed bubles in detector
2016-02-22 16:56:15 +08:00
gitea
b82e68d05c
Replaced detector with test tube
2016-02-22 16:08:27 +08:00
Tadej Novak
73b1ed1076
Properly validate save game support
2014-12-12 22:19:13 +01:00
Tadej Novak
d8f06cb5f6
UI improvements
2014-12-12 21:38:25 +01:00
Kevin Dungs
0466d6dac1
Use floor instead of round.
2014-12-12 21:36:25 +01:00
Kevin Dungs
509cb7b2cd
Reduce visibility threshold. Also clang format.
2014-12-12 13:23:28 +01:00
Kevin Dungs
33d7a0b745
Fix bug in Upgrades. They didnt give a status on buy.
2014-12-12 13:20:54 +01:00
Kevin Dungs
3c88f5d5fd
Fix error in display of reputation gain.
2014-12-12 13:20:54 +01:00
Kevin Dungs
babf58021e
Statistics are now updated dynamically.
2014-12-11 19:36:09 +01:00
Tadej Novak
51a71a304a
Add email to about
2014-12-10 17:20:11 +01:00
Tadej Novak
a193c0379f
Some UI tweaks
2014-12-10 17:18:32 +01:00
Tadej Novak
0e1307cf85
Optimize for mobile devices
2014-12-09 21:23:43 +01:00
Tadej Novak
ac1aabec93
Add desktop UI optimisations
2014-12-07 17:03:41 +01:00
Tadej Novak
602dd9dc2c
Update detector rendering and attach SVG export JS file
2014-12-07 16:30:57 +01:00
Tadej Novak
a4465abb49
Remove mobile detection
2014-12-07 16:18:49 +01:00
Tadej Novak
02f7b18e84
Scalable detector
2014-12-07 11:04:56 +01:00
Tadej Novak
538aff7312
Basic responsive page idea
2014-12-07 10:29:04 +01:00
Tadej Novak
63297afe07
UI changes
2014-11-29 21:07:56 +01:00
Tadej Novak
29e8b715af
Fix prefixes
2014-11-29 21:07:40 +01:00
Kevin Dungs
03cff03c98
Add SI prefixes.
...
This invalidates #35 .
Also update game version. TODO: We really have to rethink the version
checking.
2014-11-29 19:21:48 +01:00
Tadej Novak
00e52c679a
Track the gameplay time of achievements
2014-11-29 17:46:20 +01:00
Tadej Novak
51b2d2f9cc
Fix achievements
2014-11-29 13:18:12 +01:00
Kevin Dungs
99624405ee
Fix use strict. Also add matcher for Firefox OS(?).
2014-11-09 16:12:59 +01:00
Kevin Dungs
34d5824195
Implement statistics counters.
...
Also add icon to navbar for saving and particle clicker headline.
2014-11-08 17:22:04 +01:00
Kevin Dungs
f85a20305b
Fix small bug in info pages.
2014-11-08 16:00:19 +01:00
Kevin Dungs
e5925be8bf
Fix #27 and #68 . This time for real.
2014-11-08 15:55:03 +01:00
Kevin Dungs
f52ff9bdb9
Fix small errors. Some content was not displayed correctly.
2014-11-08 15:55:02 +01:00
Kevin Dungs
ff4ba0a00b
Makes more sense this way.
2014-11-08 15:55:02 +01:00
Kevin Dungs
cd9d3673e9
Most things working. Apart from achivements somehow. Also achievements pop up has to be reintroduced. Probalby write an AchievementsManager or something.
2014-11-08 15:55:02 +01:00
Kevin Dungs
8516492297
Integrate achievements into GameObject system.
...
Now have to adjust the UI accordingly.
2014-11-08 15:55:01 +01:00
Kevin Dungs
bfd38af8b8
Working on this A LOT. However, at this point this version is unfinished and DOESNT WORK!
2014-11-08 15:55:01 +01:00
Kevin Dungs
88ddebc980
Get new outreach engine working.
2014-11-08 15:55:00 +01:00
Kevin Dungs
18de4cd070
Improved upgrade system. Needs content!
2014-11-08 15:54:38 +01:00
cgeorg
ff9515c277
Only splice if there's something to remove
2014-08-12 07:15:13 -04:00
cgeorg
46cda56701
Set the number of events to delete correctly
...
The code was only freeing up to 20 or so events, depending on how many particles the last non-visible event had. Correctly setting the index to delete-up-to to be the highest non-visible event.
2014-08-11 17:10:01 -04:00
Igor Babuschkin
84302d2375
Reduce amount of events
2014-08-07 19:30:18 +02:00