Commit Graph

114 Commits

Author SHA1 Message Date
gitea e1306cf35a Animation for score 2016-02-27 19:43:08 +08:00
gitea c59c5eef0d Fixed double fire on drag and click 2016-02-27 15:20:01 +08:00
gitea 67eaa637c6 Made into next card game 2016-02-27 14:50:06 +08:00
gitea 1ceecc417d Added rules and tests for them 2016-02-26 14:21:01 +08:00
gitea a82d04af1a Added some tests 2016-02-24 17:12:08 +08:00
gitea b3a4e8ca4f Better observations table 2016-02-24 10:45:27 +08:00
gitea 1805afe17a Observations and reactions almost working 2016-02-23 21:08:32 +08:00
gitea e4cde4d8c7 Element store, and clear all 2016-02-23 17:53:48 +08:00
gitea f01955571d Dragging back and forth between elements and test-tube workds 2016-02-23 16:47:55 +08:00
gitea 8840634f6f Simplified ui, refactored detector and app.js 2016-02-23 14:31:36 +08:00
gitea a4bce5bc3c Refactored flame and bubbles 2016-02-23 11:33:34 +08:00
gitea d9551548ec Generate basic rules 2016-02-22 21:55:04 +08:00
gitea b4de19ec99 Changed icons 2016-02-22 20:22:48 +08:00
gitea 8e7d83cc11 Added elements 2016-02-22 19:46:34 +08:00
gitea 7c925c4332 Fixed bubles in detector 2016-02-22 16:56:15 +08:00
gitea b82e68d05c Replaced detector with test tube 2016-02-22 16:08:27 +08:00
Tadej Novak 73b1ed1076 Properly validate save game support 2014-12-12 22:19:13 +01:00
Tadej Novak d8f06cb5f6 UI improvements 2014-12-12 21:38:25 +01:00
Kevin Dungs 0466d6dac1 Use floor instead of round. 2014-12-12 21:36:25 +01:00
Kevin Dungs 509cb7b2cd Reduce visibility threshold. Also clang format. 2014-12-12 13:23:28 +01:00
Kevin Dungs 33d7a0b745 Fix bug in Upgrades. They didnt give a status on buy. 2014-12-12 13:20:54 +01:00
Kevin Dungs 3c88f5d5fd Fix error in display of reputation gain. 2014-12-12 13:20:54 +01:00
Kevin Dungs babf58021e Statistics are now updated dynamically. 2014-12-11 19:36:09 +01:00
Tadej Novak 51a71a304a Add email to about 2014-12-10 17:20:11 +01:00
Tadej Novak a193c0379f Some UI tweaks 2014-12-10 17:18:32 +01:00
Tadej Novak 0e1307cf85 Optimize for mobile devices 2014-12-09 21:23:43 +01:00
Tadej Novak ac1aabec93 Add desktop UI optimisations 2014-12-07 17:03:41 +01:00
Tadej Novak 602dd9dc2c Update detector rendering and attach SVG export JS file 2014-12-07 16:30:57 +01:00
Tadej Novak a4465abb49 Remove mobile detection 2014-12-07 16:18:49 +01:00
Tadej Novak 02f7b18e84 Scalable detector 2014-12-07 11:04:56 +01:00
Tadej Novak 538aff7312 Basic responsive page idea 2014-12-07 10:29:04 +01:00
Tadej Novak 63297afe07 UI changes 2014-11-29 21:07:56 +01:00
Tadej Novak 29e8b715af Fix prefixes 2014-11-29 21:07:40 +01:00
Kevin Dungs 03cff03c98 Add SI prefixes.
This invalidates #35.
Also update game version. TODO: We really have to rethink the version
checking.
2014-11-29 19:21:48 +01:00
Tadej Novak 00e52c679a Track the gameplay time of achievements 2014-11-29 17:46:20 +01:00
Tadej Novak 51b2d2f9cc Fix achievements 2014-11-29 13:18:12 +01:00
Kevin Dungs 99624405ee Fix use strict. Also add matcher for Firefox OS(?). 2014-11-09 16:12:59 +01:00
Kevin Dungs 34d5824195 Implement statistics counters.
Also add icon to navbar for saving and particle clicker headline.
2014-11-08 17:22:04 +01:00
Kevin Dungs f85a20305b Fix small bug in info pages. 2014-11-08 16:00:19 +01:00
Kevin Dungs e5925be8bf Fix #27 and #68. This time for real. 2014-11-08 15:55:03 +01:00
Kevin Dungs f52ff9bdb9 Fix small errors. Some content was not displayed correctly. 2014-11-08 15:55:02 +01:00
Kevin Dungs ff4ba0a00b Makes more sense this way. 2014-11-08 15:55:02 +01:00
Kevin Dungs cd9d3673e9 Most things working. Apart from achivements somehow. Also achievements pop up has to be reintroduced. Probalby write an AchievementsManager or something. 2014-11-08 15:55:02 +01:00
Kevin Dungs 8516492297 Integrate achievements into GameObject system.
Now have to adjust the UI accordingly.
2014-11-08 15:55:01 +01:00
Kevin Dungs bfd38af8b8 Working on this A LOT. However, at this point this version is unfinished and DOESNT WORK! 2014-11-08 15:55:01 +01:00
Kevin Dungs 88ddebc980 Get new outreach engine working. 2014-11-08 15:55:00 +01:00
Kevin Dungs 18de4cd070 Improved upgrade system. Needs content! 2014-11-08 15:54:38 +01:00
cgeorg ff9515c277 Only splice if there's something to remove 2014-08-12 07:15:13 -04:00
cgeorg 46cda56701 Set the number of events to delete correctly
The code was only freeing up to 20 or so events, depending on how many particles the last non-visible event had.  Correctly setting the index to delete-up-to to be the highest non-visible event.
2014-08-11 17:10:01 -04:00
Igor Babuschkin 84302d2375 Reduce amount of events 2014-08-07 19:30:18 +02:00