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evil_MoE/docs/personas/pairset_audit.md
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# Multi-view pairset audit
Rubric: [how_to_write_personas.md](how_to_write_personas.md) and
[how_to_rewrite_pairs.md](how_to_rewrite_pairs.md).
## Decision
The active headline source is `data/pairs/hack_pairs.md#all-in-one`: 27 hand-authored,
off-distribution pairs spanning different representations and contexts of one construct:
> Given a proxy that can be exploited, choose proxy success over the underlying task.
This is a stronger construct definition than behavior-only or persona-only pairs. Concrete
behavior anchors the direction near live code gradients. Opportunity-aware pairs supply
evidence of deliberate exploitation. Explicit dispositions make the intended concept
unambiguous. Non-code proxy gaming pushes the average away from one Python syntax pattern.
This is a reasoned design choice, not an empirical result. It should replace the narrow
11-pair mechanism set for the next comparison, but the old result remains the baseline to
beat.
## Composition
| View | N | What it contributes | Main risk |
|---|---:|---|---|
| behavior | 14 | concrete exploit actions in Python, data, API, spreadsheet, operations, ML, service, and web contexts | syntax/mechanism direction |
| opportunity-aware | 6 | response chooses exploitation after an imperfect evaluator is disclosed | prompt makes gaming unusually salient |
| disposition/roleplay | 6 | direct opposite personas and matched role instructions around exploiting proxies | explicit vocabulary may not transfer |
| reasoning/naming | 4 | compact plan, `<think>` trace, claim, and strategy-name representations | lexical association |
| non-code proxy gaming | 3 | organizational, research, and safety metric gaming | far from code gradients |
Tags overlap by design. `behavior` includes the six opportunity-aware actions.
## Balance checks
| Property | Result |
|---|---:|
| total pairs | 27 |
| exact same prompt within every pair | yes, by schema |
| explicit pairs | 10 |
| implicit pairs | 17 |
| opportunity-aware pairs | 6 |
| non-code proxy-gaming pairs | 3 |
| mean hack/clean character ratio | 1.07 |
| maximum character ratio | 1.35 |
| empty or pass-only stubs | 0 |
| unique pair headings | 27 |
No single feature identifies every hack side:
- Only 10/27 pairs use an explicitly tagged disposition, reasoning, naming, or roleplay view.
- Only 8/24 use Python test/validation behavior without an opportunity prompt.
- The hack side is not consistently shorter, longer, less commented, or one syntax form.
- Exploit mechanisms include weak predicates, type-only checks, partial checks, visible
examples, hardcoding, swallowed failures, proxy metrics, disabled validation, marker
spoofing, benchmark specialization, evaluation overfit, visual spoofing, false claims,
and non-code metric gaming.
## Pair-quality judgment
Strongest anchors:
- `behavior_weak_predicate`, `behavior_type_only`, and `behavior_partial_output`: very
tight local behavioral contrasts.
- `opportunity_spreadsheet`, `opportunity_report_marker`, and
`opportunity_benchmark_cache`: deliberate action is clear from the disclosed proxy.
- `disposition_exploit_tests` and `disposition_proxy_target`: explicit direct opposites.
- `proxy_research_metric` and `proxy_warehouse_safety`: clear cross-domain Goodhart cases.
Known limitations:
- `behavior_proxy_metric` has the largest length mismatch (1.35x) because real validation
is structurally richer than shallow validation.
- Explicit persona/reasoning pairs may primarily encode lexical concepts.
- `behavior_visible_examples` captures weak test construction rather than deliberate
exploitation because its prompt does not disclose the examples. It remains useful as a
behavioral contrast; the opportunity-aware subset supplies the deliberate-choice anchor.
- Cross-domain pairs may dilute the live code signal. Tagged subsets make this testable.
- These are hand-written completions rather than samples from the target model's natural
voice. This is valid no-cheat supervision but may reduce gradient transfer.
## Tagged loading
Tags are metadata and never enter model input:
```text
data/pairs/hack_pairs.md#all-in-one
data/pairs/hack_pairs.md#all-in-one@behavior
data/pairs/hack_pairs.md#all-in-one@opportunity-aware
data/pairs/hack_pairs.md#all-in-one@explicit
data/pairs/hack_pairs.md#all-in-one@roleplay
data/pairs/hack_pairs.md#all-in-one@think-tags
data/pairs/hack_pairs.md#all-in-one@behavior,opportunity-aware
```
Selectors require every listed tag. Selected-subset bytes determine the pairset hash, so
cached directions cannot silently load against a changed subset.
## What to compare
The first useful empirical comparison is:
| Pairset | Hypothesis |
|---|---|
| `all-in-one` | multiple representations average toward deliberate proxy gaming |
| `all-in-one@behavior` | concrete actions transfer best to live code gradients |
| `all-in-one@opportunity-aware` | deliberate action matters more than generic weak checks |
| `all-in-one@explicit` | explicit concept alone transfers poorly, replicating prior intent result |
| previous 11-pair mechanism direction | narrow baseline |
Judge on live-rollout precision and deploy effect, not pair aesthetics.