isometric type bugfix

This commit is contained in:
Martijn van der Sande
2015-09-15 15:38:47 +02:00
parent 60ab5071b6
commit ca0487d40a
+5 -2
View File
@@ -41,11 +41,14 @@
*
* @constructor
* @param {Phaser.Game} game The current game instance.
* @param {number} isometricType - the isometric projection anglye to use.
*/
Phaser.Plugin.Isometric = function (game, parent) {
Phaser.Plugin.Isometric = function (game, parent, isometricType) {
isometricType = isometricType || Phaser.Plugin.Isometric.CLASSIC
Phaser.Plugin.call(this, game, parent);
this.projector = new Phaser.Plugin.Isometric.Projector(this.game, Phaser.Plugin.Isometric.CLASSIC);
this.projector = new Phaser.Plugin.Isometric.Projector(this.game, isometricType);
// Add an instance of Isometric.Projector to game.iso if it doesn't exist already
this.game.iso = this.game.iso || this.projector;
};