WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.

This commit is contained in:
Richard Davey
2013-08-08 03:24:26 +01:00
parent a174bbc6b3
commit 04dcb29c88
11 changed files with 50 additions and 23 deletions
-2
View File
@@ -336,8 +336,6 @@ module Phaser.Components {
public _pointerOverHandler(pointer: Pointer) {
// { id: i, x: 0, y: 0, isDown: false, isUp: false, isOver: false, isOut: false, timeOver: 0, timeOut: 0, isDragged: false }
if (this._pointerData[pointer.id].isOver == false)
{
this._pointerData[pointer.id].isOver = true;