Github Bug Fixes

This commit is contained in:
Richard Davey
2013-04-28 21:40:06 +01:00
parent a3b27fbf32
commit 21120c8b62
13 changed files with 99 additions and 31 deletions
+3
View File
@@ -26,6 +26,9 @@ V0.9.4
* Added GameObject.renderRotation boolean to control if the sprite will visually rotate or not (useful when angle needs to change but graphics don't)
* Added additional check to Camera.width/height so you cannot set them larger than the Stage size
* Added Collision.separateTile and Tilemap.collide
* Fixed: Made World._cameras public, World.cameras and turned Game.camera into a getter for it (thanks Hackmaniac)
* Fixed: Circle.isEmpty properly checks diameter (thanks bapuna)
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