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Fix typo of Phaser.Point#setMagnitude for docs
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@@ -243,7 +243,7 @@ Phaser.Point.prototype = {
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/**
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* Alters the length of the vector without changing the direction
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* @method Phaser.Point#getMagnitude
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* @method Phaser.Point#setMagnitude
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* @param {number} magnitude the desired magnitude of the resulting vector
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* @return {Phaser.Point} the modified original vector
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*/
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