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Updated pixi.js
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@@ -32,7 +32,7 @@ PIXI.WebGLSpriteBatch = function(gl)
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* @property size
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* @type Number
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*/
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this.size = 10000;//Math.pow(2, 16) / this.vertSize;
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this.size = 2000;//Math.pow(2, 16) / this.vertSize;
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//the total number of floats in our batch
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var numVerts = this.size * 4 * this.vertSize;
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