mirror of
https://github.com/wassname/phaser.git
synced 2026-06-27 16:10:15 +08:00
Vendored
-12
@@ -2375,7 +2375,6 @@ declare module Phaser {
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images: any[];
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key: string;
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layers: Phaser.TilemapLayer[];
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//review
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objects: any[];
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orientation: string;
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properties: Object;
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@@ -2395,7 +2394,6 @@ declare module Phaser {
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visible: boolean;
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position: Phaser.Point;
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type: number;
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renderer: Phaser.TilemapRenderer;
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mapFormat: string;
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//methods
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addTilesetImage(tileset: string, key?: string): void;
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@@ -2503,16 +2501,6 @@ declare module Phaser {
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static tileset(game: Phaser.Game, key: string, tileWidth: number, tileHeight: number, tileMargin?: number, tileSpacing?: number, rows?: number, colums?: number, total?: number): Phaser.Tileset;
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}
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//may be unused
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class TilemapRenderer {
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//constructor
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constructor(game: Phaser.Game);
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//members
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game: Phaser.Game;
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//methods
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render(tilemap: Tilemap): void;
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}
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class Tileset {
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//constructor
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constructor(name: string, firstgid: number, width: number, height: number, margin: number, spacing: number, properties: Object);
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