Update phaser.d.ts

Fixed #408.
This commit is contained in:
clark-stevenson
2014-02-14 00:08:11 +00:00
parent 819380d001
commit 34e5ee3eb8
-12
View File
@@ -2375,7 +2375,6 @@ declare module Phaser {
images: any[];
key: string;
layers: Phaser.TilemapLayer[];
//review
objects: any[];
orientation: string;
properties: Object;
@@ -2395,7 +2394,6 @@ declare module Phaser {
visible: boolean;
position: Phaser.Point;
type: number;
renderer: Phaser.TilemapRenderer;
mapFormat: string;
//methods
addTilesetImage(tileset: string, key?: string): void;
@@ -2503,16 +2501,6 @@ declare module Phaser {
static tileset(game: Phaser.Game, key: string, tileWidth: number, tileHeight: number, tileMargin?: number, tileSpacing?: number, rows?: number, colums?: number, total?: number): Phaser.Tileset;
}
//may be unused
class TilemapRenderer {
//constructor
constructor(game: Phaser.Game);
//members
game: Phaser.Game;
//methods
render(tilemap: Tilemap): void;
}
class Tileset {
//constructor
constructor(name: string, firstgid: number, width: number, height: number, margin: number, spacing: number, properties: Object);