Update phaser.d.ts

Incorrect TilemapLayer constructor
This commit is contained in:
qdrj
2014-01-24 01:13:09 -08:00
parent e3aaec8ac0
commit 3fb2eb23cd
+2 -1
View File
@@ -1898,7 +1898,8 @@ declare module Phaser {
}
class TilemapLayer {
constructor(parent: Tilemap, id: number, key: string, mapFormat: number, name: string, tileWidth: number, tileHeight: number);
constructor(game:Phaser.Game, tilemap:Phaser.Tilemap, index:number, width:number, height:number);
//constructor(parent: Tilemap, id: number, key: string, mapFormat: number, name: string, tileWidth: number, tileHeight: number);
exists: boolean;
visible: boolean;
widthInTiles: number;