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Merge pull request #460 from nhowell/patch-2
Fix typo of Phaser.World#preUpdate for docs
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@@ -64,7 +64,7 @@ Phaser.World.prototype.boot = function () {
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* This is called automatically after the plugins preUpdate and before the State.update.
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* Most objects have preUpdate methods and it's where initial movement, drawing and calculations are done.
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*
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* @method Phaser.World#update
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* @method Phaser.World#preUpdate
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*/
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Phaser.World.prototype.preUpdate = function () {
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