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Updated all the examples to use the new Debug methods.
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@@ -34,8 +34,8 @@ function update()
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function render() {
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// Input debug info
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game.debug.renderInputInfo(32, 32);
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game.debug.renderSpriteInputInfo(sprite, 32, 130);
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game.debug.renderPointer( game.input.activePointer );
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game.debug.inputInfo(32, 32);
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game.debug.spriteInputInfo(sprite, 32, 130);
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game.debug.pointer( game.input.activePointer );
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}
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