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Lots of new examples and updates.
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@@ -125,7 +125,9 @@ Phaser.World.prototype.postUpdate = function () {
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/**
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* Updates the size of this world. Note that this doesn't modify the world x/y coordinates, just the width and height.
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* If you need to adjust the bounds of the world
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* @method Phaser.World#setSize
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* @method Phaser.World#setBounds
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* @param {number} x - Top left most corner of the world.
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* @param {number} y - Top left most corner of the world.
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* @param {number} width - New width of the world.
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* @param {number} height - New height of the world.
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*/
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