Second commit, all the basic examples added, and wip files moved

This commit is contained in:
Webeled
2013-10-25 18:10:03 +01:00
parent f63e8d7d06
commit 8dfe5aee1c
11 changed files with 125 additions and 27 deletions
@@ -1,22 +0,0 @@
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.atlasJSONHash('bot', 'assets/sprites/running_bot.png', 'assets/sprites/running_bot.json');
}
function create() {
// This sprite is using a texture atlas for all of its animation data
var bot = game.add.sprite(200, 200, 'bot');
// Here we add a new animation called 'run'
// We haven't specified any frames because it's using every frame in the texture atlas
bot.animations.add('run');
// And this starts the animation playing by using its key ("run")
// 15 is the frame rate (15fps)
// true means it will loop when it finishes
bot.animations.play('run', 15, true);
}