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Removed console.log
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@@ -392,7 +392,6 @@ Phaser.Sprite.prototype.updateCache = function() {
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if (this.worldTransform[1] != this._cache.i01 || this.worldTransform[3] != this._cache.i10)
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{
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console.log('updateCache wt', this.name);
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this._cache.a00 = this.worldTransform[0]; // scaleX a
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this._cache.a01 = this.worldTransform[1]; // skewY c
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this._cache.a10 = this.worldTransform[3]; // skewX b
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