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Working on Linked List node swapping.
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+4
-4
@@ -13,9 +13,9 @@ Phaser.Input = function (game) {
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};
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Phaser.Mouse_OVERRIDES_TOUCH = 0;
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Phaser.Touch_OVERRIDES_MOUSE = 1;
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Phaser.Mouse_TOUCH_COMBINE = 2;
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Phaser.Input.MOUSE_OVERRIDES_TOUCH = 0;
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Phaser.Input.TOUCH_OVERRIDES_MOUSE = 1;
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Phaser.Input.MOUSE_TOUCH_COMBINE = 2;
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Phaser.Input.prototype = {
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@@ -60,7 +60,7 @@ Phaser.Input.prototype = {
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/**
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* Controls the expected behaviour when using a mouse and touch together on a multi-input device
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*/
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multiInputOverride: Phaser.Mouse_TOUCH_COMBINE,
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multiInputOverride: Phaser.Input.MOUSE_TOUCH_COMBINE,
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/**
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* A vector object representing the current position of the Pointer.
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