Logo
Explore Help
Register Sign In
wassname/phaser
Watch 1
Star 0
Fork 0
mirror of https://github.com/wassname/phaser.git synced 2026-08-11 11:23:06 +08:00
Code Issues Packages Projects Releases Wiki Activity
188 Commits 3 Branches 21 Tags
2d49a31ecd0e4571316e6ac33dbd7382f81fa9de
Commit Graph
11 Commits
Author SHA1 Message Date
Richard Davey 1248a6c06e Whole codebase updated to TypeScript 0.9.1, phew! 2013-08-08 19:16:47 +01:00
Richard Davey df32190db8 Updating for TypeScript 0.9.1, part 1. 2013-08-08 11:34:33 +01:00
Richard Davey 5768336150 Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks. 2013-08-08 04:35:13 +01:00
Richard Davey a174bbc6b3 Vastly optimised InputManager and Pointer is now aware of which camera it is over. 2013-08-08 03:05:59 +01:00
Richard Davey bc77c3f84e Updated Renderer system, now much easier to expand and maintain. 2013-08-08 01:07:22 +01:00
Richard Davey 9827e7522f Multiple fixes to remove the use of reserved words, making the YUI compressor work again. 2013-07-19 02:59:23 +01:00
Richard Davey a30762ed8c Fixed world drag support and other input modifications. 2013-06-07 07:35:28 +01:00
Richard Davey 730594835a New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Richard Davey 1c37cd1a96 Created DebugUtils class and started moving renderInfo methods to it. 2013-06-03 03:08:24 +01:00
Richard Davey 3c0c349089 More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Richard Davey 204ec46b2b Refactoring ready for 1.0 release. 2013-05-25 04:21:24 +01:00
Powered by Gitea Version: 1.27.1 Page: 18ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API