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mirror of https://github.com/wassname/phaser.git synced 2026-06-29 16:30:29 +08:00
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620 Commits 3 Branches 21 Tags
7d7aa795e7b4201fbce4f8ea2ea1e8e22eefdfe4
Commit Graph

9 Commits

Author SHA1 Message Date
photonstorm 3f99b691c9 Added in a Group.sort demo, also updated the documentation and build files. 2013-11-07 06:10:15 +00:00
photonstorm dd695e066f More tilemap tweaks. 2013-10-14 19:37:52 +01:00
Webeled eb98998046 Testing 2013-10-11 22:29:50 +01:00
Webeled 3acdad92cb First commi using the new software 2013-10-11 22:26:27 +01:00
photonstorm 0201baef11 And Tilemaps are rendering again - and much better than ever before :) Just one final optimisation pass to do and then it's on to collision. 2013-10-11 18:18:27 +01:00
photonstorm cf414394c3 Tileset working, map coming next. 2013-10-11 06:30:28 +01:00
Richard Davey d211cf669c Some maps :) 2013-09-12 04:56:33 +01:00
Richard Davey 3d22d0e169 Fixed a bug in the tilemap rendering so the tile offsets were wrong. Now renders perfectly :) Also fixed issue that would cause the World to resize smaller than the game size (not allowed for rendering reasons). 2013-09-12 02:18:23 +01:00
Richard Davey 09def364c3 Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
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