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wassname/phaser
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mirror of https://github.com/wassname/phaser.git synced 2026-07-27 11:25:30 +08:00
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664 Commits 3 Branches 21 Tags
cd314cd03e175a2ab41a8d469c59e7c8e7b6554a
Commit Graph
57 Commits
Author SHA1 Message Date
Richard Davey d31777972c Camera culling 2013-09-01 19:52:50 +01:00
Richard Davey 6ef89826df Phew.. lots of transform matrix math over and I can finally get all 4 points of a Sprite, regardless of rotation, translation or scale of itself or any of its parents. 2013-09-01 05:29:53 +01:00
Richard Davey 12e5d2aceb ... 2013-09-01 05:22:08 +01:00
Richard Davey 801c2af9d4 Updated world so the update run uses the linked list. Sprite.getLocalPosition now almost working, but falls over for children. 2013-09-01 03:57:24 +01:00
Richard Davey 99e0934244 More late-night math. 2013-09-01 02:28:51 +01:00
Richard Davey 5d4da0ce66 Working out culling 2013-09-01 00:35:29 +01:00
Richard Davey 22847f6ade DebugUtils converted, re-name spaced the Input classes and started on Camera culling. 2013-08-31 21:50:34 +01:00
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