This commit is contained in:
Richard Davey
2013-09-01 05:22:08 +01:00
parent 801c2af9d4
commit 12e5d2aceb
3 changed files with 104 additions and 18 deletions
+16 -3
View File
@@ -26,10 +26,15 @@
s = game.add.sprite(game.world.centerX, game.world.centerY, 'card');
s2 = game.add.sprite(100, 100, 'mushroom');
s2.name = 'm';
s.addChild(s2);
// s.angle = 45;
s.scale.x = 0.5;
s.scale.y = 0.5;
// s2.scale.x = 2;
// s2.scale.y = 2;
s.anchor.setTo(0.5, 0.5);
s2.anchor.setTo(0.5, 0.5);
@@ -50,8 +55,16 @@
function render() {
game.debug.renderSpriteInfo(s, 32, 32);
game.debug.renderSpriteInfo(s2, 32, 320);
var scale1X = Math.sqrt((s2.worldTransform[0] * s2.worldTransform[0]) + (s2.worldTransform[1] * s2.worldTransform[1]));
var scale1Y = Math.sqrt((s2.worldTransform[3] * s2.worldTransform[3]) + (s2.worldTransform[4] * s2.worldTransform[4]));
game.debug.renderText('scaleX: ' + scale1X + ' scaleY: ' + scale1Y, 500, 32);
game.debug.renderWorldTransformInfo(s, 32, 32);
game.debug.renderLocalTransformInfo(s, 300, 32);
game.debug.renderWorldTransformInfo(s2, 32, 450);
game.debug.renderLocalTransformInfo(s2, 300, 450);
game.debug.renderPoint(s.topLeft, 'rgb(255,0,0)');
game.debug.renderPoint(s.topRight, 'rgb(0,255,0)');
+29 -15
View File
@@ -122,6 +122,10 @@ Phaser.Sprite = function (game, x, y, key, frame) {
this._a11 = 0;
this._a12 = 0;
this._id = 0;
this._sx = 0;
this._sy = 0;
this._sw = 0;
this._sh = 0;
};
@@ -140,8 +144,30 @@ Phaser.Sprite.prototype.update = function() {
this.position.x = this._x - (this.game.world.camera.x * this.scrollFactor.x);
this.position.y = this._y - (this.game.world.camera.y * this.scrollFactor.y);
// |a c tx|
// |b d ty|
// |0 0 1|
// Cache our transform values
this._a00 = this.worldTransform[0]; // scaleX a
this._a01 = this.worldTransform[1]; // skewY c
this._a02 = this.worldTransform[2]; // translateX tx
this._a10 = this.worldTransform[3]; // skewX b
this._a11 = this.worldTransform[4]; // scaleY d
this._a12 = this.worldTransform[5]; // translateY ty
this._sx = Math.sqrt((this._a00 * this._a00) + (this._a01 * this._a01));
this._sy = Math.sqrt((this._a10 * this._a10) + (this._a11 * this._a11));
this._sw = this.width * this._sx;
this._sh = this.height * this._sy;
this._a01 *= -1;
this._a10 *= -1;
this._id = 1 / (this._a00 * this._a11 + this._a01 * -this._a10);
// Update the edge points
this.offset.setTo(this._x - (this.anchor.x * this.width), this._y - (this.anchor.y * this.height));
this.offset.setTo(this._a02 - (this.anchor.x * this.width), this._a12 - (this.anchor.y * this.height));
this.getLocalPosition(this.topLeft, this.offset.x, this.offset.y);
this.getLocalPosition(this.topRight, this.offset.x + this.width, this.offset.y);
@@ -154,20 +180,8 @@ Phaser.Sprite.prototype.update = function() {
Phaser.Sprite.prototype.getLocalPosition = function(p, x, y) {
this._a00 = this.worldTransform[0]; // scaleX
this._a01 = this.worldTransform[1]; // skewY
this._a02 = this.worldTransform[2]; // translateX
this._a10 = this.worldTransform[3]; // skewX
this._a11 = this.worldTransform[4]; // scaleY
this._a12 = this.worldTransform[5]; // translateY
this._a01 *= -1;
this._a10 *= -1;
this._id = 1 / (this._a00 * this._a11 + this._a01 * -this._a10);
p.x = ((this._a11 * this._id * x + -this._a01 * this._id * y + (this._a12 * this._a01 - this._a02 * this._a11) * this._id) * this.scale.x) + this.x;
p.y = ((this._a00 * this._id * y + -this._a10 * this._id * x + (-this._a12 * this._a00 + this._a02 * this._a10) * this._id) * this.scale.y) + this.y;
p.x = ((this._a11 * this._id * x + -this._a01 * this._id * y + (this._a12 * this._a01 - this._a02 * this._a11) * this._id) * this._sx) + this._a02;
p.y = ((this._a00 * this._id * y + -this._a10 * this._id * x + (-this._a12 * this._a00 + this._a02 * this._a10) * this._id) * this._sy) + this._a12;
return p;
+59
View File
@@ -284,6 +284,7 @@ Phaser.Utils.Debug.prototype = {
// 5 = translateY
this.line('id: ' + sprite._id);
this.line('scale x: ' + sprite.worldTransform[0]);
this.line('scale y: ' + sprite.worldTransform[4]);
this.line('tx: ' + sprite.worldTransform[2]);
@@ -298,6 +299,64 @@ Phaser.Utils.Debug.prototype = {
},
renderWorldTransformInfo: function (sprite, x, y, color) {
if (this.context == null)
{
return;
}
color = color || 'rgb(255, 255, 255)';
this.start(x, y, color);
this.line('World Transform');
this.line('skewX: ' + sprite.worldTransform[3]);
this.line('skewY: ' + sprite.worldTransform[1]);
this.line('scaleX: ' + sprite.worldTransform[0]);
this.line('scaleY: ' + sprite.worldTransform[4]);
this.line('transX: ' + sprite.worldTransform[2]);
this.line('transY: ' + sprite.worldTransform[5]);
},
renderLocalTransformInfo: function (sprite, x, y, color) {
if (this.context == null)
{
return;
}
color = color || 'rgb(255, 255, 255)';
this.start(x, y, color);
this.line('Local Transform');
// this.line('testX: ' + Math.floor(sprite.localTransform[3] + sprite.localTransform[0]));
this.line('skewX: ' + sprite.localTransform[3]);
this.line('skewY: ' + sprite.localTransform[1]);
this.line('scaleX: ' + sprite.localTransform[0]);
this.line('scaleY: ' + sprite.localTransform[4]);
this.line('transX: ' + sprite.localTransform[2]);
this.line('transY: ' + sprite.localTransform[5]);
},
renderPointInfo: function (point, x, y, color) {
if (this.context == null)
{
return;
}
color = color || 'rgb(255, 255, 255)';
this.start(x, y, color);
this.line('px: ' + point.x.toFixed(1) + ' py: ' + point.y.toFixed(1));
this.stop();
},
renderSpriteBounds: function (sprite, color) {
if (this.context == null)