new Events(sprite)
The Events component is a collection of events fired by the parent game object and its components.
Parameters:
| Name | Type | Description |
|---|---|---|
sprite |
Phaser.Sprite | A reference to Description. |
- Source:
Phaser.Events
The Events component is a collection of events fired by the parent game object and its components.
| Name | Type | Description |
|---|---|---|
sprite |
Phaser.Sprite | A reference to Description. |