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mirror of https://github.com/wassname/phaser.git synced 2026-08-09 12:20:34 +08:00
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0591c7f2bdc4fa42c05d1d3ad6ad2c70f1647bee
phaser/Phaser/physics/advanced/shapes
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Richard Davey ec845155eb After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
2013-06-21 23:39:29 +01:00
..
Box.ts
After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
2013-06-21 23:39:29 +01:00
Circle.ts
Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
2013-06-18 19:37:09 +01:00
IShape.ts
After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
2013-06-21 23:39:29 +01:00
Poly.ts
After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
2013-06-21 23:39:29 +01:00
Segment.ts
Refactor completed. Now to tie the physics and sprites together.
2013-06-14 18:54:12 +01:00
Shape.ts
After hours and hours of debugging, polygon to polygon collision is now working perfectly :)
2013-06-21 23:39:29 +01:00
Triangle.ts
Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
2013-06-18 19:37:09 +01:00
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