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Richard Davey 829a1b00e4 Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
2013-06-18 19:37:09 +01:00
..
fonts
First push to github
2013-04-12 17:19:56 +01:00
games/f1
First push to github
2013-04-12 17:19:56 +01:00
maps
Lots of new tile map commands and tests.
2013-05-02 05:01:34 +01:00
misc
First push to github
2013-04-12 17:19:56 +01:00
mp3
Tidying up and adding gitignore for OS X
2013-04-13 13:28:35 +01:00
pics
Input priority IDs working properly for drag events.
2013-06-03 01:22:14 +01:00
sprites
Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
2013-06-18 19:37:09 +01:00
suite
First push to github
2013-04-12 17:19:56 +01:00
tests
Working sprite bounds / vertices regardless of scale or rotation
2013-06-11 21:30:15 +01:00
tiles
Getting tilemap collision up and running
2013-04-25 01:55:56 +01:00
warning - copyright.txt
First push to github
2013-04-12 17:19:56 +01:00
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