Increase rayelt client connect timeout to fix test_debug_tools (#8605)

This commit is contained in:
Hao Chen
2020-05-28 20:57:30 +08:00
committed by GitHub
parent e594524ed3
commit 08fee00bc8
4 changed files with 11 additions and 11 deletions
+2 -2
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@@ -33,9 +33,9 @@ cdef extern from "ray/common/ray_config.h" nogil:
int64_t actor_max_dummy_objects() const
int64_t num_connect_attempts() const
int64_t raylet_client_num_connect_attempts() const
int64_t connect_timeout_milliseconds() const
int64_t raylet_client_connect_timeout_milliseconds() const
int64_t raylet_fetch_timeout_milliseconds() const
+4 -4
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@@ -51,12 +51,12 @@ cdef class Config:
return RayConfig.instance().actor_max_dummy_objects()
@staticmethod
def num_connect_attempts():
return RayConfig.instance().num_connect_attempts()
def raylet_client_num_connect_attempts():
return RayConfig.instance().raylet_client_num_connect_attempts()
@staticmethod
def connect_timeout_milliseconds():
return RayConfig.instance().connect_timeout_milliseconds()
def raylet_client_connect_timeout_milliseconds():
return RayConfig.instance().raylet_client_connect_timeout_milliseconds()
@staticmethod
def raylet_fetch_timeout_milliseconds():
+3 -3
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@@ -149,9 +149,9 @@ RAY_CONFIG(uint64_t, max_lineage_size, 100)
/// objects to store.
RAY_CONFIG(int64_t, actor_max_dummy_objects, 1000)
/// Number of times we try connecting to a socket.
RAY_CONFIG(int64_t, num_connect_attempts, 5)
RAY_CONFIG(int64_t, connect_timeout_milliseconds, 500)
/// Number of times raylet client tries connecting to a raylet.
RAY_CONFIG(int64_t, raylet_client_num_connect_attempts, 10)
RAY_CONFIG(int64_t, raylet_client_connect_timeout_milliseconds, 1000)
/// The duration that the raylet will wait before reinitiating a
/// fetch request for a missing task dependency. This time may adapt based on
+2 -2
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@@ -54,10 +54,10 @@ raylet::RayletConnection::RayletConnection(boost::asio::io_service &io_service,
: conn_(io_service) {
// Pick the default values if the user did not specify.
if (num_retries < 0) {
num_retries = RayConfig::instance().num_connect_attempts();
num_retries = RayConfig::instance().raylet_client_num_connect_attempts();
}
if (timeout < 0) {
timeout = RayConfig::instance().connect_timeout_milliseconds();
timeout = RayConfig::instance().raylet_client_connect_timeout_milliseconds();
}
RAY_CHECK(!raylet_socket.empty());
boost::system::error_code ec;