Add gcs server node info handler (#6595)

This commit is contained in:
fangfengbin
2019-12-27 15:08:38 +08:00
committed by Hao Chen
parent 3af84ada47
commit 3814b6d5f3
15 changed files with 406 additions and 83 deletions
+6
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@@ -205,6 +205,12 @@ class NodeInfoAccessor {
/// \return GcsNodeInfo
virtual const rpc::GcsNodeInfo &GetSelfInfo() const = 0;
/// Register node to GCS synchronously.
///
/// \param node_info The information of node to register to GCS.
/// \return Status
virtual Status Register(const rpc::GcsNodeInfo &node_info) = 0;
/// Cancel registration of a node to GCS asynchronously.
///
/// \param node_id The ID of node that to be unregistered.
@@ -45,10 +45,7 @@ void DefaultActorInfoHandler::HandleRegisterActorInfo(
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Actors().AsyncRegister(
actor_table_data, [send_reply_callback](Status status) {
send_reply_callback(status, nullptr, nullptr);
});
Status status = gcs_client_.Actors().AsyncRegister(actor_table_data, on_done);
if (!status.ok()) {
on_done(status);
}
@@ -70,10 +67,7 @@ void DefaultActorInfoHandler::HandleUpdateActorInfo(
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Actors().AsyncUpdate(
actor_id, actor_table_data, [send_reply_callback](Status status) {
send_reply_callback(status, nullptr, nullptr);
});
Status status = gcs_client_.Actors().AsyncUpdate(actor_id, actor_table_data, on_done);
if (!status.ok()) {
on_done(status);
}
+11
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@@ -1,6 +1,7 @@
#include "gcs_server.h"
#include "actor_info_handler_impl.h"
#include "job_info_handler_impl.h"
#include "node_info_handler_impl.h"
namespace ray {
namespace gcs {
@@ -26,6 +27,11 @@ void GcsServer::Start() {
new rpc::ActorInfoGrpcService(main_service_, *actor_info_handler_));
rpc_server_.RegisterService(*actor_info_service_);
node_info_handler_ = InitNodeInfoHandler();
node_info_service_.reset(
new rpc::NodeInfoGrpcService(main_service_, *node_info_handler_));
rpc_server_.RegisterService(*node_info_service_);
// Run rpc server.
rpc_server_.Run();
@@ -62,5 +68,10 @@ std::unique_ptr<rpc::ActorInfoHandler> GcsServer::InitActorInfoHandler() {
new rpc::DefaultActorInfoHandler(*redis_gcs_client_));
}
std::unique_ptr<rpc::NodeInfoHandler> GcsServer::InitNodeInfoHandler() {
return std::unique_ptr<rpc::DefaultNodeInfoHandler>(
new rpc::DefaultNodeInfoHandler(*redis_gcs_client_));
}
} // namespace gcs
} // namespace ray
+6
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@@ -52,6 +52,9 @@ class GcsServer {
/// The actor info handler
virtual std::unique_ptr<rpc::ActorInfoHandler> InitActorInfoHandler();
/// The node info handler
virtual std::unique_ptr<rpc::NodeInfoHandler> InitNodeInfoHandler();
private:
/// Gcs server configuration
GcsServerConfig config_;
@@ -65,6 +68,9 @@ class GcsServer {
/// Actor info handler and service
std::unique_ptr<rpc::ActorInfoHandler> actor_info_handler_;
std::unique_ptr<rpc::ActorInfoGrpcService> actor_info_service_;
/// Node info handler and service
std::unique_ptr<rpc::NodeInfoHandler> node_info_handler_;
std::unique_ptr<rpc::NodeInfoGrpcService> node_info_service_;
/// Backend client
std::shared_ptr<RedisGcsClient> redis_gcs_client_;
};
@@ -19,11 +19,7 @@ void DefaultJobInfoHandler::HandleAddJob(const rpc::AddJobRequest &request,
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Jobs().AsyncAdd(
job_table_data, [reply, send_reply_callback](Status status) {
reply->set_success(status.ok());
send_reply_callback(status, nullptr, nullptr);
});
Status status = gcs_client_.Jobs().AsyncAdd(job_table_data, on_done);
if (!status.ok()) {
on_done(status);
}
@@ -44,11 +40,7 @@ void DefaultJobInfoHandler::HandleMarkJobFinished(
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Jobs().AsyncMarkFinished(
job_id, [reply, send_reply_callback](Status status) {
reply->set_success(status.ok());
send_reply_callback(status, nullptr, nullptr);
});
Status status = gcs_client_.Jobs().AsyncMarkFinished(job_id, on_done);
if (!status.ok()) {
on_done(status);
}
@@ -0,0 +1,65 @@
#include "node_info_handler_impl.h"
#include "ray/util/logging.h"
namespace ray {
namespace rpc {
void DefaultNodeInfoHandler::HandleRegisterNode(
const rpc::RegisterNodeRequest &request, rpc::RegisterNodeReply *reply,
rpc::SendReplyCallback send_reply_callback) {
ClientID node_id = ClientID::FromBinary(request.node_info().node_id());
RAY_LOG(DEBUG) << "Registering node info, node id = " << node_id;
Status status = gcs_client_.Nodes().Register(request.node_info());
if (!status.ok()) {
RAY_LOG(DEBUG) << "Failed to register node info, node id = " << node_id;
}
send_reply_callback(status, nullptr, nullptr);
RAY_LOG(DEBUG) << "Finished registering node info, node id = " << node_id;
}
void DefaultNodeInfoHandler::HandleUnregisterNode(
const rpc::UnregisterNodeRequest &request, rpc::UnregisterNodeReply *reply,
rpc::SendReplyCallback send_reply_callback) {
ClientID node_id = ClientID::FromBinary(request.node_id());
RAY_LOG(DEBUG) << "Unregistering node info, node id = " << node_id;
auto on_done = [node_id, send_reply_callback](Status status) {
if (!status.ok()) {
RAY_LOG(ERROR) << "Failed to unregister node info: " << status.ToString()
<< ", node id = " << node_id;
}
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Nodes().AsyncUnregister(node_id, on_done);
if (!status.ok()) {
on_done(status);
}
RAY_LOG(DEBUG) << "Finished unregistering node info, node id = " << node_id;
}
void DefaultNodeInfoHandler::HandleGetAllNodeInfo(
const rpc::GetAllNodeInfoRequest &request, rpc::GetAllNodeInfoReply *reply,
rpc::SendReplyCallback send_reply_callback) {
RAY_LOG(DEBUG) << "Getting all nodes info.";
auto on_done = [reply, send_reply_callback](
Status status, const std::vector<rpc::GcsNodeInfo> &result) {
if (status.ok()) {
for (const rpc::GcsNodeInfo &node_info : result) {
reply->add_node_info_list()->CopyFrom(node_info);
}
} else {
RAY_LOG(ERROR) << "Failed to get all nodes info: " << status.ToString();
}
send_reply_callback(status, nullptr, nullptr);
};
Status status = gcs_client_.Nodes().AsyncGetAll(on_done);
if (!status.ok()) {
on_done(status, std::vector<rpc::GcsNodeInfo>());
}
RAY_LOG(DEBUG) << "Finished getting all node info.";
}
} // namespace rpc
} // namespace ray
@@ -0,0 +1,34 @@
#ifndef RAY_GCS_NODE_INFO_HANDLER_IMPL_H
#define RAY_GCS_NODE_INFO_HANDLER_IMPL_H
#include "ray/gcs/redis_gcs_client.h"
#include "ray/rpc/gcs_server/gcs_rpc_server.h"
namespace ray {
namespace rpc {
/// This implementation class of `NodeInfoHandler`.
class DefaultNodeInfoHandler : public rpc::NodeInfoHandler {
public:
explicit DefaultNodeInfoHandler(gcs::RedisGcsClient &gcs_client)
: gcs_client_(gcs_client) {}
void HandleRegisterNode(const RegisterNodeRequest &request, RegisterNodeReply *reply,
SendReplyCallback send_reply_callback) override;
void HandleUnregisterNode(const UnregisterNodeRequest &request,
UnregisterNodeReply *reply,
SendReplyCallback send_reply_callback) override;
void HandleGetAllNodeInfo(const GetAllNodeInfoRequest &request,
GetAllNodeInfoReply *reply,
SendReplyCallback send_reply_callback) override;
private:
gcs::RedisGcsClient &gcs_client_;
};
} // namespace rpc
} // namespace ray
#endif // RAY_GCS_NODE_INFO_HANDLER_IMPL_H
@@ -13,8 +13,6 @@ static std::string libray_redis_module_path;
class GcsServerTest : public RedisServiceManagerForTest {
public:
using CallFunction = std::function<void(std::promise<bool> &promise)>;
void SetUp() override {
gcs::GcsServerConfig config;
config.grpc_server_port = 0;
@@ -51,74 +49,104 @@ class GcsServerTest : public RedisServiceManagerForTest {
thread_gcs_server_->join();
}
void TestAddJob(const rpc::AddJobRequest &request) {
auto call_function = [this, request](std::promise<bool> &promise) {
client_->AddJob(request,
[&promise](const Status &status, const rpc::AddJobReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
};
AsyncCall(call_function, timeout_ms_);
bool AddJob(const rpc::AddJobRequest &request) {
std::promise<bool> promise;
client_->AddJob(request,
[&promise](const Status &status, const rpc::AddJobReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
void TestMarkJobFinished(const rpc::MarkJobFinishedRequest &request) {
auto call_function = [this, request](std::promise<bool> &promise) {
client_->MarkJobFinished(
request,
[&promise](const Status &status, const rpc::MarkJobFinishedReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
};
AsyncCall(call_function, timeout_ms_);
bool MarkJobFinished(const rpc::MarkJobFinishedRequest &request) {
std::promise<bool> promise;
client_->MarkJobFinished(request, [&promise](const Status &status,
const rpc::MarkJobFinishedReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
void TestRegisterActorInfo(const rpc::RegisterActorInfoRequest &request) {
auto call_function = [this, request](std::promise<bool> &promise) {
client_->RegisterActorInfo(
request,
[&promise](const Status &status, const rpc::RegisterActorInfoReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
};
AsyncCall(call_function, timeout_ms_);
bool RegisterActorInfo(const rpc::RegisterActorInfoRequest &request) {
std::promise<bool> promise;
client_->RegisterActorInfo(
request,
[&promise](const Status &status, const rpc::RegisterActorInfoReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
void TestUpdateActorInfo(const rpc::UpdateActorInfoRequest &request) {
auto call_function = [this, request](std::promise<bool> &promise) {
client_->UpdateActorInfo(
request,
[&promise](const Status &status, const rpc::UpdateActorInfoReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
};
AsyncCall(call_function, timeout_ms_);
bool UpdateActorInfo(const rpc::UpdateActorInfoRequest &request) {
std::promise<bool> promise;
client_->UpdateActorInfo(request, [&promise](const Status &status,
const rpc::UpdateActorInfoReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
void TestGetActorInfo(const rpc::ActorTableData &expected) {
rpc::ActorTableData GetActorInfo(const std::string &actor_id) {
rpc::GetActorInfoRequest request;
request.set_actor_id(expected.actor_id());
auto call_function = [this, request, expected](std::promise<bool> &promise) {
client_->GetActorInfo(
request, [&promise, &expected](const Status &status,
const rpc::GetActorInfoReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
ASSERT_TRUE(reply.actor_table_data().state() == expected.state());
});
};
AsyncCall(call_function, timeout_ms_);
request.set_actor_id(actor_id);
rpc::ActorTableData actor_table_data;
std::promise<bool> promise;
client_->GetActorInfo(
request, [&actor_table_data, &promise](const Status &status,
const rpc::GetActorInfoReply &reply) {
RAY_CHECK_OK(status);
actor_table_data.CopyFrom(reply.actor_table_data());
promise.set_value(true);
});
EXPECT_TRUE(WaitReady(promise.get_future(), timeout_ms_));
return actor_table_data;
}
void AsyncCall(const CallFunction &function, uint64_t timeout_ms) {
std::promise<bool> promise_;
auto future = promise_.get_future();
function(promise_);
bool RegisterNode(const rpc::RegisterNodeRequest &request) {
std::promise<bool> promise;
client_->RegisterNode(
request, [&promise](const Status &status, const rpc::RegisterNodeReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
bool UnregisterNode(const rpc::UnregisterNodeRequest &request) {
std::promise<bool> promise;
client_->UnregisterNode(
request, [&promise](const Status &status, const rpc::UnregisterNodeReply &reply) {
RAY_CHECK_OK(status);
promise.set_value(true);
});
return WaitReady(promise.get_future(), timeout_ms_);
}
std::vector<rpc::GcsNodeInfo> GetAllNodeInfo() {
std::vector<rpc::GcsNodeInfo> node_info_list;
rpc::GetAllNodeInfoRequest request;
std::promise<bool> promise;
client_->GetAllNodeInfo(
request, [&node_info_list, &promise](const Status &status,
const rpc::GetAllNodeInfoReply &reply) {
RAY_CHECK_OK(status);
for (int index = 0; index < reply.node_info_list_size(); ++index) {
node_info_list.push_back(reply.node_info_list(index));
}
promise.set_value(true);
});
EXPECT_TRUE(WaitReady(promise.get_future(), timeout_ms_));
return node_info_list;
}
bool WaitReady(const std::future<bool> &future, uint64_t timeout_ms) {
auto status = future.wait_for(std::chrono::milliseconds(timeout_ms));
ASSERT_EQ(status, std::future_status::ready);
return status == std::future_status::ready;
}
rpc::JobTableData GenJobTableData(JobID job_id) {
@@ -143,6 +171,13 @@ class GcsServerTest : public RedisServiceManagerForTest {
return actor_table_data;
}
rpc::GcsNodeInfo GenGcsNodeInfo(const std::string &node_id) {
rpc::GcsNodeInfo gcs_node_info;
gcs_node_info.set_node_id(node_id);
gcs_node_info.set_state(rpc::GcsNodeInfo_GcsNodeState_ALIVE);
return gcs_node_info;
}
protected:
// Gcs server
std::unique_ptr<gcs::GcsServer> gcs_server_;
@@ -166,8 +201,10 @@ TEST_F(GcsServerTest, TestActorInfo) {
// Register actor
rpc::RegisterActorInfoRequest register_actor_info_request;
register_actor_info_request.mutable_actor_table_data()->CopyFrom(actor_table_data);
TestRegisterActorInfo(register_actor_info_request);
TestGetActorInfo(actor_table_data);
ASSERT_TRUE(RegisterActorInfo(register_actor_info_request));
rpc::ActorTableData result = GetActorInfo(actor_table_data.actor_id());
ASSERT_TRUE(result.state() ==
rpc::ActorTableData_ActorState::ActorTableData_ActorState_ALIVE);
// Update actor state
rpc::UpdateActorInfoRequest update_actor_info_request;
@@ -175,8 +212,10 @@ TEST_F(GcsServerTest, TestActorInfo) {
rpc::ActorTableData_ActorState::ActorTableData_ActorState_DEAD);
update_actor_info_request.set_actor_id(actor_table_data.actor_id());
update_actor_info_request.mutable_actor_table_data()->CopyFrom(actor_table_data);
TestUpdateActorInfo(update_actor_info_request);
TestGetActorInfo(actor_table_data);
ASSERT_TRUE(UpdateActorInfo(update_actor_info_request));
result = GetActorInfo(actor_table_data.actor_id());
ASSERT_TRUE(result.state() ==
rpc::ActorTableData_ActorState::ActorTableData_ActorState_DEAD);
}
TEST_F(GcsServerTest, TestJobInfo) {
@@ -187,12 +226,36 @@ TEST_F(GcsServerTest, TestJobInfo) {
// Add job
rpc::AddJobRequest add_job_request;
add_job_request.mutable_data()->CopyFrom(job_table_data);
TestAddJob(add_job_request);
ASSERT_TRUE(AddJob(add_job_request));
// Mark job finished
rpc::MarkJobFinishedRequest mark_job_finished_request;
mark_job_finished_request.set_job_id(job_table_data.job_id());
TestMarkJobFinished(mark_job_finished_request);
ASSERT_TRUE(MarkJobFinished(mark_job_finished_request));
}
TEST_F(GcsServerTest, TestNodeInfo) {
// Create gcs node info
ClientID node_id = ClientID::FromRandom();
rpc::GcsNodeInfo gcs_node_info = GenGcsNodeInfo(node_id.Binary());
// Register node info
rpc::RegisterNodeRequest register_node_info_request;
register_node_info_request.mutable_node_info()->CopyFrom(gcs_node_info);
ASSERT_TRUE(RegisterNode(register_node_info_request));
std::vector<rpc::GcsNodeInfo> node_info_list = GetAllNodeInfo();
ASSERT_TRUE(node_info_list.size() == 1);
ASSERT_TRUE(node_info_list[0].state() ==
rpc::GcsNodeInfo_GcsNodeState::GcsNodeInfo_GcsNodeState_ALIVE);
// Unregister node info
rpc::UnregisterNodeRequest unregister_node_info_request;
unregister_node_info_request.set_node_id(node_id.Binary());
ASSERT_TRUE(UnregisterNode(unregister_node_info_request));
node_info_list = GetAllNodeInfo();
ASSERT_TRUE(node_info_list.size() == 1);
ASSERT_TRUE(node_info_list[0].state() ==
rpc::GcsNodeInfo_GcsNodeState::GcsNodeInfo_GcsNodeState_DEAD);
}
} // namespace ray
+13 -1
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@@ -251,6 +251,11 @@ const GcsNodeInfo &RedisNodeInfoAccessor::GetSelfInfo() const {
return client_table.GetLocalClient();
}
Status RedisNodeInfoAccessor::Register(const GcsNodeInfo &node_info) {
ClientTable &client_table = client_impl_->client_table();
return client_table.Register(node_info);
}
Status RedisNodeInfoAccessor::AsyncUnregister(const ClientID &node_id,
const StatusCallback &callback) {
ClientTable::WriteCallback on_done = nullptr;
@@ -275,7 +280,14 @@ Status RedisNodeInfoAccessor::AsyncGetAll(
RAY_CHECK(callback != nullptr);
auto on_done = [callback](RedisGcsClient *client, const ClientID &id,
const std::vector<GcsNodeInfo> &data) {
callback(Status::OK(), data);
std::vector<GcsNodeInfo> result;
std::set<std::string> node_ids;
for (int index = data.size() - 1; index >= 0; --index) {
if (node_ids.insert(data[index].node_id()).second) {
result.emplace_back(data[index]);
}
}
callback(Status::OK(), result);
};
ClientTable &client_table = client_impl_->client_table();
return client_table.Lookup(on_done);
+2
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@@ -149,6 +149,8 @@ class RedisNodeInfoAccessor : public NodeInfoAccessor {
const GcsNodeInfo &GetSelfInfo() const override;
Status Register(const GcsNodeInfo &node_info) override;
Status AsyncUnregister(const ClientID &node_id,
const StatusCallback &callback) override;
+6
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@@ -621,6 +621,12 @@ Status ClientTable::Disconnect() {
return status;
}
ray::Status ClientTable::Register(const GcsNodeInfo &node_info) {
RAY_CHECK(node_info.state() == GcsNodeInfo::ALIVE);
auto node_info_ptr = std::make_shared<GcsNodeInfo>(node_info);
return SyncAppend(JobID::Nil(), client_log_key_, node_info_ptr);
}
ray::Status ClientTable::MarkDisconnected(const ClientID &dead_node_id,
const WriteCallback &done) {
auto node_info = std::make_shared<GcsNodeInfo>();
+6
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@@ -876,6 +876,12 @@ class ClientTable : public Log<ClientID, GcsNodeInfo> {
/// \return Status
ray::Status Disconnect();
/// Register a new client to the GCS.
///
/// \param node_info Information about the client.
/// \return Status
ray::Status Register(const GcsNodeInfo &node_info);
/// Mark a different client as disconnected. The client ID should never be
/// reused for a new client.
///
+33
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@@ -65,3 +65,36 @@ service ActorInfoGcsService {
// Update actor info in GCS Service.
rpc UpdateActorInfo(UpdateActorInfoRequest) returns (UpdateActorInfoReply);
}
message RegisterNodeRequest {
// Info of node.
GcsNodeInfo node_info = 1;
}
message RegisterNodeReply {
}
message UnregisterNodeRequest {
// The ID of node.
bytes node_id = 1;
}
message UnregisterNodeReply {
}
message GetAllNodeInfoRequest {
}
message GetAllNodeInfoReply {
repeated GcsNodeInfo node_info_list = 1;
}
// Service for node info access.
service NodeInfoGcsService {
// Register a node to GCS Service.
rpc RegisterNode(RegisterNodeRequest) returns (RegisterNodeReply);
// Unregister a node from GCS Service.
rpc UnregisterNode(UnregisterNodeRequest) returns (UnregisterNodeReply);
// Get information of all nodes from GCS Service.
rpc GetAllNodeInfo(GetAllNodeInfoRequest) returns (GetAllNodeInfoReply);
}
+38
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@@ -26,6 +26,7 @@ class GcsRpcClient {
address + ":" + std::to_string(port), grpc::InsecureChannelCredentials());
job_info_stub_ = JobInfoGcsService::NewStub(channel);
actor_info_stub_ = ActorInfoGcsService::NewStub(channel);
node_info_stub_ = NodeInfoGcsService::NewStub(channel);
};
/// Add job info to gcs server.
@@ -85,10 +86,47 @@ class GcsRpcClient {
request, callback);
}
/// Register a node to GCS Service.
///
/// \param request The request message.
/// \param callback The callback function that handles reply from server.
void RegisterNode(const RegisterNodeRequest &request,
const ClientCallback<RegisterNodeReply> &callback) {
client_call_manager_
.CreateCall<NodeInfoGcsService, RegisterNodeRequest, RegisterNodeReply>(
*node_info_stub_, &NodeInfoGcsService::Stub::PrepareAsyncRegisterNode,
request, callback);
}
/// Unregister a node from GCS Service.
///
/// \param request The request message.
/// \param callback The callback function that handles reply from server.
void UnregisterNode(const UnregisterNodeRequest &request,
const ClientCallback<UnregisterNodeReply> &callback) {
client_call_manager_
.CreateCall<NodeInfoGcsService, UnregisterNodeRequest, UnregisterNodeReply>(
*node_info_stub_, &NodeInfoGcsService::Stub::PrepareAsyncUnregisterNode,
request, callback);
}
/// Get information of all nodes from GCS Service.
///
/// \param request The request message.
/// \param callback The callback function that handles reply from server.
void GetAllNodeInfo(const GetAllNodeInfoRequest &request,
const ClientCallback<GetAllNodeInfoReply> &callback) {
client_call_manager_
.CreateCall<NodeInfoGcsService, GetAllNodeInfoRequest, GetAllNodeInfoReply>(
*node_info_stub_, &NodeInfoGcsService::Stub::PrepareAsyncGetAllNodeInfo,
request, callback);
}
private:
/// The gRPC-generated stub.
std::unique_ptr<JobInfoGcsService::Stub> job_info_stub_;
std::unique_ptr<ActorInfoGcsService::Stub> actor_info_stub_;
std::unique_ptr<NodeInfoGcsService::Stub> node_info_stub_;
/// The `ClientCallManager` used for managing requests.
ClientCallManager &client_call_manager_;
+55
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@@ -27,6 +27,15 @@ namespace rpc {
server_call_factories_and_concurrencies->emplace_back( \
std::move(HANDLER##_call_factory), CONCURRENCY);
#define NODE_INFO_SERVICE_RPC_HANDLER(HANDLER, CONCURRENCY) \
std::unique_ptr<ServerCallFactory> HANDLER##_call_factory( \
new ServerCallFactoryImpl<NodeInfoGcsService, NodeInfoHandler, HANDLER##Request, \
HANDLER##Reply>( \
service_, &NodeInfoGcsService::AsyncService::Request##HANDLER, \
service_handler_, &NodeInfoHandler::Handle##HANDLER, cq, main_service_)); \
server_call_factories_and_concurrencies->emplace_back( \
std::move(HANDLER##_call_factory), CONCURRENCY);
class JobInfoHandler {
public:
virtual ~JobInfoHandler() = default;
@@ -113,6 +122,52 @@ class ActorInfoGrpcService : public GrpcService {
ActorInfoHandler &service_handler_;
};
class NodeInfoHandler {
public:
virtual ~NodeInfoHandler() = default;
virtual void HandleRegisterNode(const RegisterNodeRequest &request,
RegisterNodeReply *reply,
SendReplyCallback send_reply_callback) = 0;
virtual void HandleUnregisterNode(const UnregisterNodeRequest &request,
UnregisterNodeReply *reply,
SendReplyCallback send_reply_callback) = 0;
virtual void HandleGetAllNodeInfo(const GetAllNodeInfoRequest &request,
GetAllNodeInfoReply *reply,
SendReplyCallback send_reply_callback) = 0;
};
/// The `GrpcService` for `NodeInfoGcsService`.
class NodeInfoGrpcService : public GrpcService {
public:
/// Constructor.
///
/// \param[in] handler The service handler that actually handle the requests.
explicit NodeInfoGrpcService(boost::asio::io_service &io_service,
NodeInfoHandler &handler)
: GrpcService(io_service), service_handler_(handler){};
protected:
grpc::Service &GetGrpcService() override { return service_; }
void InitServerCallFactories(
const std::unique_ptr<grpc::ServerCompletionQueue> &cq,
std::vector<std::pair<std::unique_ptr<ServerCallFactory>, int>>
*server_call_factories_and_concurrencies) override {
NODE_INFO_SERVICE_RPC_HANDLER(RegisterNode, 1);
NODE_INFO_SERVICE_RPC_HANDLER(UnregisterNode, 1);
NODE_INFO_SERVICE_RPC_HANDLER(GetAllNodeInfo, 1);
}
private:
/// The grpc async service object.
NodeInfoGcsService::AsyncService service_;
/// The service handler that actually handle the requests.
NodeInfoHandler &service_handler_;
};
} // namespace rpc
} // namespace ray