[Core] Multi-tenancy: Kill idle workers in FIFO order (#10597)

* Kill idle workers in FIFO order

* Update test

* minor update

* Address comments

* fix after merge

* fix worker_pool_test
This commit is contained in:
Kai Yang
2020-09-23 01:59:11 +08:00
committed by GitHub
parent 1deb281ea6
commit 864d1d2b59
4 changed files with 170 additions and 97 deletions
+60 -19
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@@ -9,21 +9,22 @@ import pytest
import ray
import ray.test_utils
from ray.core.generated import node_manager_pb2, node_manager_pb2_grpc
from ray.test_utils import (wait_for_condition, run_string_as_driver,
from ray.test_utils import (wait_for_condition, wait_for_pid_to_exit,
run_string_as_driver,
run_string_as_driver_nonblocking)
def get_num_workers():
def get_workers():
raylet = ray.nodes()[0]
raylet_address = "{}:{}".format(raylet["NodeManagerAddress"],
raylet["NodeManagerPort"])
channel = grpc.insecure_channel(raylet_address)
stub = node_manager_pb2_grpc.NodeManagerServiceStub(channel)
return len([
return [
worker for worker in stub.GetNodeStats(
node_manager_pb2.GetNodeStatsRequest()).workers_stats
if not worker.is_driver
])
]
# Test that when `redis_address` and `job_config` is not set in
@@ -34,7 +35,7 @@ def test_initial_workers(shutdown_only):
num_cpus=1,
include_dashboard=True,
_system_config={"enable_multi_tenancy": True})
wait_for_condition(lambda: get_num_workers() == 1)
wait_for_condition(lambda: len(get_workers()) == 1)
# This test case starts some driver processes. Each driver process submits
@@ -131,7 +132,7 @@ def test_worker_env(shutdown_only):
def test_worker_capping_kill_idle_workers(shutdown_only):
# Avoid starting initial workers by setting num_cpus to 0.
ray.init(num_cpus=0, _system_config={"enable_multi_tenancy": True})
assert get_num_workers() == 0
assert len(get_workers()) == 0
@ray.remote(num_cpus=0)
class Actor:
@@ -141,7 +142,7 @@ def test_worker_capping_kill_idle_workers(shutdown_only):
actor = Actor.remote()
ray.get(actor.ping.remote())
# Actor is now alive and worker 1 which holds the actor is alive
assert get_num_workers() == 1
assert len(get_workers()) == 1
@ray.remote(num_cpus=0)
def foo():
@@ -150,18 +151,18 @@ def test_worker_capping_kill_idle_workers(shutdown_only):
obj1 = foo.remote()
# Worker 2 runs a normal task
wait_for_condition(lambda: get_num_workers() == 2)
wait_for_condition(lambda: len(get_workers()) == 2)
obj2 = foo.remote()
# Worker 3 runs a normal task
wait_for_condition(lambda: get_num_workers() == 3)
wait_for_condition(lambda: len(get_workers()) == 3)
ray.get(obj1)
# Worker 2 now becomes idle and should be killed
wait_for_condition(lambda: get_num_workers() == 2)
wait_for_condition(lambda: len(get_workers()) == 2)
ray.get(obj2)
# Worker 3 now becomes idle and should be killed
wait_for_condition(lambda: get_num_workers() == 1)
wait_for_condition(lambda: len(get_workers()) == 1)
def test_worker_capping_run_many_small_tasks(shutdown_only):
@@ -174,16 +175,16 @@ def test_worker_capping_run_many_small_tasks(shutdown_only):
# Run more tasks than `num_cpus`, but the CPU resource requirement is
# still within `num_cpus`.
obj_refs = [foo.remote() for _ in range(4)]
wait_for_condition(lambda: get_num_workers() == 4)
wait_for_condition(lambda: len(get_workers()) == 4)
ray.get(obj_refs)
# After finished the tasks, some workers are killed to keep the total
# number of workers <= num_cpus.
wait_for_condition(lambda: get_num_workers() == 2)
wait_for_condition(lambda: len(get_workers()) == 2)
time.sleep(1)
# The two remaining workers stay alive forever.
assert get_num_workers() == 2
assert len(get_workers()) == 2
def test_worker_capping_run_chained_tasks(shutdown_only):
@@ -200,16 +201,56 @@ def test_worker_capping_run_chained_tasks(shutdown_only):
# Run a chain of tasks which exceed `num_cpus` in amount, but the CPU
# resource requirement is still within `num_cpus`.
obj = foo.remote(4)
wait_for_condition(lambda: get_num_workers() == 4)
wait_for_condition(lambda: len(get_workers()) == 4)
ray.get(obj)
# After finished the tasks, some workers are killed to keep the total
# number of workers <= num_cpus.
wait_for_condition(lambda: get_num_workers() == 2)
wait_for_condition(lambda: len(get_workers()) == 2)
time.sleep(1)
# The two remaining workers stay alive forever.
assert get_num_workers() == 2
assert len(get_workers()) == 2
def test_worker_capping_fifo(shutdown_only):
# Start 2 initial workers by setting num_cpus to 2.
info = ray.init(num_cpus=2, _system_config={"enable_multi_tenancy": True})
wait_for_condition(lambda: len(get_workers()) == 2)
time.sleep(1)
@ray.remote
def getpid():
return os.getpid()
worker1, worker2 = get_workers()
if worker1.pid == ray.get(getpid.remote()):
worker1, worker2 = [worker2, worker1]
# Worker 1 is before worker 2 in the FIFO queue.
driver_code = """
import ray
ray.init(address="{}")
@ray.remote
def foo():
pass
ray.get(foo.remote())
ray.shutdown()
""".format(info["redis_address"])
run_string_as_driver(driver_code)
# Worker 1 should have been killed.
wait_for_pid_to_exit(worker1.pid)
wait_for_condition(lambda: len(get_workers()) == 1)
assert worker2.pid == get_workers()[0].pid
def test_worker_registration_failure_after_driver_exit(shutdown_only):
@@ -231,14 +272,14 @@ def foo():
ray.shutdown()
""".format(info["redis_address"])
before = get_num_workers()
before = len(get_workers())
assert before == 1
run_string_as_driver(driver_code)
# wait for a while to let workers register
time.sleep(2)
wait_for_condition(lambda: get_num_workers() == before, timeout=10)
wait_for_condition(lambda: len(get_workers()) == before)
if __name__ == "__main__":
+3 -3
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@@ -1370,9 +1370,9 @@ void NodeManager::HandleWorkerAvailable(const std::shared_ptr<WorkerInterface> &
DispatchTasks(local_queues_.GetReadyTasksByClass());
}
if (RayConfig::instance().enable_multi_tenancy()) {
// If the worker remains idle after scheduling, we may kill it to ensure the
// registered workers are in a reasonable size.
worker_pool_.TryKillingIdleWorker(worker);
// We trigger killing here instead of inside `Worker::PushWorker` because we
// only kill an idle worker if it remains idle after scheduling.
worker_pool_.TryKillingIdleWorkers();
}
}
+93 -67
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@@ -165,16 +165,6 @@ WorkerPool::~WorkerPool() {
}
}
uint32_t WorkerPool::Size(const Language &language) const {
const auto state = states_by_lang_.find(language);
if (state == states_by_lang_.end()) {
return 0;
} else {
return static_cast<uint32_t>(state->second.idle.size() +
state->second.idle_actor.size());
}
}
Process WorkerPool::StartWorkerProcess(const Language &language,
const rpc::WorkerType worker_type,
const JobID &job_id,
@@ -635,68 +625,83 @@ void WorkerPool::PushWorker(const std::shared_ptr<WorkerInterface> &worker) {
// Put the worker to the corresponding idle pool.
if (worker->GetActorId().IsNil()) {
state.idle.insert(worker);
if (RayConfig::instance().enable_multi_tenancy()) {
idle_of_all_languages.push_back(worker);
}
} else {
state.idle_actor[worker->GetActorId()] = worker;
}
}
}
void WorkerPool::TryKillingIdleWorker(std::shared_ptr<WorkerInterface> worker) {
auto &worker_state = GetStateForLanguage(worker->GetLanguage());
if (worker_state.pending_unregistration_workers.count(worker) > 0) {
// This worker has already been killed.
// This is possible because a Java worker process may hold multiple workers.
return;
}
auto running_size = GetAllRegisteredWorkers().size();
for (const auto &entry : states_by_lang_) {
running_size -= entry.second.pending_unregistration_workers.size();
}
if (running_size <= static_cast<size_t>(num_workers_soft_limit_)) {
return;
}
auto worker_id = worker->WorkerId();
const auto pid = worker->GetProcess().GetId();
if (worker_state.idle.count(worker) == 0) {
return;
}
if (worker_state.starting_worker_processes.count(worker->GetProcess()) > 0) {
// A Java worker process may hold multiple workers.
RAY_LOG(DEBUG) << "Some workers of pid " << pid
<< " are pending registration. Skip killing worker " << worker_id;
return;
}
// Make sure all workers in this worker process are idle.
// This block of code is needed by Java workers.
std::unordered_set<std::shared_ptr<WorkerInterface>> workers_in_the_same_process;
for (const auto &worker_in_the_same_process : worker_state.registered_workers) {
if (worker_in_the_same_process->GetProcess().GetId() == pid) {
if (worker_state.idle.count(worker_in_the_same_process) == 0) {
// Another worker in this process isn't idle, so this process can't be killed.
return;
} else {
workers_in_the_same_process.insert(worker_in_the_same_process);
}
void WorkerPool::TryKillingIdleWorkers() {
size_t running_size = 0;
for (const auto worker : GetAllRegisteredWorkers()) {
if (!worker->IsDead()) {
running_size++;
}
}
for (auto worker_it = workers_in_the_same_process.begin();
worker_it != workers_in_the_same_process.end(); worker_it++) {
RAY_LOG(INFO) << "The worker pool has " << running_size
<< " registered workers which exceeds the soft limit of "
<< num_workers_soft_limit_ << ", and worker "
<< (*worker_it)->WorkerId() << " with pid " << pid
<< " is idle. Kill it.";
// Remove the worker from the idle pool so it can't be popped anymore. However, we
// don't remove it from the registered pool because we want the worker to go through
// the normal disconnection logic in Node Manager.
RemoveWorker(worker_state.idle, *worker_it);
worker_state.pending_unregistration_workers.insert(*worker_it);
// Kill idle workers in FIFO order.
for (auto it = idle_of_all_languages.begin();
it != idle_of_all_languages.end() &&
running_size > static_cast<size_t>(num_workers_soft_limit_);
it++) {
if ((*it)->IsDead()) {
// This worker has already been killed.
// This is possible because a Java worker process may hold multiple workers.
continue;
}
auto process = (*it)->GetProcess();
auto &worker_state = GetStateForLanguage((*it)->GetLanguage());
if (worker_state.starting_worker_processes.count(process) > 0) {
// A Java worker process may hold multiple workers.
// Some workers of this process are pending registration. Skip killing this worker.
continue;
}
// Make sure all workers in this worker process are idle.
// This block of code is needed by Java workers.
auto workers_in_the_same_process = GetWorkersByProcess(process);
bool can_be_killed = true;
for (const auto &worker : workers_in_the_same_process) {
if (worker_state.idle.count(worker) == 0) {
// Another worker in this process isn't idle, so this process can't be killed.
can_be_killed = false;
break;
}
}
if (!can_be_killed) {
continue;
}
for (auto worker_it = workers_in_the_same_process.begin();
worker_it != workers_in_the_same_process.end(); worker_it++) {
RAY_LOG(INFO) << "The worker pool has " << running_size
<< " registered workers which exceeds the soft limit of "
<< num_workers_soft_limit_ << ", and worker "
<< (*worker_it)->WorkerId() << " with pid " << process.GetId()
<< " is idle. Kill it.";
// Remove the worker from the idle pool so it can't be popped anymore.
RemoveWorker(worker_state.idle, *worker_it);
if (!(*worker_it)->IsDead()) {
(*worker_it)->MarkDead();
running_size--;
}
}
process.Kill();
}
worker->GetProcess().Kill();
std::list<std::shared_ptr<WorkerInterface>> new_idle_of_all_languages;
for (auto it = idle_of_all_languages.begin(); it != idle_of_all_languages.end(); it++) {
if (!(*it)->IsDead()) {
new_idle_of_all_languages.push_back(*it);
}
}
idle_of_all_languages = std::move(new_idle_of_all_languages);
}
std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
@@ -741,12 +746,19 @@ std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
}
} else {
// Find an available worker which is already assigned to this job.
for (auto it = state.idle.begin(); it != state.idle.end(); it++) {
if ((*it)->GetAssignedJobId() != task_spec.JobId()) {
// Try to pop the most recently pushed worker.
for (auto it = idle_of_all_languages.rbegin(); it != idle_of_all_languages.rend();
it++) {
if (task_spec.GetLanguage() != (*it)->GetLanguage() ||
(*it)->GetAssignedJobId() != task_spec.JobId()) {
continue;
}
worker = std::move(*it);
state.idle.erase(it);
state.idle.erase(*it);
// We can't erase a reverse_iterator.
auto lit = it.base();
lit--;
worker = std::move(*lit);
idle_of_all_languages.erase(lit);
break;
}
if (worker == nullptr) {
@@ -779,7 +791,6 @@ std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
bool WorkerPool::DisconnectWorker(const std::shared_ptr<WorkerInterface> &worker) {
auto &state = GetStateForLanguage(worker->GetLanguage());
RAY_CHECK(RemoveWorker(state.registered_workers, worker));
RemoveWorker(state.pending_unregistration_workers, worker);
stats::CurrentWorker().Record(
0, {{stats::LanguageKey, Language_Name(worker->GetLanguage())},
@@ -911,6 +922,20 @@ void WorkerPool::TryStartIOWorkers(const Language &language, State &state) {
}
}
std::unordered_set<std::shared_ptr<WorkerInterface>> WorkerPool::GetWorkersByProcess(
const Process &process) {
std::unordered_set<std::shared_ptr<WorkerInterface>> workers_of_process;
for (auto &entry : states_by_lang_) {
auto &worker_state = entry.second;
for (const auto &worker : worker_state.registered_workers) {
if (worker->GetProcess().GetId() == process.GetId()) {
workers_of_process.insert(worker);
}
}
}
return workers_of_process;
}
std::string WorkerPool::DebugString() const {
std::stringstream result;
result << "WorkerPool:";
@@ -920,6 +945,7 @@ std::string WorkerPool::DebugString() const {
result << "\n- num " << Language_Name(entry.first)
<< " drivers: " << entry.second.registered_drivers.size();
}
result << "- num idle workers: " << idle_of_all_languages.size();
return result.str();
}
+14 -8
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@@ -181,10 +181,9 @@ class WorkerPool : public WorkerPoolInterface {
/// \param The idle worker to add.
void PushWorker(const std::shared_ptr<WorkerInterface> &worker);
/// Try to kill the worker if it's idle.
///
/// \param worker The worker to be killed.
void TryKillingIdleWorker(std::shared_ptr<WorkerInterface> worker);
/// Try killing idle workers to ensure the running workers are in a
/// reasonable size.
void TryKillingIdleWorkers();
/// Pop an idle worker from the pool. The caller is responsible for pushing
/// the worker back onto the pool once the worker has completed its work.
@@ -298,10 +297,6 @@ class WorkerPool : public WorkerPoolInterface {
std::unordered_set<std::shared_ptr<WorkerInterface>> registered_workers;
/// All drivers that have registered and are still connected.
std::unordered_set<std::shared_ptr<WorkerInterface>> registered_drivers;
/// All workers that have been killed but been unregistered yet.
/// This field is used to calculate the size of running workers when trying to kill an
/// idle worker.
std::unordered_set<std::shared_ptr<WorkerInterface>> pending_unregistration_workers;
/// A map from the pids of starting worker processes
/// to the number of their unregistered workers.
std::unordered_map<Process, int> starting_worker_processes;
@@ -362,6 +357,13 @@ class WorkerPool : public WorkerPoolInterface {
/// started.
void TryStartIOWorkers(const Language &language, State &state);
/// Get all workers of the given process.
///
/// \param process The process of workers.
/// \return The workers of the given process.
std::unordered_set<std::shared_ptr<WorkerInterface>> GetWorkersByProcess(
const Process &process);
/// For Process class for managing subprocesses (e.g. reaping zombies).
boost::asio::io_service *io_service_;
/// The soft limit of the number of registered workers.
@@ -397,6 +399,10 @@ class WorkerPool : public WorkerPoolInterface {
/// This map tracks the latest infos of unfinished jobs.
absl::flat_hash_map<JobID, rpc::JobConfig> unfinished_jobs_;
/// The pool of idle non-actor workers of all languages. This is used to kill idle
/// workers in FIFO order.
std::list<std::shared_ptr<WorkerInterface>> idle_of_all_languages;
};
} // namespace raylet