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[Core] Multi-tenancy: Kill idle workers in FIFO order (#10597)
* Kill idle workers in FIFO order * Update test * minor update * Address comments * fix after merge * fix worker_pool_test
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@@ -1370,9 +1370,9 @@ void NodeManager::HandleWorkerAvailable(const std::shared_ptr<WorkerInterface> &
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DispatchTasks(local_queues_.GetReadyTasksByClass());
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}
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if (RayConfig::instance().enable_multi_tenancy()) {
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// If the worker remains idle after scheduling, we may kill it to ensure the
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// registered workers are in a reasonable size.
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worker_pool_.TryKillingIdleWorker(worker);
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// We trigger killing here instead of inside `Worker::PushWorker` because we
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// only kill an idle worker if it remains idle after scheduling.
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worker_pool_.TryKillingIdleWorkers();
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}
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}
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@@ -165,16 +165,6 @@ WorkerPool::~WorkerPool() {
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}
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}
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uint32_t WorkerPool::Size(const Language &language) const {
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const auto state = states_by_lang_.find(language);
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if (state == states_by_lang_.end()) {
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return 0;
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} else {
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return static_cast<uint32_t>(state->second.idle.size() +
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state->second.idle_actor.size());
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}
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}
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Process WorkerPool::StartWorkerProcess(const Language &language,
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const rpc::WorkerType worker_type,
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const JobID &job_id,
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@@ -635,68 +625,83 @@ void WorkerPool::PushWorker(const std::shared_ptr<WorkerInterface> &worker) {
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// Put the worker to the corresponding idle pool.
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if (worker->GetActorId().IsNil()) {
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state.idle.insert(worker);
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if (RayConfig::instance().enable_multi_tenancy()) {
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idle_of_all_languages.push_back(worker);
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}
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} else {
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state.idle_actor[worker->GetActorId()] = worker;
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}
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}
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}
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void WorkerPool::TryKillingIdleWorker(std::shared_ptr<WorkerInterface> worker) {
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auto &worker_state = GetStateForLanguage(worker->GetLanguage());
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if (worker_state.pending_unregistration_workers.count(worker) > 0) {
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// This worker has already been killed.
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// This is possible because a Java worker process may hold multiple workers.
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return;
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}
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auto running_size = GetAllRegisteredWorkers().size();
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for (const auto &entry : states_by_lang_) {
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running_size -= entry.second.pending_unregistration_workers.size();
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}
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if (running_size <= static_cast<size_t>(num_workers_soft_limit_)) {
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return;
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}
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auto worker_id = worker->WorkerId();
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const auto pid = worker->GetProcess().GetId();
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if (worker_state.idle.count(worker) == 0) {
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return;
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}
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if (worker_state.starting_worker_processes.count(worker->GetProcess()) > 0) {
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// A Java worker process may hold multiple workers.
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RAY_LOG(DEBUG) << "Some workers of pid " << pid
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<< " are pending registration. Skip killing worker " << worker_id;
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return;
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}
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// Make sure all workers in this worker process are idle.
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// This block of code is needed by Java workers.
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std::unordered_set<std::shared_ptr<WorkerInterface>> workers_in_the_same_process;
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for (const auto &worker_in_the_same_process : worker_state.registered_workers) {
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if (worker_in_the_same_process->GetProcess().GetId() == pid) {
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if (worker_state.idle.count(worker_in_the_same_process) == 0) {
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// Another worker in this process isn't idle, so this process can't be killed.
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return;
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} else {
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workers_in_the_same_process.insert(worker_in_the_same_process);
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}
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void WorkerPool::TryKillingIdleWorkers() {
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size_t running_size = 0;
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for (const auto worker : GetAllRegisteredWorkers()) {
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if (!worker->IsDead()) {
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running_size++;
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}
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}
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for (auto worker_it = workers_in_the_same_process.begin();
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worker_it != workers_in_the_same_process.end(); worker_it++) {
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RAY_LOG(INFO) << "The worker pool has " << running_size
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<< " registered workers which exceeds the soft limit of "
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<< num_workers_soft_limit_ << ", and worker "
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<< (*worker_it)->WorkerId() << " with pid " << pid
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<< " is idle. Kill it.";
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// Remove the worker from the idle pool so it can't be popped anymore. However, we
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// don't remove it from the registered pool because we want the worker to go through
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// the normal disconnection logic in Node Manager.
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RemoveWorker(worker_state.idle, *worker_it);
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worker_state.pending_unregistration_workers.insert(*worker_it);
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// Kill idle workers in FIFO order.
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for (auto it = idle_of_all_languages.begin();
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it != idle_of_all_languages.end() &&
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running_size > static_cast<size_t>(num_workers_soft_limit_);
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it++) {
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if ((*it)->IsDead()) {
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// This worker has already been killed.
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// This is possible because a Java worker process may hold multiple workers.
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continue;
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}
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auto process = (*it)->GetProcess();
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auto &worker_state = GetStateForLanguage((*it)->GetLanguage());
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if (worker_state.starting_worker_processes.count(process) > 0) {
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// A Java worker process may hold multiple workers.
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// Some workers of this process are pending registration. Skip killing this worker.
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continue;
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}
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// Make sure all workers in this worker process are idle.
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// This block of code is needed by Java workers.
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auto workers_in_the_same_process = GetWorkersByProcess(process);
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bool can_be_killed = true;
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for (const auto &worker : workers_in_the_same_process) {
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if (worker_state.idle.count(worker) == 0) {
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// Another worker in this process isn't idle, so this process can't be killed.
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can_be_killed = false;
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break;
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}
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}
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if (!can_be_killed) {
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continue;
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}
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for (auto worker_it = workers_in_the_same_process.begin();
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worker_it != workers_in_the_same_process.end(); worker_it++) {
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RAY_LOG(INFO) << "The worker pool has " << running_size
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<< " registered workers which exceeds the soft limit of "
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<< num_workers_soft_limit_ << ", and worker "
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<< (*worker_it)->WorkerId() << " with pid " << process.GetId()
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<< " is idle. Kill it.";
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// Remove the worker from the idle pool so it can't be popped anymore.
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RemoveWorker(worker_state.idle, *worker_it);
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if (!(*worker_it)->IsDead()) {
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(*worker_it)->MarkDead();
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running_size--;
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}
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}
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process.Kill();
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}
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worker->GetProcess().Kill();
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std::list<std::shared_ptr<WorkerInterface>> new_idle_of_all_languages;
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for (auto it = idle_of_all_languages.begin(); it != idle_of_all_languages.end(); it++) {
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if (!(*it)->IsDead()) {
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new_idle_of_all_languages.push_back(*it);
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}
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}
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idle_of_all_languages = std::move(new_idle_of_all_languages);
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}
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std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
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@@ -741,12 +746,19 @@ std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
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}
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} else {
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// Find an available worker which is already assigned to this job.
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for (auto it = state.idle.begin(); it != state.idle.end(); it++) {
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if ((*it)->GetAssignedJobId() != task_spec.JobId()) {
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// Try to pop the most recently pushed worker.
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for (auto it = idle_of_all_languages.rbegin(); it != idle_of_all_languages.rend();
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it++) {
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if (task_spec.GetLanguage() != (*it)->GetLanguage() ||
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(*it)->GetAssignedJobId() != task_spec.JobId()) {
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continue;
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}
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worker = std::move(*it);
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state.idle.erase(it);
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state.idle.erase(*it);
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// We can't erase a reverse_iterator.
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auto lit = it.base();
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lit--;
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worker = std::move(*lit);
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idle_of_all_languages.erase(lit);
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break;
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}
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if (worker == nullptr) {
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@@ -779,7 +791,6 @@ std::shared_ptr<WorkerInterface> WorkerPool::PopWorker(
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bool WorkerPool::DisconnectWorker(const std::shared_ptr<WorkerInterface> &worker) {
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auto &state = GetStateForLanguage(worker->GetLanguage());
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RAY_CHECK(RemoveWorker(state.registered_workers, worker));
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RemoveWorker(state.pending_unregistration_workers, worker);
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stats::CurrentWorker().Record(
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0, {{stats::LanguageKey, Language_Name(worker->GetLanguage())},
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@@ -911,6 +922,20 @@ void WorkerPool::TryStartIOWorkers(const Language &language, State &state) {
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}
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}
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std::unordered_set<std::shared_ptr<WorkerInterface>> WorkerPool::GetWorkersByProcess(
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const Process &process) {
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std::unordered_set<std::shared_ptr<WorkerInterface>> workers_of_process;
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for (auto &entry : states_by_lang_) {
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auto &worker_state = entry.second;
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for (const auto &worker : worker_state.registered_workers) {
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if (worker->GetProcess().GetId() == process.GetId()) {
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workers_of_process.insert(worker);
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}
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}
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}
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return workers_of_process;
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}
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std::string WorkerPool::DebugString() const {
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std::stringstream result;
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result << "WorkerPool:";
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@@ -920,6 +945,7 @@ std::string WorkerPool::DebugString() const {
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result << "\n- num " << Language_Name(entry.first)
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<< " drivers: " << entry.second.registered_drivers.size();
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}
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result << "- num idle workers: " << idle_of_all_languages.size();
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return result.str();
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}
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@@ -181,10 +181,9 @@ class WorkerPool : public WorkerPoolInterface {
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/// \param The idle worker to add.
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void PushWorker(const std::shared_ptr<WorkerInterface> &worker);
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/// Try to kill the worker if it's idle.
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///
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/// \param worker The worker to be killed.
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void TryKillingIdleWorker(std::shared_ptr<WorkerInterface> worker);
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/// Try killing idle workers to ensure the running workers are in a
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/// reasonable size.
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void TryKillingIdleWorkers();
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/// Pop an idle worker from the pool. The caller is responsible for pushing
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/// the worker back onto the pool once the worker has completed its work.
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@@ -298,10 +297,6 @@ class WorkerPool : public WorkerPoolInterface {
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std::unordered_set<std::shared_ptr<WorkerInterface>> registered_workers;
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/// All drivers that have registered and are still connected.
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std::unordered_set<std::shared_ptr<WorkerInterface>> registered_drivers;
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/// All workers that have been killed but been unregistered yet.
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/// This field is used to calculate the size of running workers when trying to kill an
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/// idle worker.
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std::unordered_set<std::shared_ptr<WorkerInterface>> pending_unregistration_workers;
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/// A map from the pids of starting worker processes
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/// to the number of their unregistered workers.
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std::unordered_map<Process, int> starting_worker_processes;
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@@ -362,6 +357,13 @@ class WorkerPool : public WorkerPoolInterface {
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/// started.
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void TryStartIOWorkers(const Language &language, State &state);
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/// Get all workers of the given process.
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///
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/// \param process The process of workers.
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/// \return The workers of the given process.
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std::unordered_set<std::shared_ptr<WorkerInterface>> GetWorkersByProcess(
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const Process &process);
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/// For Process class for managing subprocesses (e.g. reaping zombies).
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boost::asio::io_service *io_service_;
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/// The soft limit of the number of registered workers.
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@@ -397,6 +399,10 @@ class WorkerPool : public WorkerPoolInterface {
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/// This map tracks the latest infos of unfinished jobs.
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absl::flat_hash_map<JobID, rpc::JobConfig> unfinished_jobs_;
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/// The pool of idle non-actor workers of all languages. This is used to kill idle
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/// workers in FIFO order.
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std::list<std::shared_ptr<WorkerInterface>> idle_of_all_languages;
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};
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} // namespace raylet
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