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* Compile the Ray redis module with C++. * Redo parsing of object table notifications with flatbuffers. * Update redis module python tests. * Redo parsing of task table notifications with flatbuffers. * Fix linting. * Redo parsing of db client notifications with flatbuffers. * Redo publishing of local scheduler heartbeats with flatbuffers. * Fix linting. * Remove usage of fixed-width formatting of scheduling state in channel name. * Reply with flatbuffer object to task table queries, also simplify redis string to flatbuffer string conversion. * Fix linting and tests. * fix * cleanup * simplify logic in ReplyWithTask
Implement object table notification subscriptions and switch to using Redis modules for object table. (#134)
Ray
Ray is an experimental distributed execution engine. It is under development and not ready to be used.
The goal of Ray is to make it easy to write machine learning applications that run on a cluster while providing the development and debugging experience of working on a single machine.
View the documentation.
Description
An open source framework that provides a simple, universal API for building distributed applications. Ray is packaged with RLlib, a scalable reinforcement learning library, and Tune, a scalable hyperparameter tuning library.
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