mirror of
https://github.com/wassname/rl_2d_walker.js.git
synced 2026-09-09 11:33:20 +08:00
using import export
but it didn't change the filesize much
This commit is contained in:
Generated
+1227
-5
File diff suppressed because it is too large
Load Diff
+9
-1
@@ -9,6 +9,8 @@
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"canvas": "^2.1.0"
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},
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"devDependencies": {
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"babel-cli": "^6.26.0",
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"babel-preset-env": "^1.7.0",
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"copy-webpack-plugin": "^4.6.0",
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"css-loader": "^1.0.1",
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"html-loader": "^0.5.5",
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@@ -18,10 +20,16 @@
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"webpack-cli": "^3.1.2",
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"webpack-dev-server": "^3.1.10"
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},
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"babel": {
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"presets": [
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"env"
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]
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},
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"sideEffects": false,
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"display": "webpack-dev-server -d",
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"train": "node --max-old-space-size=16192 scripts/train | tee outputs/train_$(date +\"%Y-%m-%d_%H-%M-%S\").log"
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"train": "./node_modules/.bin/babel-node --max-old-space-size=16192 scripts/train | tee outputs/train_$(date +\"%Y-%m-%d_%H-%M-%S\").log"
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},
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"repository": {
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"type": "git",
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+1
-1
@@ -1,4 +1,4 @@
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var config = require('../src/js/config')
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const { config } = require('../src/js/config');
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const { HeadlessGame } = require('../src/js/game')
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+1
-1
@@ -4,4 +4,4 @@ window.config = require('./js/config')
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window.chooseQoute = chooseQoute
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window.Game = Game
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module.exports = {Game}
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export {Game}
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@@ -1,104 +0,0 @@
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var Charts = function () {
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this.__constructor.apply(this, arguments);
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}
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Charts.prototype.__constructor = function () {}
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Charts.prototype.collect = function (agents, n, chunkSize) {
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if (n === undefined) n = 1
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if (chunkSize === undefined) chunkSize = 1
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var data = {}
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// collect data
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var keys = Object.keys(agents[0].infos[0])
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for (const key of keys) {
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if (key === 'x') continue
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data[key] = []
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for (let i = 0; i < agents.length; i += n) {
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const infos = agents[i].infos;
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// var borderColor = "hsl("+agents[i].walkerhue+",45%,"+(100-15*agents[i].walker.health/config.walker_health)+"%)";
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// build dataset
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var dataset = {
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label: 'Agent ' + i,
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data: [],
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fill: false,
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// borderColor
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}
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for (const info of infos) {
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// a datapoint
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dataset.data.push({
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x: info['x'],
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y: info[key]
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})
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}
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// take means?
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var leftOver = dataset.data % chunkSize
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dataset.data = _.chunk(dataset.data, 4)
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.map(c => ({
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x: _.mean(_.map(c, 'x')),
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y: _.mean(_.map(c, 'y'))
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}))
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if (leftOver) dataset.data.pop()
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data[key].push(dataset)
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}
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}
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for (let i = 0; i < agents.length; i++) {
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agents[i].infos = [] // empty it
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}
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return data
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}
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Charts.prototype.init = function (agents) {
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var data = this.collect(agents, 1, 10)
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var div = document.getElementById('charts');
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// make charts
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this.charts = []
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for (const key in data) {
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var canvas = document.createElement("canvas");
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div.appendChild(canvas)
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var ctx = canvas.getContext('2d');
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var lineChart = new Chart(ctx, {
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type: 'scatter',
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data: {
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datasets: data[key]
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},
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options: {
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title: {
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text: key,
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display: true
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},
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scales: {
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xAxes: [{
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type: 'linear',
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position: 'bottom'
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}]
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}
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}
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});
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this.charts.push(lineChart)
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}
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}
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Charts.prototype.update = function (agents) {
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var data = this.collect(agents, 1, 10)
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var maxLen = 10000
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for (const chart of this.charts) {
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var newDatasets = data[chart.config.options.title.text]
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chart.data.datasets.forEach((dataset) => {
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var dat = newDatasets.filter(d => d.label == dataset.label)[0].data
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dataset.data.push(...dat);
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if (dataset.data.length > maxLen) dataset.data.splice(0, dataset.data.length - maxLen)
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});
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chart.update();
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}
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}
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module.exports = {
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Charts
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}
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+3
-2
@@ -1,7 +1,7 @@
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module.exports = {
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let config = {
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time_step: 60,
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simulation_fps: 60,
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draw_fps: 30,
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draw_fps: 0,
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velocity_iterations: 8,
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position_iterations: 3,
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max_zoom_factor: 130,
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@@ -15,3 +15,4 @@ module.exports = {
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min_leg_delta: 0,
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action_repeat: 4
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};
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export {config}
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+1
-1
@@ -314,7 +314,7 @@ class DDPG {
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}
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}
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module.exports = {
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export {
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logTfMemory,
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DDPG
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}
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+10
-12
@@ -1,21 +1,19 @@
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const {
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tf
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} = require('./tf_import')
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const AdaptiveParamNoiseSpec = require('./noise')
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const PrioritizedMemory = require('./prioritized_memory')
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const {
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import { tf } from './tf_import'
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import { AdaptiveParamNoiseSpec } from './noise';
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import { PrioritizedMemory } from './prioritized_memory';
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import {
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Actor,
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Critic,
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copyFromSave,
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copyModel
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} = require('./models')
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const {
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} from './models'
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import {
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DDPG,
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logTfMemory
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} = require('./ddpg')
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const {
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} from './ddpg'
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import {
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mean
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} = require('../utils')
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} from '../utils'
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function setMetric(name, value) {
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@@ -302,4 +300,4 @@ class DDPGAgent {
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};
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module.exports = DDPGAgent
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export { DDPGAgent }
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@@ -270,7 +270,7 @@ class Critic {
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}
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};
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module.exports = {
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export {
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Actor,
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Critic,
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copyFromSave,
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@@ -39,4 +39,4 @@ class AdaptiveParamNoiseSpec {
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}
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};
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module.exports = AdaptiveParamNoiseSpec
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export { AdaptiveParamNoiseSpec }
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@@ -237,4 +237,4 @@ for (let i=1; i < 64; i++){
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}
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*/
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module.exports = PrioritizedMemory
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export { PrioritizedMemory }
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@@ -1,9 +1,11 @@
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const tf = require('@tensorflow/tfjs')
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import * as tf from '@tensorflow/tfjs';
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if (typeof WEB === "undefined") {
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// Load the binding (note you may have to press enter in the terminal for some reason)
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// import tfjsNodeGpu from '@tensorflow/tfjs-node-gpu';
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// import tfjsNode from '@tensorflow/tfjs-node'; // seem to need this as well for save?
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require('@tensorflow/tfjs-node-gpu');
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require('@tensorflow/tfjs-node'); // seem to need this as well for save?
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}
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module.exports = {
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export {
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tf
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}
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+2
-2
@@ -1,4 +1,4 @@
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var b2 = require('../vendor/jsbox2d')
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import { b2 } from '../vendor/jsbox2d';
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function createFloor(world, max_floor_tiles) {
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var body_def = new b2.BodyDef();
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@@ -32,4 +32,4 @@ function createFloor(world, max_floor_tiles) {
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return body;
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}
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module.exports = createFloor
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export { createFloor }
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+11
-14
@@ -1,19 +1,16 @@
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const config = require('./config')
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const {
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Charts
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} = require('./charts')
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const {
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import config from './config';
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import {
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tf
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} = require('./ddpg//tf_import')
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const {
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} from './ddpg//tf_import'
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import {
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randi
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} = require('./utils')
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const b2 = require('../vendor/jsbox2d')
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const createFloor = require('./floor.js')
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const DDPGAgent = require('./ddpg/ddpg_agent')
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const {
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} from './utils'
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import { b2 } from '../vendor/jsbox2d';
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import { createFloor } from './floor.js';
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import {DDPGAgent} from './ddpg/ddpg_agent';
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import {
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Walker
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} = require('./walker')
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} from './walker'
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chooseQoute = function () {
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@@ -145,7 +142,7 @@ class Game extends HeadlessGame {
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}
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}
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module.exports = {
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export {
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Game,
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chooseQoute,
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HeadlessGame
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+1
-1
@@ -181,6 +181,6 @@ class Renderer {
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return zoom;
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}
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}
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module.exports = {
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export {
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Renderer
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}
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+1
-1
@@ -35,7 +35,7 @@ function mean(array) {
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}
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module.exports = {
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export {
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deg2rad,
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randf,
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randi,
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+6
-6
@@ -1,14 +1,14 @@
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// walker has fixed shapes and structures
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// shape definitions are in the constructor
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const b2 = require('../vendor/jsbox2d')
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const {
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import { b2 } from '../vendor/jsbox2d';
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import {
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randf,
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deg2rad,
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clamp
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} = require('./utils.js')
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const {
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} from './utils.js'
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import {
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Renderer
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} = require('./renderer')
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} from './renderer'
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const STRENGTH = 2.2
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const SPEED = 15
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@@ -762,7 +762,7 @@ class Walker {
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}
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}
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module.exports = {
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export {
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Walker,
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randf
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}
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Vendored
+11126
-11137
File diff suppressed because it is too large
Load Diff
+11
-2
@@ -16,15 +16,23 @@ module.exports = {
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filename: '[name].bundle.js',
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},
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optimization: {
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usedExports: true,
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splitChunks: {
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cacheGroups: {
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lib: {
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box2d: {
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test: /jsbox2d/,
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chunks: 'initial',
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name: 'lib',
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name: 'box2d',
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priority:20,
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enforce:true
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},
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tfjs: {
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test: /[\\/]node_modules[\\/]\@tensorflow/,
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chunks: 'initial',
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name: 'tfjs',
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priority: 15,
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enforce: true,
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},
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vendors: {
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test: /[\\/]node_modules[\\/]/,
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chunks: 'initial',
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@@ -49,3 +57,4 @@ module.exports = {
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}),
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]
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};
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