fix y zoom

This commit is contained in:
wassname
2018-12-03 17:51:49 +08:00
parent bd5479438f
commit 29f4b740df
+3 -4
View File
@@ -33,8 +33,9 @@ class Renderer {
var minmax = this.getMinMaxDistance();
this.target_zoom = Math.min(this.config.max_zoom_factor, this.getZoom(minmax.min_x, minmax.max_x + 4, minmax.min_y + 2, minmax.max_y + 2.5));
this.zoom += 0.1 * (this.target_zoom - this.zoom);
this.translate_x += 0.1 * (1.5 - minmax.min_x - this.translate_x);
this.translate_y += 0.3 * (minmax.min_y * this.zoom + 280 - this.translate_y);
this.translate_x += 0.1 * ((1.5 - minmax.min_x) - this.translate_x);
this.translate_y += 0.3 * ((minmax.max_y + 1.5) * this.zoom - this.translate_y);
console.log(this.translate_y)
this.ctx.translate(this.translate_x * this.zoom, this.translate_y);
this.ctx.scale(this.zoom, -this.zoom);
@@ -87,8 +88,6 @@ class Renderer {
this.ctx.lineWidth = 1 / this.zoom;
// left legs and arms first
this.ctx.lineWidth = walker.left_leg.frictionJoint.maxForce ? 4 / this.zoom : 1 / this.zoom;
this.drawRect(walker.left_leg.foot);
this.ctx.lineWidth = 1 / this.zoom;