This commit is contained in:
wassname
2018-12-02 18:23:10 +08:00
parent f2a35f93dd
commit f1c4d7924d
+4 -90
View File
@@ -45,7 +45,6 @@ chooseQoute = function () {
document.getElementById('page_quote').innerText = '"' + qoute + '"'
}
class HeadlessGame {
constructor(config) {
this.config = config
@@ -100,21 +99,11 @@ class Game extends HeadlessGame {
constructor(config) {
super(config)
chooseQoute()
// this.agent.stop()
// this.agent.env.render(true)
this.agent.restore('../outputs', 'model-ddpg-walker/model')
this.agent.stop()
console.log('../outputs', 'model-ddpg-walker/model')
// this.agent.restore('../outputs', 'model-ddpg-walker/model')
setInterval(() => this.agent.play(), 100)
// drawInit();
// this.step_counter = 0;
// this.display_interval = setInterval(displayProgress, Math.round(380 * 1000 / config.draw_fps));
// this.charts_interval = setInterval(updateCharts, Math.round(380 * 1000 / config.draw_fps));
// this.running = true
// requestAnimFrame(loop)
chooseQoute()
}
displayProgress() {
@@ -127,33 +116,6 @@ class Game extends HeadlessGame {
document.getElementById('stats-prog').innerText = JSON.stringify(stats, null, 2)
}
// resetSimulation() {
// // turn training off temporarlity to avoid NaN's
// updateIfLearning(false)
// // this.running = false
// this.world.Destroy() // this way we get rid of listeners and body parts and joints
// this.world = new b2.World(new b2.Vec2(0, -10));
// this.floor = createFloor(this.world);
// for (var k = 0; k < config.population_size; k++) {
// this.agents[k].walker = this.walkers[k] = new Walker(this.world, this.floor)
// }
// // this.running = true
// setTimeout(() => updateIfLearning(true), 1000)
// // setTimeout(() => requestAnimFrame(loop), 1000)
// }
// loop() {
// drawFrame()
// simulationStep()
// drawFrame()
// if (this.running) requestAnimFrame(loop); // start next timer
// }
updateCharts() {
var groupN = 100
var maxN = 100000
@@ -168,56 +130,8 @@ class Game extends HeadlessGame {
}
}
function saveAs(dv, name) {
var a;
if (typeof window.downloadAnchor == 'undefined') {
a = window.downloadAnchor = document.createElement("a");
a.style = "display: none";
document.body.appendChild(a);
} else {
a = window.downloadAnchor
}
var blob = new Blob([dv], {
type: 'application/octet-binary'
}),
tmpURL = window.URL.createObjectURL(blob);
a.href = tmpURL;
a.download = name;
a.click();
window.URL.revokeObjectURL(tmpURL);
a.href = "";
}
// downloadBrain = function (n) {
// var ts = (new Date()).toISOString().replace(':','_')
// var buf = this.agents[n].brain.export()
// saveAs(new DataView(buf), 'walker_brain_'+n+'_'+ts+'.bin')
// };
// readBrain = function (buf) {
// var input = event.target;
// var reader = new FileReader();
// reader.onload = function(){
// var buffer = reader.result
// var imported = window.neurojs.NetOnDisk.readMultiPart(buffer)
// for (var i = 0; i < this.agents.length; i++) {
// this.agents[i].brain.algorithm.actor.set(imported.actor.clone())
// this.agents[i].brain.algorithm.critic.set(imported.critic)
// }
// };
// reader.readAsArrayBuffer(input.files[0]);
// };
module.exports = {
Game,
chooseQoute,
saveAs,
HeadlessGame
}