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ENH naive pure python implementation of quickshift
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import numpy as np
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from itertools import product, combinations_with_replacement
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from IPython.core.debugger import Tracer
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tracer = Tracer()
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def quickshift(image, sigma=5, tau=10):
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# do smoothing beforehand?
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width, height = image.shape[:2]
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densities = np.zeros((width, height))
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w = 10
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# TODO: normalize density by number of considered points.
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# important for the border!
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# compute densities
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for x, y in product(xrange(width), xrange(height)):
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current_pixel = np.hstack([image[x, y, :], x, y])
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for xx, yy in combinations_with_replacement(xrange(-w / 2, w / 2), 2):
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x_, y_ = x + xx, y + yy
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if 0 <= x_ < width and 0 <= y_ < height:
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other_pixel = np.hstack([image[x_, y_, :], x_, y_])
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dist = np.sum((current_pixel - other_pixel) ** 2)
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densities[x, y] += np.exp(-dist / sigma)
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# default parent to self:
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parent = np.arange(width * height).reshape(width, height)
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# find nearest node with higher density
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for x, y in product(xrange(width), xrange(height)):
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current_density = densities[x, y]
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current_pixel = np.hstack([image[x, y, :], x, y])
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closest = np.inf
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for xx, yy in combinations_with_replacement(xrange(-w / 2, w / 2), 2):
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x_, y_ = x + xx, y + yy
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if 0 <= x_ < width and 0 <= y_ < height:
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if densities[x_, y_] > current_density:
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other_pixel = np.hstack([image[x_, y_, :], x_, y_])
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dist = np.sum((current_pixel - other_pixel) ** 2)
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if dist < closest:
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closest = dist
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parent[x, y] = x_ * width + y_
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flat = parent.ravel()
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old = np.zeros_like(flat)
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while (old != flat).any():
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old = flat
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flat = flat[flat]
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return flat.reshape(parent.shape)
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