MAINT: skel3d: don't print stuff

This commit is contained in:
Evgeni Burovski
2016-01-28 17:41:42 +00:00
parent 88a9bcc874
commit 42ba24deb3
+3 -2
View File
@@ -733,7 +733,7 @@ def _compute_thin_image(pixel_type[:, :, ::1] img not None):
curr_border = borders[j]
simple_border_points = _loop_through(img, curr_border)
print(curr_border, " : ", simple_border_points, '\n')
## print(curr_border, " : ", simple_border_points, '\n')
# sequential re-checking to preserve connectivity when deleting
# in a parallel way
@@ -745,7 +745,8 @@ def _compute_thin_image(pixel_type[:, :, ::1] img not None):
img[p, r, c] = 0
no_change = False
else:
print(" *** ", pt, " is not simple.")
pass
## print(" *** ", pt, " is not simple.")
if no_change:
unchanged_borders += 1