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https://github.com/wassname/scikit-image.git
synced 2026-07-10 03:30:46 +08:00
Mainly typo fixes
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+17
-13
@@ -42,9 +42,20 @@ ctypedef struct bginfo:
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# A pixel has neighbors that have already been scanned.
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# In the paper, the pixel is denoted by E and its neighbors
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# by A, B, C and D (in 2D) - see doc for function get_shape_info()
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# In the paper, the pixel is denoted by E and its neighbors:
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#
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# z=1 z=0 x
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# ---------------------->
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# | A B C F G H
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# | D E . I J K
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# | . . . L M N
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# |
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# y V
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#
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# D_ea represents offset of A from E etc. - see the definition of
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# get_shape_info
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cdef enum:
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# the 0D neighbor
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# D_ee, # We don't need D_ee
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# the 1D neighbor
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D_ed,
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@@ -106,15 +117,8 @@ cdef shape_info get_shape_info(inarr_shape):
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res.numels = res.x * res.y * res.z
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# Our point of interest is E.
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# z=1 z=0 x
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# ---------------------->
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# | A B C F G H
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# | D E . I J K
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# | . . . L M N
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# |
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# y V
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#
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# When reading this for the first time, look at the diagram by the enum
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# definition above (keyword D_ee)
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# Difference between E and G is (x=0, y=-1, z=-1), E and A (-1, -1, 0) etc.
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# Here, it is recalculated to linear (raveled) indices of flattened arrays
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# with their last (=contiguous) dimension is x.
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@@ -278,7 +282,7 @@ def label(input, DTYPE_t neighbors=8, background=None, return_num=False):
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Image to label.
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neighbors : {4, 8}, int, optional
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Whether to use 4- or 8-connectivity.
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In 3D, 4-connectivity means connected pixels share have to share face,
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In 3D, 4-connectivity means connected pixels have to share face,
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whereas with 8-connectivity, they have to share only edge or vertex.
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background : int, optional
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Consider all pixels with this value as background pixels, and label
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@@ -389,7 +393,7 @@ cdef DTYPE_t resolve_labels(DTYPE_t *data_p, DTYPE_t *forest_p,
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for i in range(shapeinfo.numels):
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if i == bg.background_node:
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data_p[i] = -1
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data_p[i] = bg.background_val
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elif i == forest_p[i]:
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# We have stumbled across a root which is something new to us (root
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# is the LOWEST of all prov. labels that are equivalent to it)
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@@ -6,7 +6,10 @@ from warnings import catch_warnings
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from skimage._shared.utils import skimage_deprecation
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np.random.seed(0)
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BGL = -1
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# The background label value
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# is supposed to be changed to 0 soon
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BG = -1
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class TestConnectedComponents:
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@@ -191,12 +194,12 @@ class TestConnectedComponents3d:
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[1, 0, 2],
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[1, 1, 1]])
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lb = x.copy()
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lb[0] = np.array([[0, BGL, BGL],
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[0, BGL, BGL],
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[BGL, BGL, BGL]])
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lb[1] = np.array([[BGL, BGL, BGL],
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[BGL, 0, 1],
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[BGL, BGL, BGL]])
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lb[0] = np.array([[0, BG, BG],
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[0, BG, BG],
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[BG, BG, BG]])
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lb[1] = np.array([[BG, BG, BG],
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[BG, 0, 1],
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[BG, BG, BG]])
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with catch_warnings():
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assert_array_equal(label(x), lnb)
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@@ -212,12 +215,12 @@ class TestConnectedComponents3d:
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[5, 0, 0],
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[0, 0, 0]])
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lb = x.copy()
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lb[0] = np.array([[BGL, BGL, 0],
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[BGL, BGL, 0],
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[1, 1, 1]])
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lb[1] = np.array([[0, 0, BGL],
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[1, BGL, BGL],
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[BGL, BGL, BGL]])
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lb[0] = np.array([[BG, BG, 0],
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[BG, BG, 0],
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[1, 1, 1]])
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lb[1] = np.array([[0, 0, BG],
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[1, BG, BG],
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[BG, BG, BG]])
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res = label(x, background=0)
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assert_array_equal(res, lb)
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@@ -226,7 +229,7 @@ class TestConnectedComponents3d:
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x = np.zeros((3, 3, 3), int)
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x[1, 1, 1] = 1
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lb = np.ones_like(x) * BGL
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lb = np.ones_like(x) * BG
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lb[1, 1, 1] = 0
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assert_array_equal(label(x, neighbors=4, background=0), lb)
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