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https://github.com/wassname/scikit-image.git
synced 2026-08-11 11:25:30 +08:00
lists in the heap to avoid copying of dict
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@@ -26,11 +26,49 @@ def _hmerge_mean_color(graph, src, dst, n):
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return diff
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def _revalidate_node_edges(rag, node, heap_list):
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"""Handles validation and invalidation of edges incident to a node.
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This function invalidates all existing edges incident on `node` and inserts
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new items in `heap_list` updated with the valid weights.
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rag : RAG
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The Region Adjacency Graph.
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node : int
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The id of the node whose incident edges are to be vaidated/invalidated.
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heap_list : list
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The list containing the existing heap of edges.
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"""
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# networkx updates data dictionary if edge exists
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# this would mean we have to reposition these edges in
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# heap if their weight is updated.
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# instead we invalidate them
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for n in rag.neighbors(node):
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# The figure these comments refer to is drawn below
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# You'll know it when you see it
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data = rag[node][n]
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try:
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# invalidates (4, 5) and (4, 6)
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# their weights in the heap are no longer valid
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data['heap item'][3] = False
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except KeyError:
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# (1, 4) and (2, 4) never existed in the graph before
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pass
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# Add (1, 4), (2, 4), (4, 5) and (5, 6) with updated weights
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wt = data['weight']
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heap_item = [wt, node, n, True]
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data['heap item'] = heap_item
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heapq.heappush(heap_list, heap_item)
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def merge_hierarchical(labels, rag, thresh, in_place=True):
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"""Perform hierarchical merging of a RAG.
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Given an image's labels and its RAG, the method merges the similar nodes
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until the weight between every two nodes is more than `thresh`.
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Greedily merges the most similar pair of nodes until no edges lower than
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`thresh` remain.
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Parameters
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----------
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@@ -39,9 +77,8 @@ def merge_hierarchical(labels, rag, thresh, in_place=True):
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rag : RAG
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The Region Adjacency Graph.
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thresh : float
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The threshold. Regions connected by an edges with smaller wegiht than
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`thresh` are merged. A high value of `thresh` would mean that a lot of
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regions are merged, and the output will contain fewer regions.
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Regions connected by an edge with weight smaller than `thresh` are
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merged.
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in_place : bool, optional
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If set, the RAG is modified in place.
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@@ -58,62 +95,60 @@ def merge_hierarchical(labels, rag, thresh, in_place=True):
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>>> rag = graph.rag_mean_color(img, labels)
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>>> new_labels = graph.merge_hierarchical(labels, rag, 40)
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"""
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min_wt = 0
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if not in_place:
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rag = rag.copy()
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edge_heap = []
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for x, y, data in rag.edges_iter(data=True):
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if x != y:
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# Validate all edges and push them in heap
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data['valid'] = True
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wt = data['weight']
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heapq.heappush(edge_heap, (wt, x, y, data))
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for src, dst, data in rag.edges_iter(data=True):
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# Push a valid edge in the heap
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wt = data['weight']
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heap_item = [wt, src, dst, data]
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heapq.heappush(edge_heap, heap_item)
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while min_wt < thresh:
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min_wt, x, y, data = heapq.heappop(edge_heap)
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# Reference to the heap item in the graph
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data['heap item'] = heap_item
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while edge_heap[0][0] < thresh:
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_, src, dst, valid = heapq.heappop(edge_heap)
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# Ensure popped edge is valid, if not, the edge is discarded
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if min_wt < thresh and data['valid']:
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total_color = (rag.node[y]['total color'] +
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rag.node[x]['total color'])
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n_pixels = rag.node[x]['pixel count'] + rag.node[y]['pixel count']
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rag.node[y]['total color'] = total_color
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rag.node[y]['pixel count'] = n_pixels
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rag.node[y]['mean color'] = total_color / n_pixels
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if valid:
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total_color = (rag.node[src]['total color'] +
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rag.node[dst]['total color'])
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n_pixels = (rag.node[src]['pixel count'] +
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rag.node[dst]['pixel count'])
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rag.node[dst]['total color'] = total_color
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rag.node[dst]['pixel count'] = n_pixels
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rag.node[dst]['mean color'] = total_color / n_pixels
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# This will invalidate all the below edges in the heap
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for n in rag.neighbors(x):
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rag[x][n]['valid'] = False
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# Conider a graph with edges
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# (1, 2) -> 50
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# (1, 3) -> 60
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# (3, 4) -> 70
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# (4, 5) -> 80
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# (4, 6) -> 90
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#
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# 1 5
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# \ /
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# 3---4
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# / \
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# 2 6 :-)
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for n in rag.neighbors(y):
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rag[y][n]['valid'] = False
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# After merging 3 and 4
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#
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# 1 5
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# \ /
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# 4
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# / \
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# 2 6 B-)
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rag.merge_nodes(x, y, _hmerge_mean_color)
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for n in rag.neighbors(y):
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if n != y:
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# networkx updates data dictionary if edge exists
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# this would mean we have to reposition these edges in
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# heap if their weight is updated.
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# instead we invalidate them
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# Will take care of (1, 3) and (2, 3)
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# they are no longer in the graph
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for n in rag.neighbors(src):
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rag[src][n]['heap item'][3] = False
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# invalidates the edge in the heap, if it all it exists
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data = rag[y][n]
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data['valid'] = False
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# allocate a new dictionary for the edge
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data_copy = data.copy()
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rag[y][n] = data_copy
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rag[n][y] = data_copy
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# validate this edge
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rag.add_edge(y, n, valid=True)
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# push the new validated edge in the heap, this will be
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# moved to its proper position
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wt = rag[y][n]['weight']
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heapq.heappush(edge_heap, (wt, y, n, rag[y][n]))
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rag.merge_nodes(src, dst, _hmerge_mean_color)
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_revalidate_node_edges(rag, dst, edge_heap)
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arr = np.arange(labels.max() + 1)
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for ix, (n, d) in enumerate(rag.nodes_iter(data=True)):
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