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72 lines
3.4 KiB
Markdown
72 lines
3.4 KiB
Markdown
## Brane: A Game where one can move in Four Dimensions
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* Author: u/xamueljones *My arch-enemy is entropy**
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* URL: https://rantonels.itch.io/brane
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* Score: 18
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* Created: 2016-12-19T13:43:17
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### Post:
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[Link to content](https://rantonels.itch.io/brane)
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### Comments:
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> **u/xamueljones** [+12] *My arch-enemy is entropy* (6 minutes later)
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>
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> So the creator of this game got sick of waiting for Miegakure to be released and decided to make his own 4D game.
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>
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> It's much shorter and simpler in scope than Miegakure will be, but it's still amazing as a working 4D environment. One of the most noticeable 'limitations' is that pretty much all of the 4D objects one interacts with are basically some variation on a hypercube (or at least in the first few levels I finished so far). But it's really, really, really cool to play this game.
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>
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> Please donate something when you buy this game instead of just taking it for free!
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>
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> Go to /r/Brane if you want to ask the creator anything about the game.
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> **u/OutOfNiceUsernames** [+12] *fear of last pages* (2 hours later)
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>
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> If you liked this, you may also like:
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>
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> * *[Braid](http://braid-game.com/)* (flavoured time travel);
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> * [*Monument Valley*](http://www.monumentvalleygame.com/) (perspective shifts);
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> * *[Antichamber](https://www.youtube.com/watch?v=tfapTCaEhSA)* (space warping shenanigans);
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> * (ios) *[Maze Tesseract](https://itunes.apple.com/us/app/maze-tesseract-lite/id354923729?mt=8)* ([and variations](https://itunes.apple.com/us/developer/peter-kramer/id348619994));
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> * (ios) *[Frax](http://fract.al/)* (finite depth fractals)
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> * (ios) *[4Dice](https://itunes.apple.com/us/app/4dice/id453083422?mt=8)* (hypercube demo)
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> * there was also a wonderfully made hypercube animation done in SVG+JS ([1,](http://exposedata.com/hypercube/rotate/) [2,](https://web.archive.org/web/20150512101527/http://exposedata.com/hypercube/rotate/) [3\),](https://syntagmatic.github.io/exposedata/hypercube/rotate/) but its primary host is down now and its backup copies half-functional.
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>
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> TBAs:
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>
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> * *[Miegakure](https://www.youtube.com/watch?v=vZp0ETdD37E)*
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> * [that pillowcastlegames.com game](https://www.youtube.com/watch?v=rN1jmsnq-iM)
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>
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> There’s also a list like [this,](https://en.wikipedia.org/wiki/List_of_four-dimensional_games) which I myself haven’t checked out much.
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>> **u/aeschenkarnos** [+2] (6 hours later)
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>>
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>> [Cursor*10](http://www.freewebarcade.com/game/cursor10/) is one of my all-time favourites. Very simple puzzle with a very innovative (at the time) idea. I believe PB Winterbottom uses a similar mechanic however I haven't played it so can't speak for its quality.
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>>> **u/CouteauBleu** [+1] *We are the Empire.* (7 hours later)
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>>>
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>>> ... I am so spending the night on this.
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>>>
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>>> EDIT: Or not. My finger is starting to hurt.
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>> **u/AntiTwister** [+2] (7 hours later)
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>>
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>> I put together [this demo](https://m.youtube.com/watch?v=lLg3oLbwRsQ) as a school project way back when. Still hoping to turn the concept into something real at some point.
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>> **u/monkyyy0** [+2] (10 hours later)
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>>
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>> I find the lack of zachatonics disturbing
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>> **u/redstonerodent** [+2] *High Council of Gallifrey* (11 hours later)
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>>
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>> Also [Fez](http://fezgame.com/), which is sort of like Brane and Miegakure but in one fewer dimension.
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>> **u/sparr** [+1] (3 days later)
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>>
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>> I tried to like Antichamber but I eventually got stuck and the complete lack of any progress feedback system made me give it up.
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---
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