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example
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<head>
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<meta charset="utf-8">
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<title>svg2cube</title>
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<style>
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.thumbnail {
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height: 15em;
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}
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.center-block
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{
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text-align:center;
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display:block;
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}
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#svg2cube {
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display: inline-block;
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width: 512px;
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}
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</style>
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</head>
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<body>
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<body class="center-block">
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<h1>svg2cube - demo</h1>
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@@ -15,16 +29,22 @@
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<p>The buttons allow you to try different parameters. </p>
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</div>
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<img src="inputs/panels.svg" style="height: 15em;"></img>
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<h2>Input</h2>
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<img src="inputs/panels.svg" class="thumbnail"></img>
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<h2>Rendered output</h2>
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<img src="images/result.png" class="thumbnail" ></img>
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<p id="loading">Loading...</p>
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<h2>Real time output</h2>
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<div id="loading"><h2>Loading...<h2></div>
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<div id="svg2cube"></div>
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</body>
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<script type="text/javascript" src="/cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5/dat.gui.min.js"></script>
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<script type="text/javascript" src="/cdnjs.cloudflare.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script>
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<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5.1/dat.gui.min.js"></script>
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<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.0/jquery.min.js"></script>
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<script src="svg2cube-frontend.js"></script>
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"stroke": 'black', // stroke color for outline
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"stroke-width": 0, // outline width
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},
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size: 256,
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size: 128,
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});
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var gui = new dat.GUI();
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svg2cube
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Generate isometric game sprites. Inputs an svg panel and it's folded into a cube and rendered from any angle.
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Generate isometric game sprites. Inputs an svg panel and it's folded into a cube and rendered from any angle. [Example hosted here](https://wassname.github.io/svg2cube/).
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# Quickstart
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TODO
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```bash
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git clone git@github.com:wassname/svg2cube.git
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cd svg2cube
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npm i
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node svg2cube-cli.js inputs/panels.svg
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```
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# Screenshots
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## Input:
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First try it using the supplied panel. From the command line:
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```sh
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npm svg2cube-cli.js inputs/panels.svg
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node svg2cube-cli.js inputs/panels.svg
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```
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Or in node:
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'</b>');
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cube.append(imageBottom);
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$('body').append(cube);
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var target=$('#svg2cube');
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if (!target){target=$('body');}
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target.append(cube);
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}
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// Now we generate some css to put everything in good positions
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'<style id="projection"> ' +
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' .cube { ' +
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' height: ' + this.ch + 'px; ' +
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' width: ' + this.cw + 'px; ' +
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' width: ' + this.cw*2 + 'px; ' +
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' } ' +
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' .face { ' +
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' height: ' + o.size + 'px; ' +
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' width: ' + o.size + 'px; ' +
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' } ' +
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' .cube { ' +
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' position: absolute; ' +
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' position: relative; ' +
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' -webkit-transform: translate(' + this.cw / 2 + 'px,' + 0 * this.ch / 2 + 'px) perspective(-' + o.perspective + 'px) rotateX(-' + o.rotateX + 'deg) rotateY(' + o.rotateY + 'deg) rotateZ(' + o.rotateZ + 'deg) scaleX(' + o.scaleX + ') scaleY(' + o.scaleY + ') scaleZ(' + o.scaleZ + '); ' +
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' -webkit-transform-style: preserve-3d; ' +
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' -webkit-transition: ' + transitions + 's; ' +
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@@ -297,6 +300,5 @@
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exports.SvgCube.prototype.update = function () {
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this.init();
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console.log(this.getBounds());
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};
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})(typeof exports === 'undefined' ? this['SvgCube'] = {} : exports);
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+1
-1
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var chromedriver = require('chromedriver');
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var childProcess = require('child_process');
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var SvgCube = require('./svgcube.js');
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var SvgCube = require('./svg2cube.js');
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var debug = process.env.DEBUG || false;
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